You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.
Overturning decades of scholarly orthodoxies, James Fox makes a bold new argument about the First World War's cultural consequences.
Yayoi Kusama dreamed of becoming a famous artist. Day and night she painted hundreds and hundreds of dots onto large canvases. The dots soon came off her pictures and ended up on her dresses, tables, and walls. But she wasn't sorry! An inspiring story about one of the most popular contemporary artists in the world.
In the eighteenth and early nineteenth centuries the first modern, public museums of art—civic, state, or national—appeared throughout Europe, setting a standard for the nature of such institutions that has made its influence felt to the present day. Although the emergence of these museums was an international development, their shared history has not been systematically explored until now. Taking up that project, this volume includes chapters on fifteen of the earliest and still major examples, from the Capitoline Museum in Rome, opened in 1734, to the Alte Pinakothek in Munich, opened in 1836. These essays consider a number of issues, such as the nature, display, and growth of the muse...
'A truly extraordinary crime novel' - Lynda La Plante Death is an art, and he is the master . . . Three glass cabinets appear in London's Trafalgar Square containing a gruesome art installation: the floating corpses of three homeless men. Shock turns to horror when it becomes clear that the bodies are real. The cabinets are traced to @nonymous - an underground artist shrouded in mystery who makes a chilling promise: MORE WILL FOLLOW. Eighteen years ago, Detective Inspector Grace Archer escaped a notorious serial killer. Now, she and her caustic DS, Harry Quinn, must hunt down another. As more bodies appear at London landmarks and murders are livestreamed on social media, their search for @no...
A full-colour hardcover companion tome that offers a look behind the scenes as the iconic online fantasy RPG celebrates its 20th birthday! In 2001, RuneScape transformed the world of MMORPGs with a magical world that was free-to-play in your browser. Assuming any number of fantasy roles, players carved their own adventures in a fantasy land filled with vibrant characters, daring adventure and mystery. In an industry where success can often be short lived, RuneScape has defied the odds by not just surviving, but thriving over an incredible two decades. Now you can get an insider's look at the tremendous talent and enormous effort that went into creating the land of Gielinor and the magical races who inhabit it. Jagex and Dark Horse present a guide to the history of the RuneScape franchise, exploring the detailed tapestry of RuneScape and Old School RuneScape through exciting and exclusive art and behind the scenes interviews!
A personal and expert account of the artists and events that defined the medium's first 50 years - now in paperback Since the introduction of portable consumer electronics nearly a half century ago, artists throughout the world have adapted their latest technologies to art-making. In this new paperback edition of her acclaimed book, curator Barbara London traces the history of video art as it transformed into the broader field of media art - from analog to digital, small TV monitors to wall-scale projections, and clunky hardware to user-friendly software. In doing so, she reveals how video evolved from fringe status to be seen as one of the foremost art forms of today.
Showcasing IWM's extensive collection, this book includes works from the major artists of the time such as John and Paul Nash, Orpen, Spencer and Singer Sargent, as well less familiar artists, offering an insight into the huge range and power of wartime art during the First World War.
This book explains the tools and concepts needed for a research-level understanding of the subject, for graduate students in condensed matter physics.
The colourful, salacious and sumptuously illustrated story of Covent Garden - the creative heart of Georgian London - from Wolfson Prize-winning author Vic Gatrell SHORT-LISTED FOR THE HESSELL TILTMAN PRIZE 2014 In the teeming, disordered, and sexually charged square half-mile centred on London's Covent Garden something extraordinary evolved in the 18th century. It was the world's first creative 'Bohemia'. The nation's most significant artists, actors, poets, novelists, and dramatists lived here. From Soho and Leicester Square across Covent Garden's Piazza to Drury Lane, and down from Long Acre to the Strand, they rubbed shoulders with rakes, prostitutes, market people, craftsmen, and shopke...
Where do we find the worlds very first art? When, and why, did people begin experimenting with different materials, forms and colours? Were our once-cousins, the Neanderthals, also capable of creating art? Prehistorians have been asking these questions of our ancestors for decades, but only very recently, with the development of cutting-edge scientific and archaeological techniques, have we been able to piece together the first chapter in the story of art. Overturning the traditional Eurocentric vision of our artistic origins, which has focused almost exclusively on the Franco-Spanish cave art, Paul Bahn and Michel Lorblanchet take the reader on a search for the earliest art across the whole world. They show that our earliest ancestors were far from being the creatively impoverished primitives of past accounts, and Europe was by no means the only cradle of art; the artistic impulse developed in the human mind wherever it travelled. The long universal history of art mirrors the development of humanity.