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Take Charge! Where the dungeon ends, another adventure begins! Pathfinder RPG Ultimate Campaign takes you on a guided tour through the parts of the game that happen between monster attacks and quests for ancient artifacts. As some of the most powerful and prestigious heroes around, do your player characters want to build up a kingdom of their own, or lead an army against a neighboring nation? Perhaps they want to start a business, craft magic items, or embark on a quest that will come to define them. Whether you're looking for help generating a young character or seeking ways to challenge adventurers who've grown bored of fighting monsters one-on-one, this book has everything you need! Pathf...
Explore and build fantastic dungeons with this latest in the Environment series of player- and Dungeon Master-friendly supplements. "Dungeonscape" presents new character options as well as tools for Dungeon Masters to create exciting and memorable dungeon environments.
"Based on the original roleplaying game rules designed by Gary Gygax and Dave Arneson"--Title page verso.
"A group of new adventurers, traveling through the small community of Plaguestone, must come together to solve the murder of a friend. What starts as simple investigation quickly turns sinister with the discovery of forbidden alchemy, mutant animals, and a nearby forest rotting away due to a mysterious blight. It becomes clear that if these young heroes don't get to the heart of the plot, then the fall of Plaguestone is all but certain! The Fall of Plaguestone is the first Second Edition Pathfinder roleplaying game standalone adventure, taking new players and Game Masters on a daring adventure filled with wilderness exploration, dungeon encounters, and much more! This 64-page softcover adven...
Unravel the secrets of the Pathfinder world with Pathfinder Campaign Setting: Occult Mysteries. Inside you'll find an exploration of some of the Pathfinder Campaign Setting's greatest mysteries, from the creation myths of various cultures to theories on the identities and ultimate goals of its veiled masters. Look behind the scenes of some of Golarion's most notorious secret societies, including the Anaphexia, the Harbingers of Fate, and the Night Heralds. Adopt new options to incorporate astrology, harrowing, numerology, scarification, and spiritualism into your campaigns, and explore the contents of a half-dozen occult tomes -- including Osirion's book of the dead, the mysteriously missing Volume 5 of the Pathfinder Chronicles, and more! With Pathfinder Campaign Setting: Occult Mysteries, Game Masters and players alike will find the tools to tap into the power of the stars' alignments, contact the spirits of the dead, and read the enigmatic Harrow deck, all to better understand the past, manipulate the present, and predict the future.
Welcome to the Ice Kingdoms, a fantasy role playing game setting for old school games. Compatible with most modern D20 based role playing games and specifically aimed for classic games, the Ice Kingdoms provides all the information need to run adventures in the Thanelands. Including: New racial variants for Humans based on culture. New rules for class modifications. Detailed gods and pantheon and rules for priests of every deity. Monsters. History. Geography and more.... Pick up your sword and face the cold!
Backward-compatible with the 3.5 fantasy rules but offering new solutions and options that place it firmly on the cutting edge, the Pathfinder Roleplaying Game Beta features revised and updated rules for the seven classic fantasy roleplaying game races and all 11 core classes, plus a streamlined skill system, new and revised combat options, a completely overhauled experience system, and a host of new feats, equipment, domains, specialty schools, spells, curses, diseases, poisons, and much more.
There are things that dwell in the dark places of the world, in long-abandoned crypts or musty attics--terrible things that can destroy your body and shatter your mind. Few individuals would think to seek out such nightmares, but those drawn into the darkness often find it infecting them, corrupting them in ways both subtle and disgusting. Some believe those who die facing such horrors are the lucky ones, for the survivors are forever scarred by their experiences. Pathfinder RPG Horror Adventures gives you everything you need to bring these nightmares to life. Within these pages, you'll find secrets to take your game into the darkest reaches of fantasy, where the dead hunger for the living, ...
The Adequate Commoner for the Pathfinder RPG is meant for distribution channels and presents a new perspective on what is probably the most overlooked character in any game: the Commoner NPC class. Now commoners can be more than just faces in a crowd and cannon fodder. They can be the player characters! Includes the Gear Commoner or Mythic Commoner, as well as commoner jobs, New Commoner Feats and Traits, equipment, weapons, improvised traps, and more! Rounding out such goodies are tactics and suggestions for running a commoner character game, as well as Cooks' Day Out, a beginning adventure for commoner characters just hoping to survive the day. ... and there's more yet! So, if you're bored with the exceptional and fed-up with the extraordinary, how about giving the mundane a try? We promise, your commoners will never seem common again.
This super-adventure supplement, designed for characters of level 8-13, revisits Castle Greyhawk and the classic dungeon beneath. It is usable as a mini-campaign on its own, a story arc in a Dungeon Masters regular campaign, or as a series of small side adventures with a big payoff.