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SHErobots
  • Language: en

SHErobots

  • Type: Book
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  • Published: 2022-10-20
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  • Publisher: Unknown

Exhibition catalogue for the SHErobots exhibition, held at the Tin Sheds Gallery, Sydney, Australia from 20th October to 10th December 2022. It features the work of women across the world who are pioneering new approaches to contemporary robotics in architecture, art, design and technology. With the imminent rise of robots in society, it has never been more important to make visible female perspectives, challenge stereotypes and encourage a new generation of women to participate in the shaping of robots, that will, in turn, shape humanity and life on the planet.SHErobots is the first exhibition of its kind in Australia. It charts and builds upon a history of expert research and output of wom...

Cultural Robotics: Social Robots and Their Emergent Cultural Ecologies
  • Language: en
  • Pages: 281

Cultural Robotics: Social Robots and Their Emergent Cultural Ecologies

This edited collection approaches the field of social robotics from the perspective of a cultural ecology, fostering a deeper examination of the reach of robotic technology into the lived experience of diverse human populations, as well as the impact of human cultures on the development and design of these social agents. To address the broad topic of Cultural Robotics, the book is sectioned into three focus areas: Human Futures, Assistive Technologies, and Creative Platforms and their Communities. The Human Futures section includes chapters on the histories and future of social robot morphology design, sensory and sonic interaction with robots, technology ethics, material explorations of emb...

Museums and Digital Culture
  • Language: en
  • Pages: 590

Museums and Digital Culture

  • Type: Book
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  • Published: 2019-05-06
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  • Publisher: Springer

This book explores how digital culture is transforming museums in the 21st century. Offering a corpus of new evidence for readers to explore, the authors trace the digital evolution of the museum and that of their audiences, now fully immersed in digital life, from the Internet to home and work. In a world where life in code and digits has redefined human information behavior and dominates daily activity and communication, ubiquitous use of digital tools and technology is radically changing the social contexts and purposes of museum exhibitions and collections, the work of museum professionals and the expectations of visitors, real and virtual. Moving beyond their walls, with local and globa...

Augmented and Virtual Reality in the Metaverse
  • Language: en
  • Pages: 347

Augmented and Virtual Reality in the Metaverse

None

Curating the Digital
  • Language: en
  • Pages: 207

Curating the Digital

  • Type: Book
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  • Published: 2016-06-01
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  • Publisher: Springer

This book combines work from curators, digital artists, human computer interaction researchers and computer scientists to examine the mutual benefits and challenges posed when working together to support digital art works in their many forms. In Curating the Digital we explore how we can work together to make space for art and interaction. We look at the various challenges such as the dynamic nature of our media, the problems posed in preserving digital art works and the thorny problems of how we assess and measure audience’s reactions to interactive digital work. Curating the Digital is an outcome of a multi-disciplinary workshop that took place at SICHI2014 in Toronto. The participants f...

Design, User Experience, and Usability: Designing Pleasurable Experiences
  • Language: en
  • Pages: 772

Design, User Experience, and Usability: Designing Pleasurable Experiences

  • Type: Book
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  • Published: 2017-06-28
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  • Publisher: Springer

The three-volume set LNCS 10288, 10289, and 10290 constitutes the proceedings of the 6th International Conference on Design, User Experience, and Usability, DUXU 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCII 2017, in Vancouver, BC, Canada, in July 2017, jointly with 14 other thematically similar conferences. The total of 1228 papers presented at the HCII 2017 conferences were carefully reviewed and selected from 4340 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Com...

Design, User Experience, and Usability: Understanding Users and Contexts
  • Language: en
  • Pages: 828

Design, User Experience, and Usability: Understanding Users and Contexts

  • Type: Book
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  • Published: 2017-06-28
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  • Publisher: Springer

The three-volume set LNCS 10288, 10289, and 10290 constitutes the proceedings of the 6th International Conference on Design, User Experience, and Usability, DUXU 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCII 2017, in Vancouver, BC, Canada, in July 2017, jointly with 14 other thematically similar conferences. The total of 1228 papers presented at the HCII 2017 conferences were carefully reviewed and selected from 4340 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Com...

Creative Simulations
  • Language: en
  • Pages: 207

Creative Simulations

None

The Arts and Computational Culture: Real and Virtual Worlds
  • Language: en
  • Pages: 750

The Arts and Computational Culture: Real and Virtual Worlds

None

Creative Convergence
  • Language: en
  • Pages: 254

Creative Convergence

Embark on a journey that transcends the boundaries of art and technology in the groundbreaking realm of Creative Convergence: The AI Renaissance in Art and Design. This isn't just another book on art and technology- it's a journey that sparks curiosity, fuels innovation, and challenges traditional artistic boundaries. Discover the power of generative Artificial Intelligence (AI) as it melds with human expression, propelling artistry into uncharted territories and redefining traditional notions of both originality and creativity. The text is not just about art or AI; it is about the fusion of both, catalyzing a creative revolution that challenges previous assumptions about human-machine colla...