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This 1997 book views the substantive achievements of the Middle Ages as they relate to early modern science.
This book contains an overview of many publications by employees of the Institute of Political Studies of the Polish Academy of Sciences in Warsaw in the field of Eastern studies. We have selected texts on the recent history of Eastern Europe, the Soviet Union and communist rule, as well as contemporary Russia and Polish-Russian relations. By making these available to English-speaking readers, on the one hand, we want to present a small part, due to limited space, of the Eastern studies conducted by the Institute and, on the other, pay tribute to their distinguished representative, Richard Pipes. In 2019, according to the last will of this historian, scholar and sovietologist, who died on 18...
Science starts to get interesting when things don't make sense. Even today there are experimental results that the most brilliant scientists can neither explain nor dismiss. In the past, similar anomalies have revolutionised our world: in the sixteenth century, a set of celestial irregularities led Copernicus to realise that the Earth goes around the sun and not the reverse. In 13 Things That Don't Make Sense Michael Brooks meets thirteen modern-day anomalies that may become tomorrow's breakthroughs. Is ninety six percent of the universe missing? If no study has ever been able to definitively show that the placebo effect works, why has it become a pillar of medical science? Was the 1977 signal from outer space a transmission from an alien civilization? Spanning fields from chemistry to cosmology, psychology to physics, Michael Brooks thrillingly captures the excitement and controversy of the scientific unknown.
Exploring ideas that are critical in shaping network evolution, this fifth edition provides the necessary understanding of deployed, current, and emerging technologies that are being used in the business world. This has been newly updated to reflect the inudstry's latest advancements and current trends and covers all major information-industry technologies, including ADSL, cable modems, fiber-optic technology, ATM, optical networks, VoIP, and mobile communications.
Learn to make interactive games with Scratch—the beginner-friendly, block-based programming language from the MIT Media Lab! Anna Anthropy, game designer extraordinaire, will show you how to do everything from building a game map to creating animations and debugging the end product. Take a peek inside the history of video game design, learn programming basics, and turn your ideas into creative games that you can play and share with your friends. Learn how to: •Draw characters like a hungry, leaf-eating bug•Animate characters—make them walk, jump, climb, and fall! •Create objects for your player to collect and obstacles to avoid •Design multiple levels to create a cave exploring platform game•Create sound effects and music for your games •Share your games online and use player feedback to improve your games Isn’t it time to Make Your Own Scratch Games? The world is waiting! Covers Scratch 3.0
An informative look at the military conflicts that most altered the course of history and civilization, from ancient times to the modern world. Rather than celebrating warfare, 50 Battles That Changed the World looks at the clashes the author believes have had the most profound impact on world history. Ranked in order of their relevance to the modern world, these struggles range from the ancient past to the present day and span the globe many times over. Some of the battles in this book are familiar to us all—Bunker Hill, which prevented the American Revolution from being stillborn, and Marathon, which kept the world’s first democracy alive. Others may be less familiar—the naval battle at Diu (on the Indian Coast), which led to the ascendancy of Western Civilization and the discovery of America, and Yarmuk, which made possible the spread of Islam from Morocco to the Philippines. With remarkable accounts of both famous and lesser-known clashes, 50 Battles That Changed the World provides impressive insight into the battles that shaped civilization as we know it.
What will planet Earth be like in twenty years? At mid-century? In the year 2100? Prescient and convincing, this book is a must-read for anyone concerned about the future. Never has the world offered more promise for the future and been more fraught with dangers. Attali anticipates an unraveling of American hegemony as transnational corporations sever the ties linking free enterprise to democracy. World tensions will be primed for horrific warfare for resources and dominance. The ultimate question is: Will we leave our children and grandchildren a world that is not only viable but better, or in this nuclear world bequeath to them a planet that will be a living hell? Either way, he warns, the time to act is now.