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Stefan Baerisch applies a combination of feature modelling and code generation, for which he uses a model-driven approach, in order to facilitate the design of tests by non-programmers. This combination of modelling and code generation allows for a more integrated and more efficient testing process.
Real-Time Systems Engineering and Applications is a well-structured collection of chapters pertaining to present and future developments in real-time systems engineering. After an overview of real-time processing, theoretical foundations are presented. The book then introduces useful modeling concepts and tools. This is followed by concentration on the more practical aspects of real-time engineering with a thorough overview of the present state of the art, both in hardware and software, including related concepts in robotics. Examples are given of novel real-time applications which illustrate the present state of the art. The book concludes with a focus on future developments, giving direction for new research activities and an educational curriculum covering the subject. This book can be used as a source for academic and industrial researchers as well as a textbook for computing and engineering courses covering the topic of real-time systems engineering.
This book brings together a number of researchers and developers from industry and academia who report on their work. It is of interest to language designers and the creators of toolkits, UIMSs, and other user interface tools.
This book contains a refereed collection of thoroughly revised full papers based on the contributions accepted for presentation at the International Workshop on Studies of Software Design, held in conjunction with the 1993 International Conference on Software Engineering, ICSE'93, in Baltimore, Maryland, in May 1993. The emphasis of the 13 papers included is on methods for studying, analyzing, and comparing designs and design methods; the topical focus is primarily on the software architecture level of design and on techniques suitable for dealing with large software systems. The book is organized in sections on architectures, tools, and design methods and opens with a detailed introduction by the volume editor.
This tutorial book presents revised and extended lecture notes for a selection of the contributions presented at the International Summer School on Generative and Transformational Techniques in Software Engineering (GTTSE 2009), which was held in Braga, Portugal, in July 2009. The 16 articles comprise 7 long tutorials, 6 short tutorials and 3 participants contributions; they shed light on the generation and transformation of programs, data, models, metamodels, documentation, and entire software systems. The topics covered include software reverse and re-engineering, model driven engineering, automated software engineering, generic language technology, and software language engineering.
This book constitutes the refereed proceedings of the 16th International Conference on Compiler Construction, CC 2007, held in Braga, Portugal, in March 2007 as part of ETAPS 2007, the European Joint Conferences on Theory and Practice of Software. The 15 revised full are organized in topical sections on architecture, garbage collection and program analysis, register allocation, and program analysis.
This book presents the state of the art, challenges and future trends in automotive software engineering. The amount of automotive software has grown from just a few lines of code in the 1970s to millions of lines in today’s cars. And this trend seems destined to continue in the years to come, considering all the innovations in electric/hybrid, autonomous, and connected cars. Yet there are also concerns related to onboard software, such as security, robustness, and trust. This book covers all essential aspects of the field. After a general introduction to the topic, it addresses automotive software development, automotive software reuse, E/E architectures and safety, C-ITS and security, an...
This book is a comprehensive explanation of graph and model transformation. It contains a detailed introduction, including basic results and applications of the algebraic theory of graph transformations, and references to the historical context. Then in the main part the book contains detailed chapters on M-adhesive categories, M-adhesive transformation systems, and multi-amalgamated transformations, and model transformation based on triple graph grammars. In the final part of the book the authors examine application of the techniques in various domains, including chapters on case studies and tool support. The book will be of interest to researchers and practitioners in the areas of theoretical computer science, software engineering, concurrent and distributed systems, and visual modelling.
This book constitutes the thoroughly refereed post-proceedings of the 8th International Workshop on the Design, Specification, and Verification of Interactive Systems, DSV-IS 2001, held in Glasgow, Scotland, UK, in June 2001. The 12 revised full papers presented have gone through two rounds of reviewing, selection, and revision. The book offers topical sections on mobile interface design, context-sensitive interfaces, supervision and control systems, temporal and stochastic issues, and new perspectives.
This textbook describes the theory and the pragmatics of using and engineering high-level software languages – also known as modeling or domain-specific languages (DSLs) – for creating quality software. This includes methods, design patterns, guidelines, and testing practices for defining the syntax and the semantics of languages. While remaining close to technology, the book covers multiple paradigms and solutions, avoiding a particular technological silo. It unifies the modeling, the object-oriented, and the functional-programming perspectives on DSLs. The book has 13 chapters. Chapters 1 and 2 introduce and motivate DSLs. Chapter 3 kicks off the DSL engineering lifecycle, describing h...