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Chess might seem a complex and mysterious game, but the ultimate goal is simple: checkmate. Checkmate can occur in all stages of the game, from snap mates in the opening, through middlegame attacks to simplified endgames. Learning how to use our pieces together to corner the enemy king is a fundamental skill that all chess-players must constantly practise, sharpen and develop. This book lays out, in systematic and thorough fashion, a wide range of mating patterns and techniques, in particular showing how each piece-pair can combine to deliver mate. A working knowledge of these ideas enables players to move on to mating combinations, where pieces lay down their lives so that the remaining for...
Netflix’s most watched limited series to date! The thrilling novel of one young woman’s journey through the worlds of chess and drug addiction. When eight-year-old Beth Harmon’s parents are killed in an automobile accident, she’s placed in an orphanage in Mount Sterling, Kentucky. Plain and shy, Beth learns to play chess from the janitor in the basement and discovers she is a prodigy. Though penniless, she is desperate to learn more—and steals a chess magazine and enough money to enter a tournament. Beth also steals some of her foster mother’s tranquilizers to which she is becoming addicted. At thirteen, Beth wins the chess tournament. By the age of sixteen she is competing in...
Everyone knows they should work on their endgame play. So many hard-earned advantages are squandered in 'simple' endings... But it's tough finding a way to study endings that doesn't send you to sleep and that helps you actually remember and apply what you have learnt. "While endgame theory books are helpful, active participation by the reader is a great aid to learning. I hope that this book of endgame exercises will encourage readers to put their brains in high gear, both to test themselves and to learn more about the endgame. I have spent several months selecting the 444 exercises in this book from what was initially a much larger collection." - John Nunn All major types of endgame are co...
Provides a course that will help you understand the potential of your pieces and play more purposefully in your games; chess will stop feeling like a series of random events as you take command of your forces and direct them like a general in charge of an army.
A course in four key aspects of chess, Strategy, Tactics, Attack and Reaction, presented in the author's unique and widely acclaimed style, with puzzles, mnemonics and anecdotes.
Yuu wants nothing more than to forget the mistakes of her past. The Gods have other plans. Once a renowned strategist and general, five years ago Yuu made a mistake that cost her everything. Now she is on the run, royal bounty hunters snapping at her heels. But what if there was a way to get back what she lost, a way to bring back a murdered prince? Every century, the gods hold a contest to choose who will rule from the Heavenly Jade Throne. Each god chooses a mortal champion, and the fate of all existence hangs in the balance. On a battlefield full of heroes, warriors, assassins, and thieves can Yuu survive long enough to learn the rules of the game, let alone master it? Pawn's Gambit is a stand alone story set in the award-winning Mortal Techniques universe. It's a wuxia adventure filled with heroes, gods, spirits, and magic.
Warning: this book is not just entertainment. The author wants to teach you a lot about chess and improve the quality of your play! He has selected 50 miniatures from throughout chess history - the earliest are from the 1850s, while the most recent are from grandmaster events just a few months ago! A miniature is a decisive game, won in 25 moves or fewer. Most of these 50 games feature brilliant tactics, attacks on the king, and even a few outrageous king-hunts. In many, the winner had to overcome cunning defensive ploys and inventive counterattacks. But our aim in this book is not just to admire the players' skill, but to learn how we can play like this in our own games. Chess coach Ataman ...
The best chess, 1900-1999, in historical context: like the rest of the world, the game of chess has changed enormously during the 20th century. This book surveys these developments by focusing on the top events, greatest achievements and most brilliant games, year-by-year. This instructive and engaging book places the chess material in its historical context with a review of the main stories of each year away from the chessboard. It will delight all those with a general interest in chess and its players, whether they are seeking to improve their game, gain a better appreciation of our chess heritage, or simply looking for entertainment.