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Blogging
  • Language: en
  • Pages: 239

Blogging

Blogging has profoundly influenced not only the nature of the internet today, but also the nature of modern communication, despite being a genre invented less than a decade ago. This book-length study of a now everyday phenomenon provides a close look at blogging while placing it in a historical, theoretical and contemporary context. Scholars, students and bloggers will find a lively survey of blogging that contextualises blogs in terms of critical theory and the history of digital media. Authored by a scholar-blogger, the book is packed with examples that show how blogging and related genres are changing media and communication. It gives definitions and explains how blogs work, shows how blogs relate to the historical development of publishing and communication and looks at the ways blogs structure social networks and at how social networking sites like MySpace and Facebook incorporate blogging in their design. Specific kinds of blogs discussed include political blogs, citizen journalism, confessional blogs and commercial blogs.

Seeing Ourselves Through Technology
  • Language: en
  • Pages: 110

Seeing Ourselves Through Technology

  • Type: Book
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  • Published: 2014-10-02
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  • Publisher: Springer

This book is open access under a CC BY license. Selfies, blogs and lifelogging devices help us understand ourselves, building on long histories of written, visual and quantitative modes of self-representations. This book uses examples to explore the balance between using technology to see ourselves and allowing our machines to tell us who we are.

Texture
  • Language: en
  • Pages: 315

Texture

  • Type: Book
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  • Published: 2012-09-21
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  • Publisher: MIT Press

Why we complain about communication overload even as we seek new ways to communicate. Our workdays are so filled with emails, instant messaging, and RSS feeds that we complain that there's not enough time to get our actual work done. At home, we are besieged by telephone calls on landlines and cell phones, the beeps that signal text messages, and work emails on our BlackBerrys. It's too much, we cry (or type) as we update our Facebook pages, compose a blog post, or check to see what Shaquille O'Neal has to say on Twitter. In Texture, Richard Harper asks why we seek out new ways of communicating even as we complain about communication overload. Harper describes the mistaken assumptions of developers that “more” is always better and argues that users prefer simpler technologies that allow them to create social bonds. Communication is not just the exchange of information. There is a texture to our communicative practices, manifest in the different means we choose to communicate (quick or slow, permanent or ephemeral).

The Routledge Handbook of Role-Playing Game Studies
  • Language: en
  • Pages: 588

The Routledge Handbook of Role-Playing Game Studies

This Handbook provides a comprehensive guide to the latest research on role-playing games (RPGs) across disciplines, cultures, and media in one single, accessible volume. Collaboratively authored by more than 40 key scholars, it traces the history of RPGs, from wargaming precursors to tabletop RPGs like Dungeons & Dragons to the rise of live-action role-play and contemporary computer RPG and massively multiplayer online RPG franchises, like Baldur’s Gate, Genshin Impact, and World of Warcraft. Individual chapters survey the perspectives, concepts, and findings on RPGs from key disciplines, like performance studies, sociology, psychology, education, economics, game design, literary studies,...

Morfologia nieautoryzowanego kopiowania
  • Language: pl
  • Pages: 392

Morfologia nieautoryzowanego kopiowania

Celem monografii jest wyjaśnienie przyczyn i skutków zjawiska nieautoryzowanego kopiowania w warunkach społeczeństwa online. Publikacja rozpatruje to zjawisko nie tylko z punktu widzenia „piractwa” i jego ekonomicznych konsekwencji, ale również z uwzględnieniem fenomenu kulturowego oraz przedmiotu badania humanistycznego. Prowadzone rozważania poruszają trzy podstawowe problemy: rachunku ekonomicznego w warunkach istnienia nieautoryzowanych kanałów dystrybucji cyfrowych dóbr informacyjnych, dysonansu formalnościowego instytucji związanych z ich wymianą oraz znaczenia nieautoryzowanego kopiowania w kształtowaniu się osobowości człowieka. Książka uzupełniona jest o rozważania natury metodologicznej, formułujące autonomiczną koncepcję postawy badawczej.

Developing Video Game Literacy in the EFL Classroom
  • Language: en
  • Pages: 364

Developing Video Game Literacy in the EFL Classroom

Video games are a major source of contact to English language and culture, and the need to develop critical video game competency is high. This text presents reasons for (and defines) video game literacy for the English as a foreign language classroom as well as empirical research which covers problems and potentials of game topics in the classroom. This book offers as a result of the theoretical and empirical research countless ideas for task and material design, teacher education, theoretical and conceptual development of video game literacy and impulses for future empirical research.

Zombie w kulturze
  • Language: pl
  • Pages: 300

Zombie w kulturze

Monografia Zombie w kulturze pod redakcją Kseni Olkusz jest pierwszą w Polsce próbą syntetycznego opracowania filozoficznych i antropologiczno-kulturowych kontekstów związanych z funkcjonowaniem narracji „zombie-centrycznych” w ponowoczesności. Książka ta jest zarazem pierwszym tomem serii monografii naukowych „Perspektywy Ponowoczesności”, mającej w założeniu wydającego ją Ośrodka Badawczego Facta Ficta w Krakowie wzbogacać krajobraz polskiej humanistyki o istotne problemy i tematy badawcze filozofii, kultury i sztuki końca XX i początku XXI stulecia.

Selfies as a Mode of Social Media and Work Space Research
  • Language: en
  • Pages: 346

Selfies as a Mode of Social Media and Work Space Research

  • Type: Book
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  • Published: 2017-11-30
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  • Publisher: IGI Global

The Western cultural trend of self-representation is transcending borders as it permeates the online world. A prime example of this trend is selfies, and how they have evolved into more than just self-portraits. Selfies as a Mode of Social Media and Work Space Research is a comprehensive reference source for the latest research on explicit and implicit messaging of self-portraiture and its indications about individuals, groups, and societies. Featuring coverage on a broad range of topics including dating, job hunting, and marketing, this publication is ideally designed for academicians, researchers, and professionals interested in the current phenomenon of selfies and their impact on society.

Left to Our Own Devices
  • Language: en
  • Pages: 187

Left to Our Own Devices

  • Type: Book
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  • Published: 2024-05-21
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  • Publisher: MIT Press

Unexpected ways that individuals adapt technology to reclaim what matters to them, from working through conflict with smart lights to celebrating gender transition with selfies. We have been warned about the psychological perils of technology: distraction, difficulty empathizing, and loss of the ability (or desire) to carry on a conversation. But our devices and data are woven into our lives. We can't simply reject them. Instead, Margaret Morris argues, we need to adapt technology creatively to our needs and values. In Left to Our Own Devices, Morris offers examples of individuals applying technologies in unexpected ways—uses that go beyond those intended by developers and designers. Morri...

Digitising Early Childhood
  • Language: en
  • Pages: 387

Digitising Early Childhood

Focusing on the digital lives of children aged eight and under, and paying attention to their parents and educators, this book showcases research findings from the UK, Denmark, Turkey, Indonesia and Australia. The authors’ disciplinary backgrounds are as diverse as their cultural contexts, and the volume brings together insights from education, media studies, sociology, cultural studies, physiotherapy, and communication studies. Covering both positive and negative perspectives, it contributes to existing research on young children’s online interactions. This book will be of interest to students and researchers in early years’ care and education, media, communication and cultural studies, human-computer interaction and technology studies, and the sociology of childhood and the family.