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This book constitutes the refereed proceedings of the First International ICST Conference on Theory and Practice of Algorithms in (Computer) Systems, TAPAS 2011, held in Rome, Italy, in April 2011. The 25 papers presented, including three short papers by invited speakers, were carefully reviewed and selected from 45 submissions. The papers all feature original research in the design, implementation and evaluation of algorithms with special focus on algorithms for combinatorial optimization problems, and to real-world applications, engineering and experimental analysis of algorithms - thus fostering the cooperation among researchers in computer science, networking, discrete mathematics, mathematical programming and operations research.
The Workshop on Approximation and Online Algorithms (WAOA 2003) focused on the design and analysis of algorithms for online and computationally hard problems. Both kinds of problems have a large number of applications ar- ing from a variety of ?elds. The workshop also covered experimental research on approximation and online algorithms. WAOA 2003 took place in Budapest, Hungary, from September 16 to September 18. The workshop was part of the ALGO 2003 event, which also hosted ESA 2003, WABI 2003, and ATMOS 2003. TopicsofinterestforWAOA2003were:competitiveanalysis,inapproximab- ityresults,randomizationtechniques,approximationclasses,scheduling,coloring and partitioning, cuts and connectivity,...
This book constitutes the thoroughly refereed post-proceedings of the Third International Workshop on Approximation and Online Algorithms, held in Palma de in October 2005. The 26 revised full papers presented were carefully reviewed and selected from 68 submissions. Topics addressed by the workshop include algorithmic game theory, approximation classes, coloring and partitioning, competitive analysis, computational finance, cuts and connectivity, geometric problems, and mechanism design.
This book constitutes the refereed proceedings of the First Mediterranean Conference on Algorithms, MedAlg 2012, held in Kibbutz Ein Gedi, Israel, in December 2012. The 18 papers presented were carefully reviewed and selected from 44 submissions. The conference papers focus on the design, engineering, theoretical and experimental performance analysis of algorithms for problems arising in different areas of computation. Topics covered include: communications networks, combinatorial optimization and approximation, parallel and distributed computing, computer systems and architecture, economics, game theory, social networks and the World Wide Web.
This volume contains the 74 contributed papers and abstracts of 4 of the 5 invited talks presented at the 10th Annual European Symposium on Algorithms (ESA 2002), held at the University of Rome “La Sapienza”, Rome, Italy, 17-21 September, 2002. For the ?rst time, ESA had two tracks, with separate program committees, which dealt respectively with: – the design and mathematical analysis of algorithms (the “Design and An- ysis” track); – real-world applications, engineering and experimental analysis of algorithms (the “Engineering and Applications” track). Previous ESAs were held in Bad Honnef, Germany (1993); Utrecht, The Neth- lands (1994); Corfu, Greece (1995); Barcelona, Spa...
This book constitutes the refereed proceedings of the 20th Annual Symposium on Theoretical Aspects of Computer Science, STACS 2003, held in Berlin, Germany in February/March 2003. The 58 revised full papers presented together with 2 invited papers were carefully reviewed and selected from 253 submissions. The papers address the whole range of theoretical computer science including algorithms and data structures, automata and formal languages, complexity theory, semantics, logic in computer science, as well as current challenges like biological computing, quantum computing, and mobile and net computing.
Thepapersinthisvolumewereselectedforpresentationatthe10thInternational Computing and Combinatorics Conference (COCOON 2004), held on August 17–20, 2004 in Jeju Island, Korea. Previous meetings were held in Xi’an (1995), HongKong(1996),Shanghai(1997),Taipei(1998),Tokyo(1999),Sydney(2000), Guilin (2001), Singapore (2002), and Big Sky (2003). In response to the call for papers, 109 extended abstracts were submitted from 23 countries, of which 46 were accepted. The submitted papers were from Belgium (1), Canada (5), China (6), France (1), Germany (6), Hong Kong (8), India (6), Iran (1), Ireland (1), Israel (4), Italy (2), Japan (17), Korea (23), Mexico (3), New Zealand (1), Poland(1), Russia...
The papers of this volume focus on the foundational aspects of computer science, the thematic origin and stronghold of LNCS, under the title “Computing and Software Science: State of the Art and Perspectives”. They are organized in two parts: The first part, Computation and Complexity, presents a collection of expository papers on fashionable themes in algorithmics, optimization, and complexity. The second part, Methods, Languages and Tools for Future System Development, aims at sketching the methodological evolution that helps guaranteeing that future systems meet their increasingly critical requirements. Chapter 3 is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.
This book constitutes the thoroughly refereed workshop post-proceedings of the 15th International Workshop on Approximation and Online Algorithms, WAOA 2017, held in Vienna, Austria, in September 2017 as part of ALGO 2017. The 23 revised full papers presented in this book were carefully reviewed and selected from 50 submissions. Topics of interest for WAOA 2017 were: graph algorithms; inapproximability results; network design; packing and covering; paradigms for the design and analysis of approximation and online algorithms; parameterized complexity; scheduling problems; algorithmic game theory; coloring and partitioning; competitive analysis; computational advertising; computational finance; cuts and connectivity; geometric problems; mechanism design; resource augmentation; and real-world applications.
This book constitutes the refereed proceedings of the Second International Symposium on Algorithmic Game Theory, SAGT 2009, held in Paphos, Cyprus, in October 2009. The 29 revised full papes presented together with 3 invited lectures were carefully reviewed and selected from 55 submissions. The papers are intended to cover all important areas such as solution concepts, game classes, computation of equilibria and market equilibria, algorithmic mechanism design, automated mechanism design, convergence and learning in games, complexity classes in game theory, algorithmic aspects of fixed-point theorems, mechanisms, incentives and coalitions, cost-sharing algorithms, computational problems in economics, finance, decision theory and pricing, computational social choice, auction algorithms, price of anarchy and its relatives, representations of games and their complexity, economic aspects of distributed computing and the internet, congestion, routing and network design and formation games and game-theoretic approaches to networking problems.