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Can Bili's warriors stand alone against the deadly menace of the Witchmen and the mountain savages? Which is mightier--science or the sword? Stranded in a land peopled by wild cannibal tribes and monstrous half-humans, Bili of Morguhn and his small band of warriors have sworn to aid the mysterious Prince Byruhn of Kuhmbuhluhn in his war against these savages. But even as they train for battle, another force is on the move--the Witchmen, evil scientists led by Dr. Erica Arenstein and armed with weapons far more lethal than any known to the men of the Horseclans. Bent on recovering a twentieth-century technological treasure trove, the Witchmen will destroy anything that stands between them and their goal. And, if Dr. Arenstein can join the power of the Witchmen with fighting prowess of the cannibalistic Ganik tribes, even Bili's proven warriors may not long survive...
The gathering of the host With the help of powerful inhuman allies, Prince Byruhn has persuaded Bili and his warriors to delay their return to Confederation lands and join in his campaign against the deadly invading army that threatens to destroy New Kuhmbuhluhn. But even as Bili and his warriors rally to the Kuhmbuhluhners' aid, the forces of the Witchmen are on the move again. Are Bili and Prince Byruhn galloping straight into a steel-bladed trap from which death is the only release?
The call has gone out and the clans are gathering to hear the words of their war chief, Milo of Morai -- words of prophecy that promise an end to wandering and a land of their own, the legendary homeland from which their ancestors had come ages ago. Yet before they can abandon their present hunting grounds, the Horseclansmen have one last debt to settle. They must rescue several of their children from kidnappers and teach their enemies the price of harming any people of the clans. But the path to both vengeance and their long-lost home will lead them down a treacherous road and straight into a sword-swinging battle with two powerful armies -- a war in which there can be only one victor left alive...
The blood-soaked blade of war. For seven hundred years, the Undying High Lord Milo has been building his Confederation, leading the Horseclans slowly across the lands once known as the United States, absorbing city-states and nomadic tribes alike, some by peaceful means, some by the sword. But now his enemies have banded together into an army far larger than Milo can muster. Led by an ancient and evil intelligence, this wave of unstoppable destruction is thundering swiftly down upon the Confederation forces. And Milo has no choice but to call upon all his allies, from the smallest troop of mountain warriors to the notorious pirate ships of the Lord of the Sea Isles, in a final desperate attempt to save the Confederation from seemingly certain doom...
She rode into legend... Shunned by her own folk as a creature of Evil, Bettylou Hanson found an instant welcome among the people of the Horseclans. Young, healthy, intelligent, and gifted with powerful mindspeak potential, she was everything Milo Morai's people looked for in a clan member. But even Milo himself couldn't have foreseen the powerful role Bettylou was to play in the future of the Krooguh clan. For the frightened girl whom Tim Krooguh had rescued from certain death was destined to become a living legend among the Kindred, a fighter whose courage would rouse the clans against a foul and dangerous foe...
A mad king slain, a realm to reclaim. The High King Zastros and his evil witch queen had finally met their match when they'd challenged Milo Morai and his Confederation Army to battle. Yet with the menace of Zastros destroyed, the Confederation faced a still greater challenge--for in his mad campaign, Zastros had drained the very lifeblood from his kingdom of Southern Ehleenoee. Only chaos now reigned there, as bandits, killers, and bands of renegade warriors roved the land, slaughtering all who opposed them. Milo had pledged to bring peace back to this devastated realm. But could his former enemies, now become allies, be trusted to live by Confederation law in their troubled lands? Or did traitors wait to betray Milo's warriors to a terrible doom?