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H.P. Lovecraft's most famous story, featuring Cthulhu, the extraterrestrial entity.
From author Jonathan L. Howard comes the start of a thrilling supernatural series that brings the H.P. Lovecraft mythos into the twenty-first century, optioned by Warner Bros TV. Daniel Carter used to be a homicide detective, but his last case -- the hunt for a serial killer -- went wrong in strange ways and soured the job for him. Now he's a private investigator trying to live a quiet life. Strangeness, however, has not finished with him. First he inherits a bookstore in Providence from someone he's never heard of, along with an indignant bookseller who doesn't want a new boss. She's Emily Lovecraft, the last known descendant of H.P. Lovecraft, the writer from Providence who told tales of the Great Old Ones and the Elder Gods, creatures and entities beyond the understanding of man. Then people start dying in impossible ways, and while Carter doesn't want to be involved, but he's beginning to suspect that someone else wants him to be. As he reluctantly investigates, he discovers that Lovecraft's tales were more than just fiction, and he must accept another unexpected, and far more unwanted inheritance.
Sourcebook and scenarios for the Call of Cthulhu 7th edition roleplaying game.
When Francis Wayland Thurston inherited his uncle's personal papers, he discovered a chilling mystery in one of the files. His uncle had interviewed several people around the world who were having strange dreams of a dark city. A voice called to each of them--called them to Cthulhu! This haunting tale is now a striking graphic novel adaptation. Aligned to Common Core Standards and correlated to state standards. Graphic Planet is an imprint of Magic Wagon, a division of ABDO.
James A. Bailey and P. T. Barnum first joined forces to produce a double show in 1881--a royal coupling--inaugurating the "Golden Age" of the American circus. This book details some of the activity leading up to that notable landmark in amusement history, particularly during the decade of 1871-81. Complete with notes, bibliography, index, and contemporaneous illustrations.
No one but August Derleth could continue the Cthulhu Mythos cycle after the death of its creator, his friend H.P. Lovecraft. In a comprehensive fusion of Lovecraft's fearful myth-pattern, Dr. Laban Shrewsbury pursues his arcane investigations into the unspeakable secrets of the Ancient Ones to the drowned city of R'lyeh, where the ancient god Cthulhu waits dreaming.
On the heels of his widely successful trilogy of works honoring H. P. Lovecraft, Donald Tyson now unveils a true grimoire of ritual magic inspired by the Cthulhu Mythos. The Grimoire of the Necronomicon is a practical system of ritual magic based on Lovecraft's mythology of the alien gods known as the Old Ones. Fans of Lovecraft now have the opportunity to reliably and safely get in touch with the Old Ones and draw upon their power for spiritual and material advancement. Tyson expands upon the Old Ones' mythology and reintroduces these "monsters" in a new, magical context—explaining their true purpose for our planet. As a disciple, you choose one of the seven lords as a spiritual mentor, w...
In this original debut novel, two real-life legends of fantasy fiction--Robert E. Howard, creator of Conan, and H.P. Lovecraft, inventor of the Necronomicon--team up to stop an inhuman infant child from opening the gates to the most dangerous force in the cosmos.
"One of Zelazny's most delightful books: Jack the Ripper's dog Snuff narrates a mad game of teams to cause or prevent armageddon." NEIL GAIMAN All is not what it seems. In the murky London gloom, a knife-wielding gentleman named Jack prowls the midnight streets with his faithful watchdog Snuff – gathering together the grisly ingredients they will need for an upcoming ancient and unearthly rite. For soon after the death of the moon, black magic will summon the Elder Gods back into the world. And all manner of Players, both human and undead, are preparing to participate. Some have come to open the gates. Some have come to slam them shut. And now the dread night approaches – so let the Game...