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Informatics Education - Supporting Computational Thinking
  • Language: en
  • Pages: 372

Informatics Education - Supporting Computational Thinking

This book constitutes the refereed proceedings of the Third International Conference on Informatics in Secondary Schools - Evolution and Perspectives, ISSEP 2008, held in Torun, Poland in July 2008. The 28 revised full papers presented together with 4 invited papers were carefully reviewed and selected from 63 submissions. A broad variety of topics related to teaching informatics in secondary schools is addressed ranging from national experience reports to paedagogical and methodological issues. The papers are organized in topical sections on informatics, a challenging topic, didactical merits of robot-based instruction, transfer of knowledge and concept formation, working with objects and programming, strategies for writing textbooks and teacher education, national and international perspectives on ICT education, as well as e-learning.

Informatics Education - The Bridge Between Using and Understanding Computers
  • Language: en
  • Pages: 334

Informatics Education - The Bridge Between Using and Understanding Computers

This book constitutes the refereed proceedings of the International Conference on Informatics in Secondary Schools - Evolution and Perspectives, ISSEP 2006, held in Vilnius, Lithuania in November 2006. The 29 revised full papers presented were carefully reviewed and selected from 204 submissions. A broad variety of topics related to teaching informatics in secondary schools is addressed.

Empowering Learners for Life in the Digital Age
  • Language: en
  • Pages: 288

Empowering Learners for Life in the Digital Age

  • Type: Book
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  • Published: 2019-06-29
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  • Publisher: Springer

This book constitutes the refereed post-conference proceedings of the IFIP TC 3 Open Conference on Computers in Education, OCCE 2018, held in Linz, Austria, in June 2018. The 24 revised full papers and 3 short papers included in this volume were carefully reviewed and selected from 63 submissions during two rounds of reviewing. The papers discuss key emerging topics and evolving practices in the area of educational computing research. They are organized in the following topical sections: computational thinking; programming and computer science education; teachers’ education and professional development; games-based learning and gamification; learning in specific and disciplinary contexts; learning in social networking environments; and self-assessment, e-assessment and e-examinations.

Informatics in Schools. A Step Beyond Digital Education
  • Language: en
  • Pages: 160

Informatics in Schools. A Step Beyond Digital Education

This book constitutes the proceedings of the 14th International Conference on Informatics in Schools: Situation, Evolution and Perspectives, ISSEP 2021, held in Nijmegen, The Netherlands, in November 2020. Due to COVID-19 related travelling restrictions the conference had to be switched to online format. The 12 full papers presented together with 4 short papers were carefully reviewed and selected from 57 submissions. They are organized in 2 topical sections named: state of research and best practice, country, and experience reports. As in our school education subjects like “digital literacy" or "media literacy" are making their way in, complementing or partially replacing computer science education. The current ISSEP conference reacted to this trend and therefore invited computer scientists, media didactics, and representatives of politics, media and industry to a discussion round on the topic "Media Education or Computer Science? Quo Vadis, School Teaching?".

Informatics in Schools. Innovative Approaches to Computer Science Teaching and Learning
  • Language: en
  • Pages: 201
Informatics in Schools. Rethinking Computing Education
  • Language: en
  • Pages: 166

Informatics in Schools. Rethinking Computing Education

This book constitutes the proceedings of the 14th International Conference on Informatics in Schools: Situation, Evolution and Perspectives, ISSEP 2021, held in Nijmegen, The Netherlands, in November 2020. Due to COVID-19 related travelling restrictions the conference had to be switched to online format. The 12 full papers presented were carefully reviewed and selected from 29 submissions. They are organized in topical sections named: Fostering Computational Thinking, Programming Education, Advancing Computing Education, and Teachers’ Professional Development.

Current Trends and Future Practices for Digital Literacy and Competence
  • Language: en
  • Pages: 281

Current Trends and Future Practices for Digital Literacy and Competence

  • Type: Book
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  • Published: 2012-04-30
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  • Publisher: IGI Global

"This book offers a look at the latest research within digital literacy and competence, setting the bar for the digital citizen of today and tomorrow"--Provided by publisher.

ECGBL 2020 14th European Conference on Game-Based Learning
  • Language: en
  • Pages: 862

ECGBL 2020 14th European Conference on Game-Based Learning

These proceedings represent the work of contributors to the 14th European Conference on Games Based Learning (ECGBL 2020), hosted by The University of Brighton on 24-25 September 2020. The Conference Chair is Panagiotis Fotaris and the Programme Chairs are Dr Katie Piatt and Dr Cate Grundy, all from University of Brighton, UK.

Computer Safety, Reliability, and Security
  • Language: en
  • Pages: 498

Computer Safety, Reliability, and Security

This book constitutes the proceedings of the 29th International Conference on Computer Safety, Reliability, and Security held in Vienna, Austria in September 2010.

Informatics in Schools. Beyond Bits and Bytes: Nurturing Informatics Intelligence in Education
  • Language: en
  • Pages: 205

Informatics in Schools. Beyond Bits and Bytes: Nurturing Informatics Intelligence in Education

This book constitutes the proceedings of the 16th International Conference on Informatics in Schools: Situation, Evolution and Perspectives, ISSEP 2023, held in Lausanne, Switzerland, during October 23–25, 2023. The 14 full papers presented in this book were carefully reviewed and selected from 47 submissions. They are organized in four topical sections named: artificial intelligence and its applications; competitions, problem solving, and computational; robotics and unplugged modalities; and curricula and computer science concepts. This is an open access book.