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The uncontested center of the black pulp fiction universe for more than four decades was the Los Angeles publisher Holloway House. From the late 1960s until it closed in 2008, Holloway House specialized in cheap paperbacks with page-turning narratives featuring black protagonists in crime stories, conspiracy thrillers, prison novels, and Westerns. From Iceberg Slim’s Pimp to Donald Goines’s Never Die Alone, the thread that tied all of these books together—and made them distinct from the majority of American pulp—was an unfailing veneration of black masculinity. Zeroing in on Holloway House, Street Players explores how this world of black pulp fiction was produced, received, and recre...
The field of electronic publishing has grown exponentially in the last two decades, but we are still in the middle of this digital transformation. With technologies coming and going for all kinds of reasons, the distribution of economic, technological and discursive power continues to be negotiated. This book presents the proceedings of the 20th Conference on Electronic Publishing (Elpub), held in Göttingen, Germany, in June 2016. This year’s conference explores issues of positioning and power in academic publishing, and it brings together world leading stakeholders such as academics, practitioners, policymakers, students and entrepreneurs from a wide variety of fields to exchange information and discuss the advent of innovations in the areas of electronic publishing, as well as reflect on the development in the field over the last 20 years. Topics covered in the papers include how to maintain the quality of electronic publications, modeling processes and the increasingly prevalent issue of open access, as well as new systems, database repositories and datasets. This overview of the field will be of interest to all those who work in or make use of electronic publishing.
In Tide Players, acclaimed New Yorker contributor and author Jianying Zha depicts a new generation of movers and shakers who are transforming modern China. Through half a dozen sharply etched and nuanced profiles, Tide Players captures both the concrete detail and the epic dimension of life in the world's fastest-growing economy. Zha's vivid cast of characters includes an unlikely couple who teamed up to become the country's leading real-estate moguls; a gifted chameleon who transformed himself from Mao's favorite “barefoot doctor” during the Cultural Revolution to a publishing maverick; and a tycoon of home-electronic chain stores who insisted on avenging his mother, who had been execut...
ViolinMind is a pedagogical method book that focuses on intonation. It is a transcription for the violin of CelloMind published in 2017 by Ovation Press, Ltd. The co-authors of ViolinMind are Hans Jørgen Jensen, Professor of Cello at the Bienen School of Music at Northwestern University and Grigory Kalinovsky, Professor of Music (Violin) at Indiana University Jacobs School of Music. The mystery of intonation is dissected by defining the scientific principles behind it, and providing easy, intuitive examples of the three main kinds of intonation systems used today: Equal Temperament, Just, and Pythagorean. Playing with exquisite intonation has mostly been reserved for those who possess a str...
This is the remarkable story of the first stars of women's basketball. In the early 1970s, few women participated in organized athletics, but in Catholic Philadelphia, women's basketball was already a well-established, thirty-year tradition. In this vivid account of Immaculata basketball, Julie Byrne explores the unusual lives of these young women, the rare opportunities and pleasures they were allowed, their religious culture, and the broader ideas of womanhood that they inspired and helped redefine.
The return of the classic book on games and play that illuminates the relationship between the well-played game and the well-lived life. In The Well-Played Game, games guru Bernard De Koven explores the interaction of play and games, offering players—as well as game designers, educators, and scholars—a guide to how games work. De Koven’s classic treatise on how human beings play together, first published in 1978, investigates many issues newly resonant in the era of video and computer games, including social gameplay and player modification. The digital game industry, now moving beyond its emphasis on graphic techniques to focus on player interaction, has much to learn from The Well-Pl...
How a form of play becomes a sport: players, agents, referees, leagues, tournaments, sponsorships, and spectators, and the culture of professional computer game play. Competitive video and computer game play is nothing new: the documentary King of Kong memorably portrays a Donkey Kong player's attempts to achieve the all-time highest score; the television show Starcade (1982–1984) featured competitions among arcade game players; and first-person shooter games of the 1990s became multiplayer through network play. A new development in the world of digital gaming, however, is the emergence of professional computer game play, complete with star players, team owners, tournaments, sponsorships, ...
'Players and Arenas' brings together a diverse group of experts to examine the interactions between political protestors and the many strategic players they encounter, such as cultural institutions, religious organizations, and the mass media—as well as potential allies, competitors, recruits, and funders. Discussing protestors and players as they interact within the arenas of specific social contexts, the essays show that the main constraints on what protestors can accomplish come not from social and political structures, but from other players with different goals and interests. Through a careful treatment of these situations, this volume offers a new way to approach the role of social protest in national and international politics.
A chess match seems about as solitary an endeavor as there is in sports: two minds, on their own, in fierce opposition. But is this the case? Inevitably these two minds are in dialogue, and perhaps might be better understood as partners in play. And surrounding that one-on-one contest is a community life that can be as dramatic and intense as the across-the-board confrontation. Gary Alan Fine has spent years immersed in several communities of amateur and professional chess players--children and adults--and in Players and Pawns he takes readers deep inside these worlds, revealing a complex, brilliant, feisty world of commitment and conflict. Opening with a close look at a routine, yet financi...
Secrets of master guitarists, revealed in conversation. Guitar Talk offers interviews with many of the most creative guitarists of our time. This new book presents these conversations, between Joel Harrison and Nels Cline, Pat Metheny, Fred Frith, Bill Frisell, Julian Lage, Elliott Sharp, Michael Gregory Jackson, Ben Monder, Anthony Pirog, Henry Kaiser, Mike and Leni Stern, Vernon Reid, Mary Halvorson, Nguyên Le, Rez Abbasi, Ava Mendoza, Liberty Ellman, Brandon Ross, Wayne Krantz, Dave Fiuczynski, Wolfgang Muthspiel, Miles Okazaki, Sheryl Bailey, Rafiq Bhatia, and Ralph Towner—twenty-seven great guitarists in all. An enormous range of approaches and sounds exist in the modern guitar. The ...