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Optimally used with the Pathfinder Roleplaying Game Core Rulebook, this guide can be used in any fantasy game setting and particularly a Pathfinder world. Breaks down what it means to be a Pathfinder, and gives players and GMs the tools they need to build characters and campaigns. Find an overview of game geography, political factions, Pathfinder archetypes, a guide to threats and building PCs prepared to fight them, rules for character customization, dozens of new spells, magic items and tools, and more.
Release the beasts! Heroes abound in the Age of Lost Omens, but for every great hero, there is an even greater monster. Lost Omens Monsters of Myth provides details on 20 of the most infamous and terrifying monsters from the Inner Sea region and beyond. Uncover the secrets of some of Golarion's greatest monsters from the Sandpoint Devil to Fafnheir, the Father of All Linnorms, and more. Monsters of Myth provides rumors, tales, and even treasures for the brave adventurers willing to face these legendary creatures!
Sometimes authenticity sucks! Marcus Holland, European Folklore expert and award-winning writer of Horror and Fantasy fiction, is guest of honour at the CoffinCon convention being held in an old gothic mansion-turned-hotel. He’s looking forward to the weekend, as he’s hoping for a break from the pressures of work, the enthusiasm of his agent and the demands of his ex-wife. There’s to be a midnight masque, a Real Ale bar, and the convention committee have even arranged to have a ‘real’ vampire wandering the halls, to help add to the atmosphere. From the moment Marcus arrives he starts to feel uneasy, but can’t quite put his finger on the reason why. Although he soon comes to realise what is wrong, he knows he can’t broadcast his concerns without being thought insane. Far from being a relaxing break he will be working harder than ever in order to safeguard his friends and fans. Visit bit.ly/WorkingWeekend Cover by Alison and Sofia Buck
Unravel the eldritch mysteries of the galaxy! The new Galactic Magic hardcover rulebook for the Starfinder Roleplaying Game adds magical flair to any hero with a wealth of fantastical magic-infused character options for starfarers of any class! More than 100 spells, a host of powerful rituals, and an array of magic gear, hybrid items, and artifacts give you the edge to survive in a weird universe with lurking dangers at the end of every jump. The brand-new precog class allows you to see and change the future, relying on predictive prerolls to navigate clutch situations and quick reflexes to manipulate combat. Study arcana among the stars with a host of new magical organizations and spellcasting schools or petition higher powers using new faith-based options tied to the galaxy's gods and philosophies. Whatever your path to magical might, Galactic Magic is your guide!
"Open Game License version 1.0a"--4th unnumbered page.
Explore over 100 award-winning monsters for Pathfinder 2nd Edition from the 2020 RPG Superstar Contest. Inside, you'll find the monster mage, who learns spells from defeated monsters, vestige hunters, who gain the powers of their fallen foes, and new backgrounds related to monster hunting. Finally, upgrade your game's crafting with monster parts using the extensive and flexible new subsystem that fits in seamlessly with the game's economy.
"A group of new adventurers, traveling through the small community of Plaguestone, must come together to solve the murder of a friend. What starts as simple investigation quickly turns sinister with the discovery of forbidden alchemy, mutant animals, and a nearby forest rotting away due to a mysterious blight. It becomes clear that if these young heroes don't get to the heart of the plot, then the fall of Plaguestone is all but certain! The Fall of Plaguestone is the first Second Edition Pathfinder roleplaying game standalone adventure, taking new players and Game Masters on a daring adventure filled with wilderness exploration, dungeon encounters, and much more! This 64-page softcover adven...
Welcome to the Ice Kingdoms, a fantasy role playing game setting for old school games. Compatible with most modern D20 based role playing games and specifically aimed for classic games, the Ice Kingdoms provides all the information need to run adventures in the Thanelands. Including: New racial variants for Humans based on culture. New rules for class modifications. Detailed gods and pantheon and rules for priests of every deity. Monsters. History. Geography and more.... Pick up your sword and face the cold!
Passion. Love. Romance. The great stories throughout history have always included some elements of these, and now the stories you tell in your campaign can as well! Written by adults for adults, without the wink-wink, nudge-nudge, tone of earlier works covering the topic, The Book of Passion is a serious look at the themes, topics, and possibilities that your players can use to help tell the stories that they want to tell: falling in love; cultural differences between lovers; sex; pregnancy and childbirth; how to weave stories with these elements into your game; and more. The Book of Passion is a 280-page book that adds role-playing rules for love and sex to your OGL 3.75 campaign. The Book of Passion contains chapters on Rules for sex New archetypes and class options for over 30 classes Feats and Traits Pregnancy and Childbirth Magic and spells And more! Warning: This product contains graphic and mature representations of a mature nature, including nudity, sexuality, and sex.