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From a New York Times–bestselling author, a college student’s plan to renovate his school’s library is opposed by a group of resident elves. Keith Doyle, believer in myths, goodhearted nerd, general busybody, and business major at Midwestern University, discovers to his joy—and horror—that a secret village of pointy-eared, magical little elves are occupying a vacant level of the library building. Their leader, The Master, tutors students to pass difficult courses. Marcy, the girl of Keith’s dreams, is already a member of the class. But the library is in danger of being torn down, thanks to a modernization campaign led by Keith himself. The students of the secret class hate him. M...
A CAMPAIGN OF MYTH-INFORMATION Since it was founded, M.Y.T.H., Inc. has dealt with all manner of vile and evil creatures. But not even a magician of Skeeve’s caliber is prepared to face the most duplicitous monsters of all: politicians. Emo Weavil and his cousin Wilmer Weavil-Scuttil have been running against each other for governor of the island of Bokromi—for five years. Their magical mudslinging (literal and otherwise) strategies continue to postpone the election, leaving the realm in a state of leaderless chaos. Hired to moderate a fair and balanced race between the candidates, Skeeve and Bunny attempt to clean up the dirty politics, only to become targets of the tabloids and paparazzi who are more interested in innuendo than in the facts…
STAY ALIVE ON THE FAR SIDE OF THE MOON What happens when you get the one thing you wanted most in life? Lonely 16-year-old farm girl Barbara Winton has been following one reality show for years. Then in an instant she goes from fangirl to participant when the call comes from Dr. Keegan Bright: She’s been selected out of a horde of applicants to join him on the Moon. She’ll be one of his Bright Sparks, six students with expertise in STEM and plenty of their own ingenuity chosen to work with Dr. Bright and given big responsibilities to undertake new projects important to the growth of the colony. Her first task? Build a radar telescope using an entire crater on the far side of the Moon. Bu...
Halfling Tildi Summerbee led a typical, unexciting life, tending the house for her brothers while they managed the family farm...until she was forced to assume the identity of her recently deceased brother and accept his position as apprentice to a great wizard. Now she is on an important quest where the lessons of her apprenticeship pale in comparison to those learned in life-or-death situations. She has become the guardian of a very special book that can alter everything in existence... a race of centaurs gone with an editor's pen, a mountain range flattened with a revised rune, and life as Tildi has known it changed in the blink of an eye. Gone are her preconceptions of society and order. Gone are her trusting ways and belief in her superiors' honesty. But also gone is the shrinking violet smallfolk who masqueraded as a boy to secure an apprenticeship. Tildi has changed too, and she realizes that the fate of the world rests in her hands. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
“Exciting . . . enjoyable space adventure . . . fun and well-crafted, with a heroine you’ll enjoy rooting for!” —Aboriginal Science Fiction Dr. Shona Taylor, a specialist in environmental medicine, discovers that a mysterious epidemic is killing the entire population of colony worlds. With the help of her special menagerie, including a cat that can detect environmental hazards, a dog whose system can synthesize vaccines, and an intelligent alien named Chirwl, Shona is determined to stop the epidemic in its tracks, but the people causing the epidemic have set her up to take the blame, spreading the rumor that she is an Angel of Death. Can she find a cure before the disease kills again and puts her and her menagerie in danger?
As a deadly epidemic sweeps across the land of Pern, only Kindan, a young apprentice to the guild of musicians and teachers known as the Harpers, recognizes the imminent peril and must come up with a way to stop the illness from spreading.
Like every other citizen of the Federation of Sentient Planets, Lunzie Mespil know the so-called 'planet pirates' were capable of terrible things. But - also like every other citizen of the Federation - she never in her heart of hearts believed that anything would happen to her. When pirates attack the space liner on which she is a passenger, Lunzie does not panic. Keeping her head, she makes it to a lifeboat and decides not to worry. She will spend a month or two in cryogenic statis awaiting inevitable resuce, and then proceed with her life. Only it might not be a month or two...
Humans are tough. Humans can last days without food. Humans heal so quickly, they pierce holes in themselves or inject ink under their epidermis for fun. Humans will walk for days on broken bones in order to make it to safety. Humans will literally cut off bits of themselves if trapped by a disaster. You would be amazed what humans will do to survive. Or to ensure the survival of others they feel responsible for. That's the other thing. Humans pack-bond, and they spill their pack-bonding instincts everywhere. Sure it's weird when they talk sympathetically to broken spaceships or try to pet every lifeform that scans as non-toxic. It's even a little weird that just existing in the same place as them for long enough seems to make them care about you. But if you're hurt, if you're trapped, if you need someone to fetch help? You really want a human. Twelve authors provide their perspectives on human ingenuity and usefulness as we try to find our place among the stars. From battletested to brokenhearted, humans are capable of amazing things. Humans Wanted shows not only what we are, but how awesome we can be.
Where does your mind go in sleep? To the Dreamland, with its ever-changing landscape, where a hovel today may be a castle tomorrow, and where the people battle nightmares with sanity and strength of will. Juele is the youngest and most promising new students to enter the legendary School of Light. Her mentor Rutaro has embarked upon a project to surround the Castle of Dreams with an image of perfection, but only Juele is aware that Dreamland is plunging into deadly chaos. Juele must find the reality within the fantasy with the only skill she has at hand--illusion.
Information: 2nd ed. Includes bibliographical references (p. 248-249) and index.