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In 2012 Alan Montgomery sent out an email to a group of men who he knew were born between 1946–1964, a time that has been described as the Baby Boomer age. The premise for this book was to gather an array of short stories from amateur writers about their experiences growing up and then compile them into a collection that is given some historical and social context by using a story from a pre and post boomer perspective. He posed various questions to the contributors to help them explore their past and the impact it has had on their own current situation. The stories range in scope from self-discovery, karate as a means to the fountain of youth, to a lengthy semi-biographical of one man’s...
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"Games are increasingly becoming the focus for research due to their cultural and economic impact on modern society. However, there are many different types of approaches and methods than can be applied to understanding games or those that play games. This book provides an introduction to various game research methods that are useful to students in all levels of higher education covering both quantitative, qualitative and mixed methods. In addition, approaches using game development for research is described. Each method is described in its own chapter by a researcher with practical experience of applying the method to topic of games. Through this, the book provides an overview of research methods that enable us to better our understanding on games."--Provided by publisher.