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This book constitutes the thoroughly refereed post-proceedings of the Second International Conference on the Quality of Software Architectures, QoSA 2006, held in Västerås, Sweden in June 2006, co-located with the 9th International Symposium on Component-Based Software Engineering, CBSE 2006. Coverage includes architecture evaluation, managing and applying architectural knowledge, and processes for supporting architecture quality.
Object-oriented programming (OOP) has been the leading paradigm for developing software applications for at least 20 years. Many different methodologies, approaches, and techniques have been created for OOP, such as UML, Unified Process, design patterns, and eXtreme Programming. Yet, the actual process of building good software, particularly large, interactive, and long-lived software, is still emerging. Software engineers familiar with the current crop of methodologies are left wondering, how does all of this fit together for designing and building software in real projects? This handbook from one of the world's leading software architects and his team of software engineers presents guideli...
Interactive visualization and visual analytics tools have been designed and developed in the past and will be developed in the future as well. In each application domain in which data is measured, generated, and recorded we see a potential candidate for an interactive visualization tool with the goal to find insights and knowledge in the data. This knowledge can be found either visually by humans’ interventions or algorithmically by the machine, in the best case by applying both concepts in combination as in visual analytics. One of the easiest ways to get an interactive visualization tool running is by means of dashboards, typically implemented as webpages that can run in a web browser an...
This book constitutes the refereed proceedings of the Joint Modular Languages Conference, JMLC'97, held in Linz, Austria, in March 1997. The 24 revised full papers presented were carefully selected from a total of 55 submissions; also included are full papers of two invited presentations. The book is devoted to languages, techniques, and tools for the development of modular, extensible, and type-safe software systems. Among the programming languages covered are Modula, Oberon, Ada95, Eiffel, Salher, Java, and others. The issues addressed include compiler technology, persistence, data structures, typing, distribution, active objects, real-time programming, inheritance, reflection, languages, etc.
This publication deals with two major software quality management challenges. The first one involves how to deliver a software product within a competitive time frame and with a satisfying quality to the customer. The second one concerns how to best deal with the growing complexity of software applications using Internet technology. Due to faster development cycles the quality of an application has to be monitored during operation, since the usage of the application and the technology around it might change from day-to-day. The book compiles experiences from different industries and perspectives. Its goal is to give practical insights into high-tech software development projects of today.
Dealing with digitality is one of the most urgent challenges of the present. The increasing importance and spread of computer technology not only challenges societies and individuals - this development also puts pressure on the concept of digitality, which tries to grasp the totality and peculiarity of the conditions and consequences of electronic digital computing (in all its forms). However, precisely because digitality is commonplace, so should be its critique, its analysis and assessment. How can an analysis do justice to both fundamental characteristics and changing concrete forms, infrastructures, and practices? How do the developments of a digitalization that programmatically encompas...
This book advances the practice and theory of design ethnography. It presents a methodologically adventurous and conceptually robust approach to interventional and ethical research design, practice and engagement. The authors, specialising in design ethnography across the fields of anthropology, sociology, human geography, pedagogy and design research, draw on their extensive international experience of collaborating with engineers, designers, creative practitioners and specialists from other fields. They call for, and demonstrate the benefits of, ethnographic and conceptual attention to design as part of our personal and public everyday lives, society, institutions and activism. Design Ethnography is essential reading for researchers, scholars and students seeking to reshape the way we research, live and design ethically and responsibly into yet unknown futures.
A collection of essays on the interrelationship of social science and software practice. Software practice--which includes software development, design, and use--needs to go beyond the traditional engineering framework. Drawing on a variety of social theory approaches, this book focuses on interdisciplinary cooperation in software practice. The topics discussed include the facilitation of collaborative software development, communication between developers and users, and the embedding of software systems in organizations.
Best practices for addressing the bias and inequality that may result from the automated collection, analysis, and distribution of large datasets. Human-centered data science is a new interdisciplinary field that draws from human-computer interaction, social science, statistics, and computational techniques. This book, written by founders of the field, introduces best practices for addressing the bias and inequality that may result from the automated collection, analysis, and distribution of very large datasets. It offers a brief and accessible overview of many common statistical and algorithmic data science techniques, explains human-centered approaches to data science problems, and present...
This book contains most of the papers presented at the 4th International C- ference on Extreme Programming and Agile Processes in Software Engineering (XP 2003), held in Genoa, Italy, May 2003. The XP 200n series of conferences were started in 2000 to promote the - change of new ideas, research and applications in the emerging ?eld of agile methodologies for software development. Over the years, the conference has - come the main world forum for all major advances in this important ?eld. Also this year the contributions to Agile Methodologies and Extreme P- gramming were substantial. They demonstrate that the topic is continuing to gain more and more momentum. In spite of some criticism of a...