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For fans of Frozen, The City of Ember, and The School of Good and Evil, the New York Times bestseller The Mark of the Dragonfly is a fast-paced adventure story about a mysterious girl and a fearless boy, set in a magical world that is both exciting and dangerous. Piper has never seen the Mark of the Dragonfly until she finds the girl amid the wreckage of a caravan in the Meteor Fields. The girl doesn't remember a thing about her life, but the intricate tattoo on her arm is proof that she's from the Dragonfly Territories and that she's protected by the king. Which means a reward for Piper if she can get the girl home. The one sure way to the Territories is the 401, a great old beauty of a tra...
From Jaleigh Johnson, the acclaimed author of the New York Times bestseller The Mark of the Dragonfly, comes another thrilling adventure in the magical world of Solace. Lina Winterbock lives in the mountain strongholds of Solace. She’s an apprentice to the archivists, the wise men and women whose lives are dedicated to cataloging, studying, and preserving the objects that mysteriously fall from the sky in the scrap towns. Lina should be spending her days with books, but the Iron War has changed everything. The strongholds are now a refuge, and the people Lina once counted on no longer have time for her, so she spends her days exploring the hidden tunnels and passages of her home. The stron...
From the acclaimed author of the New York Times bestseller The Mark of the Dragonfly comes another magical and thrilling story that takes readers on an exciting new adventure. Perfect for fans of Wrinkle in Time! Stella Glass dreams of exploring worlds beyond her home of Solace, but when her famous parents are sent on a historic mission to the Uncharted Lands, it’s simply too dangerous for her to join them. By order of the king, she is left behind. Missing out on the excitement is one thing, but Stella is devastated at the thought of her parents flying into the unknown. So she takes matters into her own hands. Instead of staying with family as planned, she steals away and—right before ta...
Lolth has once again stirred the drow into roiling aggression against the rest of Faerûn, inciting the Rise of the Underdark In Iltkazar, the last subterranean kingdom of the once resplendent dwarven realm of Shanatar, King Mith Barak faces a siege of drow soldiers, spies, and assassins looking to seize the powerful city and the ancient magical artifacts hidden there. Somewhere in the city, the Arcane Script Sphere—a mystical orb touched by Mystra, the long-dead goddess magic—calls out to heroes and adventurers, beckoning with whispers of power and knowledge. Mith Barak hears it and knows he cannot hold the artifact much longer, but fears what the drow may do with it. Enter Icelin, Ruen...
Ashok, one of the warlike shadar-kai, comes to Ikemmu with the intention of finding weaknesses in the strange city's armor to prepare his people for attack, but becomes drawn to the city and struggles to find balance. Reprint.
The next generation of the astonishing X-Men grow into true super heroes against their deadliest enemies, in this wide-ranging Marvel anthology?. The New Charles Xavier School for Gifted Mutants isn’t all it’s cracked up to be: The food is so-so, and it’s cold eleven out of twelve months, not to mention the creepy bunker vibes with mysterious tech popping up all over the place. But for the latest mutants to take on the mantle of X-Men, it’s home. Under the stewardship of Emma Frost, Cyclops, and Magneto, these new recruits learn to control their powers and defeat villainy. Yet danger lurks within the academy, and it isn’t just monsters or evil geniuses. Now, these fresh X-Men must take what they’ve learned and put their unique powers to the test against unexpected adversaries – from cyborgs and the undead to temporal chaos, and even alternate versions of themselves.
Believing that she has finally escaped the horrors of her past, Icelin soon discovers that her enemies have come hunting, targeting her friends in retaliation and forcing her to embrace the talents she fears in order to forever stop those threatening her future. Original.
X-Men super-soldier Fantomex faces off with clone versions of himself in this thrilling Super Hero heist adventure from Marvel’s Xavier’s Institute Former super-soldier and master thief, Fantomex, stumbles upon one of his clones, Cluster, breaking into museums to steal priceless artifacts. Outwitted and intrigued, Fantomex decides to beat Cluster at whatever game she’s playing. But something is different about these artifacts: they’ve all been infused with nanotechnology, very similar to the kind that originally created Fantomex. And they aren’t the only ones looking for them… Their other clone, Weapon XIII, is on the hunt too. The cat-and-mouse heists test their burglary skills and push the boundaries of how much they can trust one another. When it turns out that they're the pawns in an even deadlier game, all hell breaks loose – and these clones always play to win.
Two non-binary teens are pulled into a magical world under a lake - but can they keep their worlds above water intact?
Explore some of the most dangerous places in the Forgotten Realms -- The Dungeons! An orphan mage returns to the only home she's ever known to find if transformed into a dungeon, her former master missing or trapped within. To make matters worse, the thieves that hold the dungeon won't let her leave --not for supplies, not for help. It will take all of her courage, skill, and magic to survive long enough to figure out what happened to her home.