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Ed Greenwood Presents Elminster's Forgotten Realms
  • Language: en

Ed Greenwood Presents Elminster's Forgotten Realms

Offers a comprehensive description of the Forgotten Realms, one of the most well known Dungeons & Dragons campaign settings.

The Best of the Realms
  • Language: en
  • Pages: 338

The Best of the Realms

  • Type: Book
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  • Published: 2005
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  • Publisher: Unknown

Presents a collection of tales from previous anthologies by Ed Greenwood along with three new works set in the magical land of Faerun.

Spellfire
  • Language: en
  • Pages: 416

Spellfire

A mass market expanded edition of Ed Greenwood’s first Forgotten Realms novel. Author Ed Greenwood has returned to his first novel set in the Forgotten Realms world. Working from his original notes, he has revised and expanded the novel, developing characters and scenes that were cut from the original edition published in 1988. Fans will enjoy this mass market edition of the “director’s cut” of the first novel in Greenwood’s story of Shandril of Highmoon. AUTHOR BIO: A resident of Ontario, Ed Greenwood created the Forgotten Realms setting nearly 30 years ago and has written hundreds of novels, articles, and game products in the setting. His most recent novel is Elminster’s Daughter From the Paperback edition.

The Kingless Land
  • Language: en
  • Pages: 388

The Kingless Land

  • Type: Book
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  • Published: 2007-04-01
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  • Publisher: Macmillan

Aglirta is known as the Kingless Land--once prosperous and peaceful, it has now fallen into lawlessness, studded with feuding baronies engaged in a constant state of war. The only hope for peace lies in the legend of the Sleeping King: destined to rise and restore peace when the Dwaerindim stones are recovered. Lady Embra Silvertree is the sorceress daughter of a bellicose baron with an eye towards world domination. She has been imprisoned by her father who hopes to use her as a magical battery to fortify his castle. When a pair of good natured rogues attempt to steal one of her jewel encrusted gowns, they are quickly enlisted as allies to help her escape and, with the aid of a shape-shifting cleric, to seek out the Dwaerindim. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Blackstaff Tower
  • Language: en
  • Pages: 287

Blackstaff Tower

A young group of friends must navigate conspiracy and sorcery in one of the most legendary cities of the Forgotten Realms—Waterdeep When the newest Blackstaff—a powerful wizard who defends the city of Waterdeep—is captured as part of an evil ploy for power, a motley crew of accomplices must band together to restore the Blackstaff to power and save the city. Laraelra, Meloon, Renaer and other legendary heroes of the Forgotten Realms form an unlikely team, rising above their humble origins to complete an epic quest through the City of Splendors. Together, they fight side by side in the race to reach Blackstaff Tower before the forces of evil can claim it as their own. Blackstaff Tower is the first book in a series of standalone novels set in Waterdeep.

Swords of Dragonfire
  • Language: en
  • Pages: 339

Swords of Dragonfire

A fast-paced sword and sorcery adventure that reveals the origin stories of the Knights of Myth Drannor—from the creator of the Forgotten Realms campaign setting The kingdom of Cormyr is in need of heroes. Only the bravest and most loyal stand a chance in the trials to come. Standing tall against the darkness that besieges their homeland, a band of youthful adventurers answer that call. They are the Knights of Myth Drannor. Newly beknighted, Florin Falconhand and his companions roam far from the pastoral comfort of their home in Espar, into bright cities with dark underbellies, into the twisted bowels of their namesake dungeon, and into the deep trouble of sword and coin. Together, they must untangle the webs of lies that surround them before the threat to the kingdom eclipses their abilities to defend it. Fighting for the love of Cormyr is more dangerous, more work, and more fulfilling than they could have possibly imagined. Their swords are being forged in the fires of adventure—the stuff of which destinies are made.

The Mercenaries
  • Language: en
  • Pages: 85

The Mercenaries

A shadowy figure hires a group of unemployed pirates to aid him on a dangerous mission. But the mission has a hidden purpose, and somewhere behind the scenes it connects to the kidnapping of a young bride from Waterdeep.

Spellstorm
  • Language: en
  • Pages: 321

Spellstorm

Rumors race around Cormyr regarding the mythical Lost Spell, a powerful enchantment designed centuries ago by the presumed dead god of spells—a spell long thought lost to the ages. Found by some magic-less merchant, rumor has it the Lost Spell is to be auctioned off to the highest bidder. It is a powerful lure, and archwizards of every stripe descend upon the merchant, only to be trapped with him inside his manor by a vicious spellstorm—escape impossible, and their magic useless with the interference from the storm. Moreover—they find themselves faced with the infamous Elminster of Shadowdale, who claims he’s just there to decide who gets the Lost Spell, but who clearly has an agenda of his own. But before Elimster can put whatever plan he has in motion, archwizards start dying.

The Iron Assassin
  • Language: en
  • Pages: 320

The Iron Assassin

  • Type: Book
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  • Published: 2015-06-09
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  • Publisher: Tor Books

From Forgotten Realms creator Ed Greenwood comes The Iron Assassin, a steampunk thriller. Victoria never ascended the throne; the House of Hanover held England only briefly before being supplanted by the House of Harminster. It is a time of gaslamps and regularly scheduled airship flights, of trams and steam-driven clockwork with countless smoke-belching stacks. London, the capitol of the Empire of the Lion, is a filthy, crowded, fast-growing city where a series of shocking murders threatens the throne itself. Energetic young inventor Jack Straker believes he has created a weapon to defend the Crown: a reanimated, clockwork-enhanced corpse he can control. He introduces "the Iron Assassin" to the highly placed Lords who will decide if Straker's invention becomes a weapon of the Lion-or something to be destroyed. It quickly becomes apparent that the Iron Assassin is more self-willed than Straker intended, and that the zombie's past life is far more sinister than Straker thought. Has he created a runaway monster? Or the best guardian the Lion could ever hope for? At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Death Masks
  • Language: en
  • Pages: 468

Death Masks

The creator of the Forgotten Realms leads readers through a rollicking fantasy adventure and murder mystery set in the city of Waterdeep Revealed in death to have been Masked Lords, three more citizens had been murdered over the preceding day and night: the Sembian wine-seller and collector Oszbur Malankar; the half-elf sorceress and artisan Dathanscza Meiril; and the moneylender, landlord, and investor Ammasker Gwelt. All of Waterdeep now knew someone was killing the Lords of Waterdeep, one by one. Yet that was about where truth ended and speculation—however plausible—began. The broadsheets were full of wild conjecture. Who's behind this? The ousted Lord Neverember? The Zhentarim, the Cult of the Dragon or some other Outland Power? The Xanathar? Some cabal of guilds or nobles planning a coup? The rumors would rage on, whether the Open Lord Laeral Silverhand did something or not. That was the trouble with rumors; once loosed, they roamed free like snarling, untamed beasts, with no simple way of stopping them. And all rumors aside, Waterdeep has become . . . a City of Murderers. Death Masks is loosely connected to the Elminster series and Sage of Shadowdale series.