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This book provides a comprehensive treatment of the main approaches to object-oriented programming, including class-based programming, prototype programming, and actor-like languages. This book will be useful for students studying object-oriented programming, as well as for researchers and computer scientists requiring a detailed account of object-oriented programming languages and their central concepts.
This comprehensive examination of the main approaches to object-oriented language explains key features of the languages in use today. Class-based, prototypes and Actor languages are all examined and compared in terms of their semantic concepts. This book provides a unique overview of the main approaches to object-oriented languages. Exercises of varying length, some of which can be extended into mini-projects are included at the end of each chapter. This book can be used as part of courses on Comparative Programming Languages or Programming Language Semantics at Second or Third Year Undergraduate Level. Some understanding of programming language concepts is required.
Although the theory of object-oriented programming languages is far from complete, this book brings together the most important contributions to its development to date, focusing in particular on how advances in type systems and semantic models can contribute to new language designs.The fifteen chapters are divided into five parts: Objects and Subtypes, Type Inference, Coherence, Record Calculi, and Inheritance. The chapters are organized approximately in order of increasing complexity of the programming language constructs they consider - beginning with variations on Pascal- and Algol-like languages, developing the theory of illustrative record object models, and concluding with research di...
A presentation of the formal underpinnings of object-oriented programming languages.
This book provides a comprehensive treatment of the main approaches to object-oriented programming, including class-based programming, prototype programming, and actor-like languages. This book will be useful for students studying object-oriented programming, as well as for researchers and computer scientists requiring a detailed account of object-oriented programming languages and their central concepts.
This comprehensive examination of the main approaches to object-oriented language explains key features of the languages in use today. Class-based, prototypes and Actor languages are all examined and compared in terms of their semantic concepts. This book provides a unique overview of the main approaches to object-oriented languages. Exercises of varying length, some of which can be extended into mini-projects are included at the end of each chapter. This book can be used as part of courses on Comparative Programming Languages or Programming Language Semantics at Second or Third Year Undergraduate Level. Some understanding of programming language concepts is required.
While there are many books on particular languages, especially C++ and Java, they tend to concentrate on how to program using that language and their treatment of the semantics is highly languages-specific. A more wide-ranging comparison of the various languages and their underlying concepts is lacking. The Interpretation of Object-Oriented Programming Languages attempts to provides a comprehensive treatment of the main approaches to object-oriented languages, including:- class-based, prototype, and actor languages. This book will be useful for final year undergraduates/first year postgraduates studying object-oriented programming, as well as research students and others requiring a detailed account of object-oriented programming languages and their central concepts.
A revision of Ian Graham's successful survey of the whole area of object technology. It covers object-oriented programming, object-oriented design, object-oriented analysis, object-oriented databases, and treats several related technologies. New to this edition are more applications of object-oriented methods and over twice the material on design and analysis.
Essential concepts of programming language design and implementation are explained and illustrated in the context of the object-oriented programming language (OOPL) paradigm. Written with the upper-level undergraduate student in mind, the text begins with an introductory chapter that summarizes the essential features of an OOPL, then widens the discussion to categorize the other major paradigms, introduce the important issues, and define the essential terms. After a brief second chapter on event-driven programming (EDP), subsequent chapters are built around case studies in each of the languages Smalltalk, C++, Java, C#, and Python. Included in each case study is a discussion of the accompany...