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Maybe it was the recent Atari 2600 milestone anniversary that fueled nostalgia for the golden days of computer and console gaming. Every Game Boy must ponder his roots from time to time. But whatever is driving the current retro gaming craze, one thing is certain: classic games are back for a big second act, and they're being played in both old and new ways. Whether you've just been attacked by Space Invaders for the first time or you've been a Pong junkie since puberty, Chris Kohler's Retro Gaming Hacks is the indispensable new guide to playing and hacking classic games. Kohler has complied tons of how-to information on retro gaming that used to take days or weeks of web surfing to track do...
The excitement of having your own games console, the unrivaled emotion of opening a new game, the awe of discovery and the thrilling atmosphere of the 80s. Now you can feel all the excitement again, while developing your own games for Intellivision consoles. A smooth trip using an easily readable language across the foundations of game programming, including the complete source code to 4 amazing games: Game of Ball, Monkey Moon, Space Raider and Bouncy Cube. All tools and information are provided, as well as links to download the required development software.
Vintage Games explores the most influential videogames of all time, including Super Mario Bros., Grand Theft Auto III, Doom, The Sims and many more. Drawing on interviews as well as the authors' own lifelong experience with videogames, the book discusses each game's development, predecessors, critical reception, and influence on the industry. It also features hundreds of full-color screenshots and images, including rare photos of game boxes and other materials. Vintage Games is the ideal book for game enthusiasts and professionals who desire a broader understanding of the history of videogames and their evolution from a niche to a global market.
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Including the Arabs, Barbs and Spanish horses, from the earliest accounts of racing in America, to the end of the year ... ; also all the native mares, and their produce, alphabetically arranged, with an appendix, giving pedigrees of all the native stallions whose dams have no names, with full and copious index to produce of the mares.
A fascinating history of motion pictures through the lens of the Academy Awards, the Best Picture winners, and the box-office contenders. In Best Pick: A Journey through Film History and the Academy Awards, John Dorney, Jessica Regan, and Tom Salinsky provide a captivating decade-by-decade exploration of the Oscars. For each decade, they examine the making of classic films, trends and innovations in cinema, behind-the-scenes scandals at the awards ceremony, and who won and why. Twenty films are reviewed in-depth, alongside ten detailed “making-of” accounts and capsule reviews of every single Best Picture winner in history. In addition, each Best Picture winner is carefully scrutinized to answer the ultimate question: “Did the Academy get it right?” Full of wonderful stories, cogent analysis, and fascinating insights, Best Pick is a witty and enthralling look at the people, politics, movies, and trends that have shaped our cinematic world.
Power+Up explores these questions and others in a fresh and completely engaging way. This riveting book includes personal interviews, anecdotes, and accounts of industry giants, such as Shigeru Miyamoto, Hideo Kojima, and others involved in the creation of Donkey Kong, Mario, Pokemon, Metal Gear, Final Fantasy, and many more. Fans of gaming, comic books, anime, popular culture, and technology alike will find Power+Up to be utterly absorbing! Book jacket.