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Expanding the Frontiers of Visual Analytics and Visualization
  • Language: en
  • Pages: 531

Expanding the Frontiers of Visual Analytics and Visualization

The field of computer graphics combines display hardware, software, and interactive techniques in order to display and interact with data generated by applications. Visualization is concerned with exploring data and information graphically in such a way as to gain information from the data and determine significance. Visual analytics is the science of analytical reasoning facilitated by interactive visual interfaces. Expanding the Frontiers of Visual Analytics and Visualization provides a review of the state of the art in computer graphics, visualization, and visual analytics by researchers and developers who are closely involved in pioneering the latest advances in the field. It is a unique presentation of multi-disciplinary aspects in visualization and visual analytics, architecture and displays, augmented reality, the use of color, user interfaces and cognitive aspects, and technology transfer. It provides readers with insights into the latest developments in areas such as new displays and new display processors, new collaboration technologies, the role of visual, multimedia, and multimodal user interfaces, visual analysis at extreme scale, and adaptive visualization.

Adaptive Semantics Visualization
  • Language: en
  • Pages: 422

Adaptive Semantics Visualization

  • Type: Book
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  • Published: 2016-03-22
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  • Publisher: Springer

This book introduces a novel approach for intelligent visualizations that adapts the different visual variables and data processing to human’s behavior and given tasks. Thereby a number of new algorithms and methods are introduced to satisfy the human need of information and knowledge and enable a usable and attractive way of information acquisition. Each method and algorithm is illustrated in a replicable way to enable the reproduction of the entire “SemaVis” system or parts of it. The introduced evaluation is scientifically well-designed and performed with more than enough participants to validate the benefits of the methods. Beside the introduced new approaches and algorithms, readers may find a sophisticated literature review in Information Visualization and Visual Analytics, Semantics and information extraction, and intelligent and adaptive systems. This book is based on an awarded and distinguished doctoral thesis in computer science.

Virtual Reality & Augmented Reality in Industry
  • Language: en
  • Pages: 200

Virtual Reality & Augmented Reality in Industry

"Virtual Reality & Augmented Reality in Industry" collects the proceedings of the 2nd Sino-German Workshop on the same topic held in Shanghai on April 16-17, 2009. The papers focus on the latest Virtual Reality (VR) / Augmented Reality (AR) technology and its application in industrial processes and presents readers with innovative methods, typical case studies and the latest information on VR/AR basic research results and industrial applications, such as 3D rendering, innovative human-machine design, VR/AR methodology and new tools for assisting in industry, virtual assembly, virtual factory, training and education, etc. The book is intended for computer scientists, IT engineers as well as researchers in Mechanical Engineering. Dr. Dengzhe Ma and Dr. Xiumin Fan are both professors at Shanghai Jiao Tong University, China; Dr.-Ing. Jürgen Gausemeier is a professor of Computer-Integrated Manufacturing at the Heinz Nixdorf Institute, University of Paderborn, Germany; Dipl.-Ing. Michael Grafe is a senior engineer in the Product Engineering Research Group at the Heinz Nixdorf Institute, University of Paderborn.

Visualization in Medicine and Life Sciences II
  • Language: en
  • Pages: 288

Visualization in Medicine and Life Sciences II

For some time, medicine has been an important driver for the development of data processing and visualization techniques. Improved technology offers the capacity to generate larger and more complex data sets related to imaging and simulation. This, in turn, creates the need for more effective visualization tools for medical practitioners to interpret and utilize data in meaningful ways. The first edition of Visualization in Medicine and Life Sciences (VMLS) emerged from a workshop convened to explore the significant data visualization challenges created by emerging technologies in the life sciences. The workshop and the book addressed questions of whether medical data visualization approache...

Keeping Up with Technologies to Create the Cognitive City
  • Language: en
  • Pages: 378

Keeping Up with Technologies to Create the Cognitive City

This volume represents a selection of papers presented at the Third International Academic Conference on Places and Technologies, held at the Faculty of Architecture of the University of Belgrade, Serbia in April 2016. The conference brought together researchers, PhD students and practitioners, in order to create a platform for sharing knowledge in the fields of growth, new technologies, and the environment, as well as particular aspects of achieving the concept of cognitive city. The book will appeal primarily to members of the academic community in the fields of urban design, planning and architecture, engineering and technical sciences, and the humanities and social sciences. It will also be of interest to professional institutions and companies, governments, and NGOs, who will directly benefit from the knowledge presented here.

Visualization in Medicine and Life Sciences
  • Language: en
  • Pages: 346

Visualization in Medicine and Life Sciences

Visualization technology is becoming increasingly important for medical and biomedical data processing and analysis. The interaction between visualization and medicine is one of the fastest expanding fields, both scientifically and commercially. This book discusses some of the latest visualization techniques and systems for effective analysis of such diverse, large, complex, and multi-source data.

Digital Heritage
  • Language: en
  • Pages: 562

Digital Heritage

This volume comprises the proceedings of the Third International Euro-Mediterranean Conference (EuroMed 2010) on the historical island of Cyprus. The focal point of this conference was digital heritage, which all of us involved in the documentation of cultural heritage continually strive to implement. The excellent selection of papers published in the proceedings reflects in the best possible way the benefits of exploiting modern technological advances for the restoration, preservation and e-documentation of any kind of cultural heritage. Above all, we should always bear in mind that what we do now may be used by people in another century to repair, rebuild or conserve the buildings, monumen...

Mixed Reality and Gamification for Cultural Heritage
  • Language: en
  • Pages: 594

Mixed Reality and Gamification for Cultural Heritage

  • Type: Book
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  • Published: 2017-04-26
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  • Publisher: Springer

This volume on virtual and augmented reality (VR/AR) and gamification for cultural heritage offers an insightful introduction to the theories, development, recent applications and trends of the enabling technologies for mixed reality and gamified interaction in cultural heritage and creative industries in general. It has two main goals: serving as an introductory textbook to train beginning and experienced researchers in the field of interactive digital cultural heritage, and offering a novel platform for researchers in and across the culturally-related disciplines. To this end, it is divided into two sections following a pedagogical model developed by the focus group of the first EU Marie S...

Research and Advanced Technology for Digital Libraries
  • Language: en
  • Pages: 593

Research and Advanced Technology for Digital Libraries

This book constitutes the proceedings of the 14th European Conference on Research and Advanced Technology for Digital Libraries, ECDL 2010, held in Glasgow, UK, in September 2010. The 22 long papers, 14 short papers, 19 posters and 9 demos presented in this volume were carefully reviewed and selected from 102 full paper submissions, 40 poster submissions, and 13 demo submissions. In addition the book contains the abstract of a keynote speech and an appendix stating information on the doctoral consortium, the workshops, and tutorials, as well as the panel, which were held at the conference. The papers are grouped in topical sections on system architectures, metadata, multimedia IR, interaction and interoperability, digital preservation, social Web/Web 2.0, search in digital libraries, (meta) analysis of digital libraries, query log analysis, cooperative work in DLs, ontologies, and domain-specific DLs, posters and demos.