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The Icewall Cold, forbidding, remote, it stands like a dim white cloud on the very edge of sight. There Kerrick, an elf from the golden woods of Silvanesti, has been sent, an exile in disgrace. There too, a band of barbarian villagers make their stand against the remnants of an ogre empire that is determined to once again rule the frozen wastes. In the first book of this thrilling trilogy, Douglas Niles takes his readers to a land that most in Krynn have heard of only in legen -- the legend of the Icewall.
The Kendrick family’s reign continues—but the Moonshae's era of peace is threatened by unseen forces Restored to his throne, a crippled King Tristan Kendrick must confront the fearful costs of his rescue from the Coral Kingdom. His younger daughter, Deirdre, suffers tragically from the curse of an evil god, while Alicia faces a decision that will chart the destiny of the kingdom. At the same time, near the heart of Gwynneth, a new evil stirs . . . An army of trolls and giants wage war against the Ffolk villages, manipulating a magical artifact to suit their violent whims. Now, it is up to Moonshae’s royal defenders, their allies, and their Goddess to put an end to the scourge before the God of the Firbolgs can be resurrected—and the Isles torn down.
The very first Forgotten Realms novel ever published—and an exciting introduction to the kingdom of Corwell in the Moonshae Isles The evil beast Kazgaroth wages war against the peaceful balance of the Earthmother, goddess of the Isles of Moonshae. The beast’s relentless army of giant Firbolgs, dread Bloodriders, and other vicious creatures are a force to be reckoned with—and only young Tristan Kendrick, heir to the legacy of the High Kings, can stand in their way. However, Tristan is more interested in hunting, drinking, and revelry than heroism, and the realms are in grave danger. Can Tristan rise to the mantel of his legacy to unite forces of good and to save his home from evil?
Following "Circle at Center, " the second title in this trilogy begins as Miradel, the druid princess who defeated the sinister threat to the Seven Circles--and who in saving her world broke a law sacred to her order--is banished to live seven lifetimes as a human. Once again facing an evil threat to her circle, she cannot stop the darkness with only one lone warrior--Miradel will need an army.
For centuries, the pristine lands of the Watershed were at peace. But now the Watershed has been breached and a poisonous evil flows forth. Only a handful of heroes remain to defent what is pure, and they must fight a battle of hope against a dark god who has one profound and all-consuming thirst--the destruction of the Watershed.
In the mystical realm of the Seven Circles, all creatures live in harmony within their own sphere. The noble centaurs live in the forests. The goblins and trolls lurk underground. And in the tranquil center the most evolved beings of all—the elves and the druids—dwell in a peace that has lasted from time out of mind. That is about to change. Disaffected members of all the races are gathering into a seditious force that may portend the fall of the Seven Circles into chaos. Strangers to brutality and warfare, the druids need a champion who can teach them to defend themselves. To this aim, they recruit warriors from a warlike world where only the strong survive. A primitive world where life lasts only as long as you can fight for it. A world called Earth. “Absolutely nobody builds a more convincing fantasy realm than Doug Niles.”—R.A. Salvatore, bestselling author of The Demon Awakens “Niles…writes so well that his characters come to life after only a few lines.” —Starlog
Douglas Niles pens a thrilling climax to The Maztica Trilogy, the exotic location set within the Forgotten Realms. The greatest city in Maztica lies in ruins as a plague of hideous monsters descends across the land. From the ashes of destruction, a tenuous alliance forms. Legionnaires and native warriors fight side by side, desperate to stem the onslaught of chaos. Their only hope of victory requires aid from beyond Faerun—the prophecy given to Erixitl of Palul: Quotal, immortal Plumed Serpent, will return to Maztica for a final battle against the forces of evil. But already the Feathered Dragon may be too late.
A thrilling tale of a war that might have been. Their Fhrer is dead, but a cadre of SS officers back Himmler to seize control of the Third Reich and attempt to change the course of the war. They first form an armistice with Russia, then appoint the legendary "Desert Fox" Erwin Rommel to lead the European theater into a confrontation with General George Patton that will determine the fate of Europe--and perhaps the free world. (June)
First in an all-new trilogy from long-time Dragonlance author Douglas Niles. This title kicks off a key new Dragonlance trilogy from popular Dragonlance author Douglas Niles. This series will explore the post-war era in Solamnia, a central region of the Dragonlance world, continuing key story elements from the New York Times best-selling War of Souls series. AUTHOR BIO: Douglas Niles is the author of over 20 fantasy novels, many of which were published with Wizards of the Coast, Inc. He is also an award-winning roleplaying game designer who was part of the original creation team for the Dragonlance setting two decades ago. His most recent books in the Dragonlance world include Wizards’ Conclave and the Icewall Trilogy.
Only the Man of Three Waters can unite the humans and the Faerines in a battle against a dark lord's minions--and stem the tide of Darkblood that will destroy all that is good in the world. Reissue.