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Heritage Sites of Astronomy and Archaeoastronomy in the Context of the UNESCO World Heritage Convention
  • Language: en
  • Pages: 298

Heritage Sites of Astronomy and Archaeoastronomy in the Context of the UNESCO World Heritage Convention

This Thematic Study is a joint venture between ICOMOS, the advisory body to UNESCO on cultural sites, and the International Astronomical Union. It presents an overall vision on astronomical heritage, attempts to identify what constitutes "outstanding universal significance to humankind" in relation to astronomy, and identifies broad issues that could arise in the assessment of cultural properties relating to astronomy. This is the first Thematic Study in any field of science heritage. It is elaborated using examples of properties from around the world, including some already on the World Heritage List or national Tentative Lists. The subject matter ranges from early prehistory to modern astr...

The Video Games Guide
  • Language: en
  • Pages: 385

The Video Games Guide

  • Type: Book
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  • Published: 2013-01-17
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  • Publisher: McFarland

The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.

Level Up!
  • Language: en
  • Pages: 515

Level Up!

Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!

The Ruling Class
  • Language: en

The Ruling Class

  • Type: Book
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  • Published: 1970
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  • Publisher: Unknown

None

The film director as superstar
  • Language: en
  • Pages: 411

The film director as superstar

  • Type: Book
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  • Published: 1974
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  • Publisher: Unknown

None

Mary Boyle, Her Book
  • Language: en

Mary Boyle, Her Book

Mary Boyle, Her Book, has been regarded as significant work throughout human history, and in order to ensure that this work is never lost, we have taken steps to ensure its preservation by republishing this book in a contemporary format for both current and future generations. This entire book has been retyped, redesigned, and reformatted. Since these books are not made from scanned copies, the text is readable and clear.

Computer Games as a Sociocultural Phenomenon
  • Language: en
  • Pages: 229

Computer Games as a Sociocultural Phenomenon

  • Type: Book
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  • Published: 2008-01-17
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  • Publisher: Springer

Internationally renowned media and literature scholars, social scientists, game designers and artists explore the cultural potential of computer games in this rich anthology, which introduces the latest approaches in the central fields of game studies and provides an extensive survey of contemporary game culture.

The Culture of Print
  • Language: en
  • Pages: 376

The Culture of Print

The leading historians who are the authors of this work offer a highly original account of one of the most important transformations in Western culture: the change brought about by the discovery and development of printing in Europe. Focusing primarily on printed matter other than books, The Culture of Print emphasizes the specific and local contexts in which printed materials, such as broadsheets, flysheets, and posters, were used in modern Europe. The authors show that festive, ritual, cultic, civic, and pedagogic uses of print were social activities that involved deciphering texts in a collective way, with those who knew how to read leading those who did not. Only gradually did these coll...

Anecdotes of Great Musicians
  • Language: en
  • Pages: 328

Anecdotes of Great Musicians

  • Type: Book
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  • Published: 1895
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  • Publisher: Unknown

None

Dark Age of Camelot
  • Language: en
  • Pages: 310

Dark Age of Camelot

Explore Avalon, Aegir, and Hy Brasil! - Detailed maps for every zone, city, and dungeon in Avalon, Aegir, and Hy Brasil - Effective tactics for playing as every new race and class - Fundamental spellcrafting and alchemy strategies - In-depth dueling secrets for every realm - Quest locator, encounter strategies, and nearby services listed for every zone