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This book presents the proceedings of two conferences, the 37th and 38th in the WoTUG series; Communicating Process Architectures (CPA) 2015, held in Canterbury, England, in August 2015, and CPA 2016, held in Copenhagen, Denmark, in August 2016. Fifteen papers were accepted for presentation at the 2015 conference. They cover a spectrum of concurrency concerns: mathematical theory, programming languages, design and support tools, verification, multicore infrastructure and applications ranging from supercomputing to embedded. Three workshops and two evening fringe sessions also formed part of the conference, and the workshop position papers and fringe abstracts are included in this book. Fourteen papers covering the same broad spectrum of topics were presented at the 2016 conference, one of them in the form of a workshop. They are all included here, together with abstracts of the five fringe sessions from the conference.
This publication contains papers from the Communicating Process Architectures 2006 conference, held at Napier University in Edinburgh. It is perhaps appropriate that a meeting concerning simple ways of designing, implementing and reasoning about concurrent systems should be held in an institution named after the inventor of a simple, and highly concurrent, adding machine. The house in which John Napier lived forms part of the campus where the meeting was held. The papers are very varied and wide ranging and subjects include various aspects of communicating process theory and their application to designing and building systems. One of the hottest current topics – safe and effective programm...
One of the most significant challenges in the development of embedded and cyber-physical systems is the gap between the disciplines of software and control engineering. In a marketplace, where rapid innovation is essential, engineers from both disciplines need to be able to explore system designs collaboratively, allocating responsibilities to software and physical elements, and analyzing trade-offs between them. To this end, this book presents a framework that allows the very different kinds of design models – discrete-event (DE) models of software and continuous time (CT) models of the physical environment – to be analyzed and simulated jointly, based on common scenarios. The individua...
The capability to design quality software and implement modern information systems is at the core of economic growth in the 21st century. This book aims to review and analyze software engineering technologies, focusing on the evolution of design and implementation platforms as well as on novel computer systems.
Deals with Computer Science and models of Concurrency. This title emphasizes on hardware/software co-design and the understanding of concurrency that results from these systems. It includes a range of papers on this topic, from the formal modeling of buses in co-design systems through to software simulation and development environments.
This book constitutes the refereed proceedings of the 8th Asia-Pacific Computer Systems Architecture Conference, ACSAC 2003, held in Aizu-Wakamatsu, Japan in September 2003. The 23 revised full papers presented together with 8 invited papers were carefully reviewed and selected from 30 submissions. The papers are organized in topical sections on processor architectures and innovative microarchitectures, parallel computer architectures and computation models, reconfigurable architectures, computer arithmetic, cache and memory architectures, and interconnection networks and network interfaces.
During the past fifteen years concurrency in programming languages such as Java rose and fell, and again became popular. At this moment developers advise us to avoid concurrency in programming. They are using a host of deprecated methods in the latest releases How are we to understand the love-hate relationship with what should be a widely used approach of tackling real-world problems? The aim of rchitectures, Languages and Techniques is to encourage the safe, efficient and effective use of parallel computing. It is generally agreed that concurrency is found in most real applications and that it should be natural to use concurrency in programming. However, there has grown up a myth that conc...
The WoTUG series of conferences are a major forum for the presentation of state-of-the-art ideas on concurrency and communication. This book continues this trend, with these proceedings containing a number of papers that discuss a wide range of issues fundamental to the future of concurrency.
"This book is a collection of the papers presented at the 32nd Communicating Process Architecture conference (CPA), held at the Technical University Eindhoven, the Netherlands, from the 1st to the 4th of November 2009. Concurrency is a fundamental mechanism of the universe, existing in all structures and at all levels of granularity. To be useful in this universe, any computer system has to model and reflect an appropriate level of abstraction. For simplicity, therefore, the system needs to be concurrent - so that this modeling is obvious and correct. Today, the commercial reality of multicore processors means that concurrency issues can no longer be ducked if applications are going to be ab...