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Scribings is a fabulous compilation of speculative tales by four Maine authors. The collection starts with one piece of flash fiction from each author. The rest contains longer pieces of fiction for a total of eleven pieces representing a range of styles and genres from fantasy to science fiction and beyond. Watch young gods learn their place, see what the afterlife is like, meet Dappil, taste the sweetness of revenge, feel the fires of judgment and more.
The year is 2254. Humanity has expanded into our solar system - colonizing the moon, Mars, Phobos, Deimos, and several asteroids. We have space stations and secret military bases. But we've spread too far, too fast, and the military cannot adequately police the solar system. Many hopeful colonists are preyed upon by pirates who take what they can with little opposition. Fireteam Zulu is a group of ex-marines who band together to help those people, hunting down pirates wherever they can find them. Then one day they discover that they are being hunted.
Journey into lands long lost with the Greater Portland Scribists. Delve into an Egyptian pyramid in a peculiar location. See what a Viking boy does when handed the executioner's ax. Find out why sometimes it's too late to learn from your mistakes. Watch a bookbinder as he achieves his dreams. See a civilization vanish through the eyes of a young girl. Scribings Vol 2: Lost Civilizations features eight exciting stories that will take you on a trip through time and space and even through the fabric of reality itself. Scribings Vol 2 features stories from trusted veterans Richard Veysey, Cynthia Ravinski, and Jamie Alan Belanger; as well as stories from new members Christopher L. Weston and Timothy Lynch.
It is the near future. Most people have a cranial implant for connecting directly to the Net, brain-first. When people die, all of their thoughts, hopes, dreams, and memories are extracted via this interface and encoded in the Soul Bank. Every person is stored indefinitely and made available for anyone to visit. Many partake of this opportunity to learn from the lives and mistakes of others. But the memories are just data stored in a computer system, and one day a hacker learns how to steal those memories. Implanting them into the brains of interested buyers is just as easy, and quite profitable. Meet Jeremiah Jones: visionary, entrepreneur, sociopath. Name your dream. Name your price.
From the author of the Sol-Bect War saga comes How Mal 780, a collection of stories in a variety of genres, from horror to science fiction to farce. In fact, the only thing these stories have in common is their How Mal code. The United States Air Force uses number codes to describe the condition of parts in or from an aircraft. This is called a "How Malfunction" code, or "How Mal" for short. The How Mal code 780 indicates the part is bent, buckled, collapsed, dented, distorted, or twisted. The twelve stories in How Mal 780 carefully fall into any, or all, of the above designations. Some stories push the boundaries of good taste, and some clearly step over that line, shotgun in hand. From a garage band pursued by Killer Dogs to a pair of Geeks on a zany road trip to Miami, these stories will entertain and/or confuse you. So grab a beer and a bucket and start reading today!
The Greater Portland Scribists writing group first formed in July 2010 and published their first anthology the following June. Since then, they have been publishing an anthology every summer. After the publication of their fifth volume in 2015, they decided it would be fun to look back over the years and choose the best stories from each author. With the help of fans in autumn 2015, they have selected one story each from current and previous members. This collection is a great sampler of work spanning the years that we've been working together. Stories contained in this volume: - What Time Is Our Torture Session? by Lee Patterson (from Vol 1) - In the Business of Rotting by Cynthia Ravinski ...
Humanity is near the tail end of an intergalactic war with an alien race called the Bect -- a war we are losing. The only thing we have in shorter supply than combat pilots is hope. After a rough skirmish, a strange object is picked up by the United Earth carrier Ticonderoga. Within the object, the ship's scientists find something even stranger: a man, cryogenically frozen and shot into space more than 300 years ago. The fact that he's still technically alive raises questions of Fate's hand in life and war.
The Terran Shift Anthology, Volume 1, the first collection of stories set exclusively in the Terran Shift universe, contains seven science fiction stories from five authors set in all four eras -- from Bio-Tech dystopia to The Sol-Bect War era. This anthology includes The Sol-Bect Setup, the thrilling lost chapter in which Peter McCabe visits the past to lay the groundwork for his future.
The war against the Bect rages on. Humanity, after spending years reacting and retreating, is now on the offensive. The Bect show no sign of letting up on their assault, however, and begin to send larger forces against us. Our weapons and tactics may have improved, but our forces are beginning to dwindle. And the strange newcomer who showed us a path to victory, Peter McCabe, is Missing-In-Action and presumed dead. Can the human war machine complete what he started?
In the near future, the Internet experience becomes much more immersive, graphically presenting all information in avatar-driven virtual cities. Neil Roberts, a computer programmer for the largest security software provider on the planet, breaks his normal routine when he stops in a bar and witnesses a murder. His once boring life changes drastically when, through a twist of fate and a realization that his life has no purpose beyond his job, he leaves the scene of the crime and becomes a prime suspect. Neil's life then shifts from protecting people and companies to becoming that which he most despised... a hacker.