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This book constitutes the refereed proceedings of the 8th International Conference on Mathematical Aspects of Computer and Information Sciences, MACIS 2019, held in Gebze, Turkey, in November 2019. The 22 revised papers and 14 short papers presented were carefully reviewed and selected from 66 submissions. The papers are organized in the following topical sections: algorithms and foundation; security and cryptography; combinatorics, codes, designs and graphs; data modeling and machine learning; tools and software track.
This two volume set of the Computing Handbook, Third Edition (previously theComputer Science Handbook) provides up-to-date information on a wide range of topics in computer science, information systems (IS), information technology (IT), and software engineering. The third edition of this popular handbook addresses not only the dramatic growth of computing as a discipline but also the relatively new delineation of computing as a family of separate disciplines as described by the Association for Computing Machinery (ACM), the IEEE Computer Society (IEEE-CS), and the Association for Information Systems (AIS). Both volumes in the set describe what occurs in research laboratories, educational ins...
This book spans the distance between algebraic descriptions of geometric objects and the rendering of digital geometric shapes based on algebraic models. These contrasting points of view inspire a thorough analysis of the key challenges and how they are met. The articles focus on important classes of problems: implicitization, classification, and intersection. Combining illustrative graphics, computations and review articles this book helps the reader gain a firm practical grasp of these subjects.
An original motivation for algebraic geometry was to understand curves and surfaces in three dimensions. Recent theoretical and technological advances in areas such as robotics, computer vision, computer-aided geometric design and molecular biology, together with the increased availability of computational resources, have brought these original questions once more into the forefront of research. One particular challenge is to combine applicable methods from algebraic geometry with proven techniques from piecewise-linear computational geometry (such as Voronoi diagrams and hyperplane arrangements) to develop tools for treating curved objects. These research efforts may be summarized under the...
Tensors are ubiquitous in the sciences. The geometry of tensors is both a powerful tool for extracting information from data sets, and a beautiful subject in its own right. This book has three intended uses: a classroom textbook, a reference work for researchers in the sciences, and an account of classical and modern results in (aspects of) the theory that will be of interest to researchers in geometry. For classroom use, there is a modern introduction to multilinear algebra and to the geometry and representation theory needed to study tensors, including a large number of exercises. For researchers in the sciences, there is information on tensors in table format for easy reference and a summ...
This book constitutes the proceedings of the 18th Annual European Symposium on Algorithms, held in Liverpool, UK in September 2010.
This book constitutes the refereed proceedings of the 21st International Workshop on Computer Algebra in Scientific Computing, CASC 2019, held in Moscow, Russia, in August 2019. The 28 full papers presented together with 2 invited talks were carefully reviewed and selected from 44 submissions. They deal with cutting-edge research in all major disciplines of computer algebra. The papers cover topics such as polynomial algebra, symbolic and symbolic-numerical computation, applications of symbolic computation for investigating and solving ordinary differential equations, applications of CASs in the investigation and solution of celestial mechanics problems, and in mechanics, physics, and robotics.
Algorithms and Theory of Computation Handbook, Second Edition in a two volume set, provides an up-to-date compendium of fundamental computer science topics and techniques. It also illustrates how the topics and techniques come together to deliver efficient solutions to important practical problems. New to the Second Edition: Along with updating and revising many of the existing chapters, this second edition contains more than 20 new chapters. This edition now covers external memory, parameterized, self-stabilizing, and pricing algorithms as well as the theories of algorithmic coding, privacy and anonymity, databases, computational games, and communication networks. It also discusses computat...
Computing Handbook, Third Edition: Computer Science and Software Engineering mirrors the modern taxonomy of computer science and software engineering as described by the Association for Computing Machinery (ACM) and the IEEE Computer Society (IEEE-CS). Written by established leading experts and influential young researchers, the first volume of this popular handbook examines the elements involved in designing and implementing software, new areas in which computers are being used, and ways to solve computing problems. The book also explores our current understanding of software engineering and its effect on the practice of software development and the education of software professionals. Like the second volume, this first volume describes what occurs in research laboratories, educational institutions, and public and private organizations to advance the effective development and use of computers and computing in today’s world. Research-level survey articles provide deep insights into the computing discipline, enabling readers to understand the principles and practices that drive computing education, research, and development in the twenty-first century.