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Research results from industry-academic collaborative projects in service-oriented computing describe practical, achievable solutions. Service-Oriented Applications and Architectures (SOAs) have captured the interest of industry as a way to support business-to-business interaction, and the SOA market grew by $4.9 billion in 2005. SOAs and in particular service-oriented computing (SOC) represent a promising approach in the development of adaptive distributed systems. With SOC, applications can open themselves to services offered by third parties and accessed through standard, well-defined interfaces. The binding between the applications and the services can be, in this context, extremely loos...
The main scope of this publication is to promote collaborations among research groups in the community and to interchange ideas, allowing researchers to get a quick overview of the state of the art. This volume looks at topics including robotics and computer vision and multiagent systems.
Virtual Worlds 2000 is the second in a series of international scientific conferences on virtual worlds held at the International Institute of Multimedia in Paris La Défense (Pôle Universitaire Léonard de Vinci). The term "virtual worlds" generally refers to virtual reality applications or experi ences. We extend the use of these terms to describe experiments that deal with the idea of synthesizing digital worlds on computers. Thus, virtual worlds could be de fined as the study of computer programs that implement digital worlds. Constructing such complex artificial worlds seems to be extremely difficult to do in any sort of complete and realistic manner. Such a new discipline must benefit from a large amount of work in various fields: virtual reality and advanced computer graphics, artificial life and evolutionary computation, simulation of physical systems, and more. Whereas virtual reality has largely concerned itself with the design of 3D immersive graphical spaces, and artificial life with the simulation of living organisms, the field of virtual worlds, is concerned with the synthesis of digital universes considered as wholes, with their own "physical" and "biological" laws.
Distributed AI is the branch of AI concerned with how to coordinate behavior among a collection of semi-autonomous problem-solving agents: how they can coordinate their knowledge, goals and plans to act together, to solve joint problems, or to make individually or globally rational decisions in the face of uncertainty and multiple, conflicting perspectives. Distributed, coordinated systems of problem solvers are rapidly becoming practical partners in critical human problem-solving environments, and DAI is a rapidly developing field of both application and research, experiencing explosive growth around the world. This book presents a collection of articles surveying several major recent developments in DAI. The book focuses on issues that arise in building practical DAI systems in real-world settings, and covers work undertaken in a number of major research and development projects in the U.S. and in Europe. It provides a synthesis of recent thinking, both theoretical and applied, on major problems of DAI in the 1990s.
This book is a collection of 45 accepted papers originally submitted for the 12th International Conference of the Catalan Association for Artificial Intelligence (ACIA). It also includes a brief summary of two papers from invited speakers. The Catalan Association for Artificial Intelligence was founded in 1994 with the aim of fostering cooperation among researchers from the Catalan-speaking AI research community. Collaboration between ACIA members and the wider international AI community has also been wel-established now for many years. The papers in these proceedings reflect this collaboration and include contributions not only from the Catalan-speaking regions of Spain, but also from France and Italy, and from as far afield as Mexico and Australia. Of al the fields in computer science, AI is the one most intertwined with all sorts of disciplines dealt with in the human experience, often employing lessons learnt in one discipline to implement a task in another. The papers in this volume reflect the rich iversity in AI, covering areas such as logics, natural language, machine learning, computer vision, robotics and multi-agent systems.
This is the first international conference aimed at bringing the distributed database and distributed AI (DAD experts together, from both academia and industry, in order to discuss the issues of the next generation of knowledge based systems, namely Cooperating Knowledge Based Systems or CKBS for short. As the area of CKBS is new, we intended it to be an ideas conference - a conference where interesting new ideas, rather than results from completed projects, are explored, discussed, and debated. The conference was organised by the DAKE Centre. This is an interdisciplinary centre at the University of Keele for research and development in Data and Knowledge Engineering (DAKE). The Centre draws...
This book constitutes the refereed proceedings of the Second Asia Information Retrieval Symposium, AIRS 2005, held in Jeju Island, Korea, in October 2005. The 32 revised full papers and 36 revised poster papers presented were carefully reviewed and selected from 136 papers submitted. All current issues in information retrieval are addressed: applications, systems, technologies and theoretical aspects of information retrieval in text, audio, image, video and multi-media data. The papers are organized in topical sections on relevance/retrieval models, multimedia IR, natural language processing in IR, enabling technology, Web IR, question answering, document/query models, a special session: digital photo album, TDT/clustering, multimedia/classification, and two poster and demo sessions.
This book constitutes the refereed proceedings of the Second Australasian Conference on Information Security and Privacy, ACISP'97, held in Sydney, NSW, Australia, in July 1997. The 20 revised full papers presented were carefully selected for inclusion in the proceedings. The book is divided into sections on security models and access control, network security, secure hardware and implementation issues, cryptographic functions and ciphers, authentication codes and secret sharing systems, cryptanalysis, key escrow, security protocols and key management, and applications.
This book constitutes the thoroughly refereed postproceedings of the Joint International Workshop on Multi-Agent and Multi-Agent-Based Simulation, MABS 2004, held in New York, NY, USA in July 2004. The 20 revised full papers presented have gone through two rounds of reviewing, selection, and improvement; they present state-of-the-art research results in agent-based simulation and modeling. The papers are organized in topical sections on simulation of multi-agent systems, techniques and technologies, methodology and modeling, social dynamics, and application.