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The manner in which global trends affect cities and increase instability is like letting a rising river loose on a house. Global trends create urban flotsam that forms a second skin of the earth. How is this visible and how can it be useful in urban planning? This book answers questions through examples. It contains a manifesto for a general debate of issues, a poetic setting of the theme of the second skin and case studies undertaken in urban situations. With splendid photographs and magnificent conceptual maps and diagrams, the book balances between urban theory, urban pedagogy and urban poetry.
This is a photographic study of Daniel Libeskind's extension to the Berlin Museum. It is Helene Binet's second book of architectural photographs and commentary is provided by Raoul Bunschoten.
This book displays and dissects the career and design motives of graphic designer Joost Grootens. In a systematic fashion it charts the first 100 books designed by Grootens over the past ten years. In the first chapter, '10 years', Grootens uses timelines, lists and graphs to map the course of his career as a designer, the people he worked with and the places where the work took place. In '100 books', the designer dissects his book designs. He details the grids, formats, paper stocks, colours and typefaces, and charts the books' structures and compositions. '18,788 pages' shows at actual size a selection of spreads from books designed by Grootens, including the internationally acclaimed atlases. In the text 'I swear I use no art at all' Joost Grootens gives a personal account of making books and the ideas behind his designs.
Metaspaces sets out CHORA's approach to architecture and urbanism. Their methodology focuses on erasure, origination, transformation and migration. The book includes an accompanying CD that demonstrates animated versions of The Urban Game and Dynamic Modelling. 40 b/w illustrations
CYBERNETICS: STATE OF THE ART is the first volume of the book series CON-VERSATIONS. Driven by cybernetic thinking, it engages with pressing questions for architecture, urban planning, design and automated infrastructure; in an age of increasing connectivity, AI and robotization and an evolutionary state of the Anthropocene - perpetuating angst-ridden anxiety as well as excitement and joy of a future, that we will be able to predict with less and less certainty. The book, with a foreword by Omar Khan, discusses cybernetic principles and devices developed in the late 20th century – mainly developed by Ross Ashby and Gordon Pask (second-order cybernetics), to learn from for a future of mutua...
Bringing together texts and work by theorists and practitioners who are making material central to their work, this book reflects the diverse areas of inquiry which are expanding current material discourse. Focusing on the cultural, political, economic, technological and intellectual forces which shape material practices in architecture, the contributors draw on disciplines ranging from philosophy, history and pedagogy to art practice and digital and low-tech fabrication. By paying critical attention to material, a wide range of issues emerge which are otherwise excluded from architectural discourse, issues that shape and determine the buildings we make, the processes we use and the ways we understand them. Beautifully illustrated and designed, this book is a unique collection which will be of great interest to architectural practitioners and theorists who want to consider the wider implications of material practice, and to students who are developing their own approach to making buildings.
Computer and video games are leaving the PC and conquering the arena of everyday life in the form of mobile applications—the result is new types of cities and architecture. How do these games alter our perception of real and virtual space? What can the designers of physical and digital worlds learn from one another?
Bringing together leading international practitioners and theorists in the field, ranging from the 1960s pioneers of participation to some of the major contemporary figures in the field, Architecture and Participation opens up the social and political aspects of our built environment, and the way that the eventual users may shape it. Divided into three sections, looking at the politics, histories and practices of participation, the book gives both a broad theoretical background and more direct examples of participation in practice. Respectively the book explores participation's broader context, outlining key themes and including work from some seminal European figures and shows examples of how leading practitioners have put their ideas into action. Illustrated throughout, the authors present to students, practitioners and policy makers an exploration of how a participative approach may lead to new spatial conditions, as well as to new types of architectural practices, and investigates the way that the user has been included in the design process.
With the aim of projecting alternative and sustainable forms of urbanism, the book asks: What are the key principles of an ecological urbanism? How might they be organized? And what role might design and planning play in the process? While climate change, sustainable architecture, and green technologies have become increasingly topical, issues surrounding the sustainability of the city are much less developed. The premise of the book is that an ecological approach is urgently needed both as a remedial device for the contemporary city and an organizing principle for new cities. Ecological urbanism approaches the city without any one set of instruments and with a worldview that is fluid in sca...