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This book constitutes the conference proceedings of the 10th International Conference on Network Games, Control and Optimization, NETGCOOP 2020, held in Cargèse, Corsica, France, in September 2021*.The 12 full papers and 16 short papers were carefully reviewed and selected from 44 submissions. The papers are organized in the following topical sections: game theory and iterative algorithms applied to wireless communication; stochastic models for network performance analysis; game theory in mobile and wireless networks; scheduling and resource allocation problems in networks; advance in game theory; social network; electrical network. * The conference was postponed to 2021 due to the COVID-19 pandemic.
This book constitutes the proceedings of the 14th International Conference on Web and Internet Economics, WINE 2019, held in New York City, USA, in December 2019. The 23 revised full papers presented were carefully reviewed and selected from 111 submissions. T The papers reflect the work of researchers in theoretical computer science, artificial intelligence, and microeconomics who have joined forces to tackle problems at the intersection of computation, game theory and economics.
This contributed volume offers a collection of papers presented at the 2018 Network Games, Control, and Optimization conference (NETGCOOP), held at the New York University Tandon School of Engineering in New York City, November 14-16, 2018. These papers highlight the increasing importance of network control and optimization in many networking application domains, such as mobile and fixed access networks, computer networks, social networks, transportation networks, and, more recently, electricity grids and biological networks. Covering a wide variety of both theoretical and applied topics in the areas listed above, the authors explore several conceptual and algorithmic tools that are needed for efficient and robust control operation, performance optimization, and better understanding the relationships between entities that may be acting cooperatively or selfishly in uncertain and possibly adversarial environments. As such, this volume will be of interest to applied mathematicians, computer scientists, engineers, and researchers in other related fields.
This book constitutes the refereed proceedings of the 19th International Conference on Analytical and Stochastic Modelling Techniques and Applications, ASMTA 2012, held in Grenoble, France, in June 2012. The 20 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on queueing systems; networking applications; Markov chains; stochastic modelling.
This book constitutes the refereed proceedings of the 10th International Symposium on Algorithmic Game Theory, SAGT 2017, held in L'Aquila, Italy, in September 2017. The 30 full papers presented were carefully reviewed and selected from 66 submissions. The papers cover various important aspects of algorithmic game theory such as auctions, computational aspects of games, congestion games, network and opinion formation games, mechanism design, incentives and regret minimization, and resource allocation.
This book constitutes the thoroughly refereed proceedings of the 13th International Conference on Web and Internet Economics, WINE 2017, held in Bangalore, India, in December 2017. The 28 full and 6 short papers presented were carefully reviewed and selected from 89 submissions. The papers reflect the work of researchers in theoretical computer science, artificial intelligence, and microeconomics who have joined forces to tackle problems at the intersection of computation, game theory and economics.
This work is about random measures stationary with respect to a possibly non-transitive group action. It contains chapters on Palm Theory, the Mass-Transport Principle and Ergodic Theory for such random measures. The thesis ends with discussions of several new models in Stochastic Geometry (Cox Delauney mosaics, isometry stationary random partitions on Riemannian manifolds). These make crucial use of the previously developed techniques and objects.
Automation techniques are meant to facilitate the delivery of flexible, agile, customized connectivity services regardless of the nature of the networking environment. New architectures combine advanced forwarding and routing schemes, mobility features, and customer-adapted resource facilities used for operation and delivery of services. Emerging Automation Techniques for the Future Internet is a collection of innovative research on the methods and applications of new architectures for the planning, dynamic delivery, and operation of services. While highlighting topics including policy enforcement, self-architectures, and automated networks, this book is ideally designed for engineers, IT consultants, professionals, researchers, academicians, and students seeking current research on techniques and structures used to enhance experience and services rendered.
In this volume, Zangwill develops a view of the nature of music and our experience of music that foregrounds the aesthetic properties of music. He focuses on metaphysical issues about aesthetic properties of music, psychological issues about the nature of musical experience, and philosophy of language issues about the metaphorical nature of aesthetic descriptions of music. Among the innovations of this book, Zangwill addresses the limits of literal description, generally, and in the aesthetic case. He also explores the social and political issues about musical listening, which tend to be addressed more in continental traditions.
The rapid advance of Internet of Things (IoT) technologies has resulted in the number of IoT-connected devices growing exponentially, with billions of connected devices worldwide. While this development brings with it great opportunities for many fields of science, engineering, business and everyday life, it also presents challenges such as an architectural bottleneck – with a very large number of IoT devices connected to a rather small number of servers in Cloud data centers – and the problem of data deluge. Edge computing aims to alleviate the computational burden of the IoT for the Cloud by pushing some of the computations and logics of processing from the Cloud to the Edge of the Int...