You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.
A woman on the run. A crew of Viking mercenaries. A forbidden romance. And the secret which threatens them all. Silla Nordvig is running for her life. The queen of Íseldur has sent warriors to bring Silla to Sunnavík, where death awaits her. When her father is killed, his last words set Silla on a perilous quest: travel the treacherous Road of Bones-a thousand-mile stretch haunted by warbands, creatures of darkness, and a mysterious murderer-and go to Kopa, where a shield-house awaits her. After barely surviving the first stretch of road, a desperate Silla sneaks into a supply wagon belonging to the notorious Bloodaxe Crew. To make it to Kopa, she must win over Axe Eyes, the brooding leade...
In this epic and immersive Viking-inspired romantic fantasy, a woman fleeing a ruthless assassin accidentally joins forces with a group of mercenaries and must use all her cunning to escape with her life—and heart—intact. Silla Nordvig is running for her life. The Queen of Íseldur has sent warriors to bring Silla to Sunnavík, where death awaits her. When her father is killed, his last words set Silla on a perilous quest: travel the treacherous Road of Bones—a thousand-mile stretch haunted by warbands, creatures of darkness, and a mysterious murderer—and go to Kopa, where a shield-house awaits her. After barely surviving the first stretch of road, a desperate Silla sneaks into a supply wagon belonging to the notorious Bloodaxe Crew. To make it to Kopa, she must win over Axe Eyes, the brooding leader of the Crew, while avoiding the Wolf, his distractingly handsome right-hand man. All the while, the queen's ruthless assassin hunts Silla obsessively. Will Silla make it safely to Kopa? Or will she fall prey to the perils of the Road of Bones?
Return to the Kingdom of Íseldur, where enemies become lovers and dark secrets hide around each corner, in the sequel to the Viking-inspired romantic fantasy The Road of Bones. In the aftermath of a harrowing journey, Silla Nordvig’s dreams of a simple life have been shattered. Beaten, betrayed, and reeling from the revelation of her true name, she flees Kopa with Reynir Galtung, the ruthless leader of the Bloodaxe Crew. But when they're forced into hiding together, Silla soon discovers that Rey has been keeping secrets of his own. Stuck in a shield-home with the murderous man she thought she knew, Silla forms a new plan: master the magic flowing through her veins to save her sister. But ...
A woman on the run. A crew of Viking mercenaries. A forbidden romance. And the secret which threatens them all... Silla Nordvig is running for her life. The queen of Íseldur has sent warriors to bring Silla to Sunnavík, where death awaits her. When her father is killed, his last words set Silla on a perilous quest: travel the treacherous Road of Bones - a thousand-mile stretch haunted by warbands, creatures of darkness, and a mysterious murderer - and go to Kopa, where a shield-house awaits her. After barely surviving the first stretch of road, a desperate Silla sneaks into a supply wagon belonging to the notorious Bloodaxe Crew. To make it to Kopa, she must win over Axe Eyes, the brooding leader of the Crew, while avoiding the Wolf, his distractingly handsome right-hand man. But the queen's ruthless assassin has other plans and hunts Silla obsessively. Will Silla make it safely to Kopa? Or will she fall prey to the perils of the Road of Bones? Set in an immersive volcanic world blending fairy tale with Vikings, The Road of Bones leads you on an adrenaline-fueled chase through a slow-building enemies-to-lovers romance - perfect for fans of Throne of Glass and Fourth Wing.
19-year-old mage Lady Lyriana Batavia is third in line to the Seat of Power in Bamaria: a position of wealth and privilege, but not safety. Bamaria falls under the rule of the Lumerian Empire, survivors of a celestial war whose island sank in the Drowning. Now all Lumerians submit to the Emperor and his strict laws about magic. He decides what magic can be practiced and what powers remain forbidden. He decides who will die for possession of forbidden magic. Lyr’s own cousin was executed for wielding the wrong kind. And for years, Lyr has sworn to protect her older sisters, helping them conceal their own illicit magic. But when Lyr must participate in the ceremony that reveals her power, sh...
The Demi-Monde is about to reach its catastrophic conclusion . . . For thousands of years the Grigori have lain hidden, dreaming of the day when they will emerge from the darkness. Now that day draws close. Norma, Trixie and Ella fight doggedly to frustrate these plans, but they need help. Percy Shelley must lead Norma to the Portal in NoirVille so she can return to the Real World. Trixie's father must convince her that, if she is to destroy the Great Pyramid standing in Terror Incognita, she must be prepared to die. And Vanka Maykov - though not the man she knew and loved - must guide Ella to the secret enclave of the Grigori, where she will face the most chilling of enemies. In this explosive finale to the Demi-Monde series, our heroes will come to understand that resisting evil will require courage, resolve . . . and sacrifice.
Hildegard could see wonderful things inside her head: flowers and flames, and towers and stars, and the whole universe. She trembled with the brilliance of her visions and the pain of holding them inside. But she lived in a time when women were expected only to obey--not to have visions or speak about them. Yet she did speak, and through her courage became one of the greatest mystics and composers of the medieval age. This exquisite book from the creators of Diego honours the story of a woman whose secret world still entrances readers.
A woman on the run, a crew of Viking mercenaries, a forbidden romance, and the secret which threatens them all.
Epic fantasy featuring warrior priestesses, and fickle gods at war, for readers of Brian Staveley's Chronicles of the Unhewn Throne. Epic fantasy featuring warrior priestesses and fickle gods at war, for readers of Brian Staveley's Chronicles of the Unhewn Throne. Hessa is an Eangi: a warrior priestess of the Goddess of War, with the power to turn an enemy's bones to dust with a scream. Banished for disobeying her goddess's command to murder a traveller, she prays for forgiveness alone on a mountainside. While she is gone, raiders raze her village and obliterate the Eangi priesthood. Grieving and alone, Hessa - the last Eangi - must find the traveller and atone for her weakness and secure he...