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Continuity and Rupture in the Long Middle Ages
  • Language: en

Continuity and Rupture in the Long Middle Ages

  • Type: Book
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  • Published: 2024-08-20
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  • Publisher: Routledge

This book is an interdisciplinary approach to intellectual history, which puts the history of ideas in the context of cultural, political, religious and legal history.

A Sacred Kingdom
  • Language: en
  • Pages: 449

A Sacred Kingdom

  • Type: Book
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  • Published: 2011-11-07
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  • Publisher: CUA Press

Drawing on the records of nearly 100 bishops' councils spanning the centuries, alongside royal law, edicts, and capitularies of the same period, this study details how royal law and the very character of kingship among the Franks were profoundly affected by episcopal traditions of law and social order.

Basics of Game Design
  • Language: en
  • Pages: 341

Basics of Game Design

  • Type: Book
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  • Published: 2016-04-19
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  • Publisher: CRC Press

Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the guide offers detailed explanations of how to design t

Michael Moore
  • Language: en
  • Pages: 252

Michael Moore

  • Type: Book
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  • Published: 2005
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  • Publisher: ECW Press

Michael Moore's life story, from shy Eagle Scout to vocal critic of the Bush presidency, is told in this biography. In-depth research and interviews sort lies from truth and reveal both the passionate and cranky sides of this bestselling author and Academy Award-winning filmmaker.

Gaffe/Stutter
  • Language: en
  • Pages: 114

Gaffe/Stutter

  • Type: Book
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  • Published: 2013
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  • Publisher: Unknown

Gaffe/Stutter is a dead letter to Deleuze's Logic of Sense. It began as a series of diagrams, two-dimensional memory palaces that sketch the vectors of each chapter's paradox; it became an elaborate plan for a web-based diagrammatic (r)e(n)dition of Logic of Sense, built on zoomable, annotatable high-resolution scans of these diagrams. Conceived as an anti-book -- a visual reading schematic -- this project eschews the line of text in favor of regimented grids, the ink-soaked grain of the remediated pen over the laser-burned face of print; playful reaction rather than academic protraction. This is not an analogy, or a product of the imagination, Gilles Deleuze and Felix Guattari would write i...

Michael Moore and the Rhetoric of Documentary
  • Language: en
  • Pages: 242

Michael Moore and the Rhetoric of Documentary

  • Type: Book
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  • Published: 2015-04-27
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  • Publisher: SIU Press

In the first in-depth study of Moore's feature-length documentary films, editors Thomas W. Benson and Brian J. Snee have gathered leading rhetoric scholars to examine the production, rhetorical appeals, and audience reception of these films. Contributors critique the films primarily as modes of public argument and political art. Each essay is devoted to one of Moore's films and traces in detail how each film invites specific audience responses.

The Life and Works of Edward Moore
  • Language: en
  • Pages: 202

The Life and Works of Edward Moore

  • Type: Book
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  • Published: 1927
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  • Publisher: Unknown

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The Moore Rental
  • Language: en
  • Pages: 226

The Moore Rental

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Introduction to the Game Industry
  • Language: en
  • Pages: 766

Introduction to the Game Industry

This book "gives you a complete overview of how to create and market electronic games. You learn how the process works: from creating an idea for a game; describing the game concept in production documents ; building game assets such as artwork, game data, and code; to final packaging and marketing of the product. Author Michael Moore provides comprehensive coverage of key game-industry concepts such as the elements of gameplay, interface design, storytelling, and the economics of producing a successful game." - back cover.

Michael Moore Is a Big Fat Stupid White Man
  • Language: en
  • Pages: 272

Michael Moore Is a Big Fat Stupid White Man

Watching Michael Moore in action—passing off manipulating facts in Bowling for Columbine, spinning statistics in Stupid White Men and Dude, Where's My Country?, shamelessly grandstanding at the Academy Awards, and epitomizing the hypocrisy he's made a king's fortune railing against—has spurred authors David T. Hardy and Jason Clarke to take action into their own hands. In Michael Moore Is a Big Fat Stupid White Man, Hardy and Clarke dish it back hard to the fervent prophet of the far left, turning a careful eye on Moore's use of camera tricks and publicity ploys to present his own version of the truth. Postwar documentarians gave us the documentary, Rob Reiner gave us the mockumentary, a...