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The use of new media in the service of cultural heritage is a fast growing field, known variously as virtual or digital heritage. New Heritage, under this denomination, broadens the definition of the field to address the complexity of cultural heritage such as the related social, political and economic issues. This book is a collection of 20 key essays, of authors from 11 countries, representing a wide range of professions including architecture, philosophy, history, cultural heritage management, new media, museology and computer science, which examine the application of new media to cultural heritage from a different points of view. Issues surrounding heritage interpretation to the public and the attempts to capture the essence of both tangible (buildings, monuments) and intangible (customs, rituals) cultural heritage are investigated in a series of innovative case studies.
This book constitutes the thoroughly refereed post-conference proceedings of the 9th International Joint Conference on Biomedical Engineering Systems and Technologies, BIOSTEC 2016, held in Rome, Italy, in February 2016. The 22 revised full papers presented were carefully reviewed and selected from a total of 321 submissions. The papers are organized in topical sections on biomedical electronics and devices; bioimaging; bioinformatics models, methods and algorithms; bio-inspired systems and signal processing; health informatics.
The five-volume set LNCS 12932-12936 constitutes the proceedings of the 18th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2021, held in Bari, Italy, in August/September 2021. The total of 105 full papers presented together with 72 short papers and 70 other papers in these books was carefully reviewed and selected from 680 submissions. The contributions are organized in topical sections named: Part I: affective computing; assistive technology for cognition and neurodevelopment disorders; assistive technology for mobility and rehabilitation; assistive technology for visually impaired; augmented reality; computer supported cooperative work. Part II: COVID-19 & HCI...
This book constitutes the thoroughly refereed post-conference proceedings of the Second International Joint Conference on Knowledge Discovery, Knowledge Engineering, and Knowledge Management, IC3K 2010, held in Valencia, Spain, in October 2010. This book includes revised and extended versions of a strict selection of the best papers presented at the conference; 26 revised full papers together with 2 invited lectures were carefully reviewed and selected from 369 submissions. According to the three covered conferences KDIR 2010, KEOD 2010, and KMIS 2010, the papers are organized in topical sections on knowledge discovery and information retrieval, knowledge engineering and ontology development, and on knowledge management and information sharing.
This book presents real-world decision support systems, i.e., systems that have been running for some time and as such have been tested in real environments and complex situations; the cases are from various application domains and highlight the best practices in each stage of the system’s life cycle, from the initial requirements analysis and design phases to the final stages of the project. Each chapter provides decision-makers with recommendations and insights into lessons learned so that failures can be avoided and successes repeated. For this reason unsuccessful cases, which at some point of their life cycle were deemed as failures for one reason or another, are also included. All decision support systems are presented in a constructive, coherent and deductive manner to enhance the learning effect. It complements the many works that focus on theoretical aspects or individual module design and development by offering ‘good’ and ‘bad’ practices when developing and using decision support systems. Combining high-quality research with real-world implementations, it is of interest to researchers and professionals in industry alike.
The field of Information Systems has been shifting from an ‘immersion view’, which relies on the immersion of information technology (IT) as part of the business environment, to a ‘fusion view’ in which IT is fused within the business environment, forming a unified fabric that integrates work and personal life, as well as personal and public information. In the context of this fusion view, decision support systems should achieve a total alignment with the context and the personal preferences of users. The advantage of such a view is an opportunity of seamless integration between enterprise environments and decision support system components. Thus, researchers and practitioners have t...
Coordination, considered abstractly, is an ubiquitous notion in computer science: for example, programming languages coordinate elementary instructions; operating systems coordinate accesses to hardware resources; database transaction schedulers coordinate accesses to shared data; etc. All these situations have some common features, which can be identified at the abstract level as “coordination mechanisms”. This book focuses on a class of coordination models where multiple pieces of software coordinate their activities through some shared dataspace. The book has three parts. Part 1 presents the main coordination models studied in this book (Gamma, LO, TAO, LambdaN). Part 2 focuses on various semantics aspects of coordination, applied mainly to Gamma. Part 3 presents actual implementations of coordination models and an application.
This book constitutes the refereed proceedings of the 7th International Symposium on End-User Development, IS-EUD 2017, held in Hatfield, UK, in July 2019. The 9 full papers and 8 short papers presented were carefully reviewed and selected from 35 submissions. The papers discuss progress in research around end-user development through, or towards, methods, socio-technical environments, intelligent agents, as well as the most effective end-user programming paradigms for smart environments. Papers and submissions in all categories addressed this specific theme together with topics that have been traditionally covered by the broader themes of end-user development, such as domain specific tools, spreadsheets, educational applications, and end user aspects.
The fast-growing number of patients suffering from various ailments has overstretched the carrying capacity of traditional healthcare systems. This handbook addresses the increased need to tackle security issues and preserve patients’ privacy concerns in Artificial Intelligence of Medical Things (AIoMT) devices and systems. Handbook of Security and Privacy of AI-Enabled Healthcare Systems and the Internet of Medical Things provides new insights into the deployment, application, management, and benefits of AIoMT by examining real-world scenarios. The handbook takes a critical look at existing security designs and offers solutions to revamp traditional security architecture, including the new design of effi cient intrusion detection algorithms, attack prevention techniques, and both cryptographic and noncryptographic solutions. The handbook goes on to discuss the critical security and privacy issues that affect all parties in the healthcare ecosystem and provides practical AI-based solutions. This handbook offers new and valuable information that will be highly beneficial to educators, researchers, and others. .