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People relate to other people, not to simplified types or segments. This is the concept that underpins this book. Personas, a user centered design methodology, covers topics from interaction design within IT, through to issues surrounding product design, communication, and marketing. Project developers need to understand how users approach their products from the product’s infancy, and regardless of what the product might be. Developers should be able to describe the user of the product via vivid depictions, as if they – with their different attitudes, desires and habits – were already using the product. In doing so they can more clearly formulate how to turn the product's potential in...
This is the first of a two-volume set that constitutes the refereed proceedings of the Second International Conference on Usability and Internationalization, UIHCII 2007, held in Beijing, China in July 2007. The papers of this first volume cover HCI and culture and are organized in topical sections on cross-cultural design, internationalization and intercultural usability, as well as user studies.
People relate to other people, not to simplified types or segments. This is the concept that underpins this book. Personas, a user centered design methodology covers topics from interaction design within IT, through to issues surrounding product design, communication, and marketing. Project developers need to understand how users approach their products from the product’s infancy, and regardless of what the product might be. Developers should be able to describe the user of the product via vivid depictions, as if they – with their different attitudes, desires and habits – were already using the product. In doing so they can more clearly formulate how to turn the product's potential int...
So – first things first – let’s address the sensational statement on this book’s front cover… ‘World Game-Changers Sharing Their Inspirational Stories Of Transformation’ A big claim on the surface of it, but one that is absolutely true! It’s a question of awareness, and embracing who we truly are Isn’t it also true that each and every one of us has the capacity to change lives – starting with our own – if we so choose? It's a question of Mastering the Game of Life and making a difference in our own totally unique way – bringing love and hope to the world…
Esta enciclopedia presenta numerosas experiencias y discernimientos de profesionales de todo el mundo sobre discusiones y perspectivas de la la interacción hombre-computadoras
The globalizing world is increasingly confronting a new category of security issues related to resource availability. The resource environment contains both traditional categories, such as energy, foodstuffs, and water, as well as new technologically related resources, such as rare earth minerals. The essays in this volume emphasize both the uniqueness and the magnitude of these new challenges, while simultaneously acknowledging that cooperation and competition in response to these security concerns occur within the context of both the historical and contemporary international power configurations. Moreover, these challenges are of a global nature and will require global perspectives, global thinking, and innovative global solutions. Krishna-Hensel brings together a wide range of topics focusing on critical resource availability impacting upon global security and the geopolitical ramifications of resource competition. The volume addresses the development of strategic thinking on these issues and underscores the increasing awareness that this is a critical area of concern in the twenty-first century global landscape.
The four-volume set LNCS 14442 -14445 constitutes the proceedings of the 19th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2023, held in York, UK, in August/September 2023. The 71 full papers and 58 short papers included in this book were carefully reviewed and selected from 406 submissions. They were organized in topical sections as follows: 3D Interaction; Accessibility; Accessibility and Aging; Accessibility for Auditory/Hearing Disabilities; Co-Design; Cybersecurity and Trust; Data Physicalisation and Cross-device; Eye-Free, Gesture Interaction and Sign Language; Haptic interaction and Healthcare applications; Self-Monitoring; Human-Robot Interaction; Infor...