You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.
The papers presented in this book deal with methodological and application problems which arise when models are compared to theories, or when theories are to build models.
This monograph details several important advances in the direction of a practical proofs-as-programs paradigm, which constitutes a set of approaches to developing programs from proofs in constructive logic with applications to industrial-scale, complex software engineering problems. One of the books central themes is a general, abstract framework for developing new systems of programs synthesis by adapting proofs-as-programs to new contexts.
This book focuses on the idea of the imago Dei to engaging theologically with artificial intelligence (AI). It reflects on how enormous progress in the development of AI has raised some challenges to Christian theology. Questions explored include: is AI created in the imago Dei? If so, does AI challenge the uniqueness of the human being as the imago Dei? If not, could AI be incorporated into human communities as a human companion in the same way as a natural human person? Would AI eventually develop to have human-level consciousness and be capable of performing liturgies and ethical actions? Bringing to light the radical distinction between the imago Dei and the imago hominis, the book const...
This book constitutes the thoroughly refereed post-workshop proceedings of the 14th International Workshop on Algebraic Development Techniques, WADT'99, held in Toulouse, France in September 1999. The 23 revised full papers presented together with three invited papers were carefully reviewed and selected from 69 workshop presentations. The papers address the following topics: algebraic specification and other specification formalisms, test and validation, concurrent processes applications, logic and validation, combining formalisms, subsorts and partiality, structuring, rewriting, co-algebras and sketches, refinement, institutions and categories, and ASM specifications.
This Festschrift volume, dedicated to He Jifeng on the occasion of his 70th birthday in September 2013, includes 24 refereed papers by leading researchers, current and former colleagues, who congratulated at a celebratory symposium held in Shanghai, China, in the course of the 10th International Colloquium on Theoretical Aspects of Computing, ICTAC 2013. The papers cover a broad spectrum of subjects, from foundational and theoretical topics to programs and systems issues and to applications, comprising formal methods, software and systems modeling, semantics, laws of programming, specification and verification, as well as logics. He Jifeng is known for his seminal work in the theories of pro...
Proceedings of the 3rd International Workshop held at the TU Berlin, Germany, 31 March-1 April 2000
This book brings together philosophical approaches to cooperation and collective agency with research into human-machine interaction and cooperation from engineering, robotics, computer science and AI. Bringing these so far largely unrelated fields of study together leads to a better understanding of collective agency in natural and artificial systems and will help to improve the design and performance of hybrid systems involving human and artificial agents. Modeling collective agency with the help of computer simulations promises also philosophical insights into the emergence of collective agency. The volume consists of four sections. The first section is dedicated to the concept of agency. The second section of the book turns to human-machine cooperation. The focus of the third section is the transition from cooperation to collective agency. The last section concerns the explanatory value of social simulations of collective agency in the broader framework of cultural evolution.
This book constitutes the refereed proceedings of the 9th International Conference on Web Engineering, ICWE 2009, held in San Sebastian, Spain in June 2009. The 22 revised full papers and 15 revised short papers presented together with 8 posters and 10 demonstration papers were carefully reviewed and selected from 90 submissions. The papers are organized in topical sections on accessibility and usability, component-based web engineering: portals and mashups, data and semantics, model-driven web engineering, navigation, process, planning and phases, quality, rich internet applications, search, testing, web services, SOA and REST, and web 2.0.
Computer games have become a major cultural and economic force, and a subject of extensive academic interest. Up until now, however, computer games have received relatively little attention from philosophy. Seeking to remedy this, the present collection of newly written papers by philosophers and media researchers addresses a range of philosophical questions related to three issues of crucial importance for understanding the phenomenon of computer games: the nature of gameplay and player experience, the moral evaluability of player and avatar actions, and the reality status of the gaming environment. By doing so, the book aims to establish the philosophy of computer games as an important strand of computer games research, and as a separate field of philosophical inquiry. The book is required reading for anyone with an academic or professional interest in computer games, and will also be of value to readers curious about the philosophical issues raised by contemporary digital culture.
This book constitutes the refereed proceedings of the Third International Symposium on Unifying Theories of Programming, UTP 2010, held in Shanghai, China, in November 2010, in conjunction with the 12th International Conference on Formal Engineering Methods, ICFEM 2010. The 12 revised full papers presented together with 3 invited talks were carefully reviewed and selected from 25 submissions. Based on the pioneering work on unifying theories of programming of Tony Hoare, He Jifeng, and others, the aims of this Symposium series are to continue to reaffirm the significance of the ongoing UTP project, to encourage efforts to advance it by providing a focus for the sharing of results by those already actively contributing, and to raise awareness of the benefits of such a unifying theoretical framework among the wider computer science and software engineering communities.