Welcome to our book review site go-pdf.online!

You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.

Sign up

Exploring Modeling, Texturing, Lighting, and Rendering With Autodesk 3ds Max 2021, 3rd Edition
  • Language: en
  • Pages: 743

Exploring Modeling, Texturing, Lighting, and Rendering With Autodesk 3ds Max 2021, 3rd Edition

The Exploring Modeling, Texturing, Lighting, and Rendering With Autodesk 3ds Max 2021, 3rd Edition book is perfect for both beginners and intermediate users of 3ds Max and those moving from other software to 3ds Max. This brilliant guide takes you step-by-step through the whole process of modeling, texturing, UV mapping, lighting, and rendering. You will learn important concepts and techniques about 3ds Max which you can utilize to create your 3ds Max projects. This book also covers the Arnold renderer. Fore more information visit Padexi Academy website padexi.academy.

Exploring Modeling, Texturing, Lighting, Rendering, and Animation With MAXON Cinema 4D R20
  • Language: en
  • Pages: 571

Exploring Modeling, Texturing, Lighting, Rendering, and Animation With MAXON Cinema 4D R20

The Exploring Modeling, Texturing, Lighting, Rendering, and Animation With MAXON Cinema 4D R20 book aims to help you become the best Cinema 4D artist you can be. This book will help you get started with modeling, texturing, lighting, rendering, and animation in Cinema 4D and you will learn some important concepts as well as some of the popular techniques which you can utilize to create any scene in Cinema 4D. For more info visit: Padexi Academy's website padexi.academy.

Up and Running with Filmora X
  • Language: en
  • Pages: 240

Up and Running with Filmora X

The Up and Running with Filmora X book is ideal for both new and experienced Filmora users, as well as those transitioning from other editing software packages. This excellent guide walks you through the whole video editing process step by step. You will learn fundamental video editing principles and techniques that you can use in your own video editing projects. This book takes a logical and pragmatic approach, starting with the interface and project settings and on to practical examples to help you improve your editing abilities. Each chapter builds on the information obtained in the previous chapters, demonstrating all of Filmora’s basics. As you progress through the chapters, you’ll ...

MAXON Cinema 4D R20: A Detailed Guide to XPresso
  • Language: en
  • Pages: 171

MAXON Cinema 4D R20: A Detailed Guide to XPresso

XPresso is a node based system in Cinema 4D that is used to create automated object interactions. You can create these interactions by drawing wires from one node to another. From rotating fan blades to rigged objects, from propellers to the bouncing ball, from clock mechanism to organic movement of a jellyfish, XPresso allows you to create animations with ease. The MAXON Cinema 4D R20: A Detailed Guide to XPresso book introduces students to the XPresso module of the CINEMA 4D which is a node-based visual scripting language. This book covers XPresso Editor and different nodes of the XPresso and MoGraph classes and takes you step-by-step through the whole process of building node networks in ...

Autodesk 3ds Max 2020: Modeling Essentials, 2nd Edition
  • Language: en
  • Pages: 342

Autodesk 3ds Max 2020: Modeling Essentials, 2nd Edition

The Autodesk 3ds Max 2020: Modeling Essentials, 2nd Edition textbook walks you through every step of creating 3D models with 3ds Max 2020. This guide is perfect for both novices and those moving from other software to 3ds Max. This book will help you to get started with modeling in 3ds Max, you will learn important concepts and techniques about 3D modeling which you can utilize to create hard-surfaced objects for your projects. Using a structured and pragmatic approach, this guide begins with basics of modeling, then builds on this knowledge using practical examples to enhance your modeling skills. Each unit builds on the knowledge gained in the previous unit, showing you all the essentials ...

Autodesk 3ds Max 2020: A Detailed Guide to Modeling, Texturing, Lighting, and Rendering
  • Language: en
  • Pages: 658

Autodesk 3ds Max 2020: A Detailed Guide to Modeling, Texturing, Lighting, and Rendering

The Autodesk 3ds Max 2020: A Detailed Guide to Modeling, Texturing, Lighting, and Rendering book is perfect for both beginners and intermediate users of 3ds Max and for those moving from other software to 3ds Max. This brilliant guide takes you step-by-step through the whole process of modeling, texturing, UV mapping, lighting, and rendering. You will learn important concepts and techniques about 3ds Max which you can utilize to create your 3ds Max projects. This book also cover the Arnold renderer. Using a structured and pragmatic approach, this guide begins with basics of modeling, then builds on this knowledge using practical examples to enhance your modeling, texturing, lighting, and ren...

Redefining Virtual Teaching Learning Pedagogy
  • Language: en
  • Pages: 468

Redefining Virtual Teaching Learning Pedagogy

Redefining Virtual Teaching Learning Pedagogy Online education is now a growing and critical piece of modern-day infrastructure and this book details how virtual teaching and learning can continue to be transformed through leveraging digital platforms. In the current technology-driven era, education systems are undergoing major changes by adopting advanced digital education strategies. Schools, colleges, and universities around the world have swiftly switched to online delivery modes. Students are learning via new platforms and the use of narrated lectures, podcasts, online quizzes, and other e-learning materials has increased. Virtual learning improves the educational experience, transforms...

Autodesk 3ds Max 2021: A Detailed Guide to Arnold Renderer, 3rd Edition
  • Language: en
  • Pages: 246

Autodesk 3ds Max 2021: A Detailed Guide to Arnold Renderer, 3rd Edition

The Autodesk 3ds Max 2021: A Detailed Guide to Arnold Renderer, 3rd Edition book walks you through every step of rendering projects using Arnold for 3ds Max. This comprehensive guide caters to the novices and intermediate users of Arnold for 3ds Max. This book will help you to get started with Arnold, you will learn important concepts and techniques about rendering which you can utilize to create high quality renders. Using a structured and pragmatic approach this guide begins with the basics of Arnold, then builds on this knowledge using practical examples to enhance your skills. Each unit builds on the knowledge gained in the previous unit, showing you all the essentials of rendering with ...

Autodesk 3ds Max 2021: Modeling Essentials, 3rd Edition
  • Language: en
  • Pages: 433

Autodesk 3ds Max 2021: Modeling Essentials, 3rd Edition

The Autodesk 3ds Max 2021: Modeling Essentials, 3rd Edition textbook walks you through every step of creating 3D models with 3ds Max 2021. This guide is perfect for both novices and those moving from other software to 3ds Max. This book will help you to get started with modeling in 3ds Max, you will learn important concepts and techniques about 3D modeling which you can utilize to create hard-surfaced objects for your projects. You will also learn about managing external design data in 3ds Max 2021. Using a structured and pragmatic approach, this guide begins with the basics of modeling, then builds on this knowledge using practical examples to enhance your modeling skills. Each unit builds ...

MAXON Cinema 4D R20: Modeling Essentials
  • Language: en
  • Pages: 219

MAXON Cinema 4D R20: Modeling Essentials

The MAXON Cinema 4D R20: Modeling Essentials textbook walks you through every step of creating 3D models with Cinema 4D R20. This guide is perfect for both novices and those moving from other software to Cinema 4D. This book will help you to get started with modeling in Cinema 4D, you will learn important concepts and techniques about 3D modeling which you can utilize to create hard-surfaced objects for your projects. This book also covers Cinema 4D’s OpenVDB-based Volume Builder and Volume Mesher functions that allow you to create complex models by adding and subtracting basic shapes in boolean-type operations. This book shares tips, tricks, notes, and cautions throughout, that will help ...