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Integrated Research in GRID Computing
  • Language: en
  • Pages: 292

Integrated Research in GRID Computing

The aim of CoreGRID is to strengthen and advance scientific and technological excellence in the area of Grid and Peer-to-Peer technologies in order to overcome the current fragmentation and duplication of effort in this area. To achieve this objective, the workshop brought together a critical mass of well-established researchers from a number of institutions which have all constructed an ambitious joint program of activities. Priority in the workshop was given to work conducted in collaboration between partners from different research institutions and to promising research proposals that could foster such collaboration in the future.

Practical Parallel Rendering
  • Language: en
  • Pages: 392

Practical Parallel Rendering

  • Type: Book
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  • Published: 2002-06-26
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  • Publisher: CRC Press

Meeting the growing demands for speed and quality in rendering computer graphics images requires new techniques. Practical parallel rendering provides one of the most practical solutions. This book addresses the basic issues of rendering within a parallel or distributed computing environment, and considers the strengths and weaknesses of multiprocessor machines and networked render farms for graphics rendering. Case studies of working applications demonstrate, in detail, practical ways of dealing with complex issues involved in parallel processing.

Vector and Parallel Processing - VECPAR'98
  • Language: en
  • Pages: 721

Vector and Parallel Processing - VECPAR'98

  • Type: Book
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  • Published: 2006-10-11
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  • Publisher: Springer

This book constitutes the thoroughly refereed post-conference proceedings of the Third International Conference on Vector and Parallel Processing, VECPAR'98, held in Porto, Portugal, in June 1998. The 41 revised full papers presented were carefully selected during two rounds of reviewing and revision. Also included are six invited papers and introductory chapter surveys. The papers are organized in sections on eigenvalue problems and solutions of linear systems; computational fluid dynamics, structural analysis, and mesh partitioning; computing in education; computer organization, programming and benchmarking; image analysis and synthesis; parallel database servers; and nonlinear problems.

The Architecture of Scientific Software
  • Language: en
  • Pages: 369

The Architecture of Scientific Software

  • Type: Book
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  • Published: 2013-04-17
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  • Publisher: Springer

Scientific applications involve very large computations that strain the resources of whatever computers are available. Such computations implement sophisticated mathematics, require deep scientific knowledge, depend on subtle interplay of different approximations, and may be subject to instabilities and sensitivity to external input. Software able to succeed in this domain invariably embeds significant domain knowledge that should be tapped for future use. Unfortunately, most existing scientific software is designed in an ad hoc way, resulting in monolithic codes understood by only a few developers. Software architecture refers to the way software is structured to promote objectives such as ...

Computing Methods in Applied Sciences and Engineering
  • Language: en
  • Pages: 464

Computing Methods in Applied Sciences and Engineering

  • Type: Book
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  • Published: 1990-01-01
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  • Publisher: SIAM

"Proceedings of the Ninth International Conference on Computing Methods in Applied Sciences and Engineering, Paris, France, January 29-February 2, 1990"--T.p. verso.

Physically Based Rendering, fourth edition
  • Language: en
  • Pages: 1274

Physically Based Rendering, fourth edition

  • Type: Book
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  • Published: 2023-05-30
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  • Publisher: MIT Press

A comprehensive update of the leading-edge computer graphics textbook that sets the standard for physically-based rendering in the industry and the field, with new material on GPU ray tracing. Photorealistic computer graphics are ubiquitous in today’s world, widely used in movies and video games as well as product design and architecture. Physically-based approaches to rendering, where an accurate modeling of the physics of light scattering is at the heart of image synthesis, offer both visual realism and predictability. Now in a comprehensively updated new edition, this best-selling computer graphics textbook sets the standard for physically-based rendering in the industry and the field. ...

New Trends in Computer Graphics
  • Language: en
  • Pages: 683

New Trends in Computer Graphics

New Trends in Computer Graphics contains a selection of research papers submitted to Computer Graphics International '88 (COl '88). COl '88 is the Official Annual Conference of the Computer Graphics Society. Since 1982, this conference ha~ been held in Tokyo. This year, it is taking place in Geneva, Switzerland. In 1989, it will be held in Leeds, U. K. , in 1990 in Singapore, in 1991 in U. S. A. and in 1992 in Montreal, Canada. Over 100 papers were submitted to CGI '88 and 61 papers were selected by the International Program Committee. Papers have been grouped into 6 chapters. The flrst chapter is dedicated to Computer Animation because it deals with all topics presented in the other chapter...

Grid and Services Evolution
  • Language: en
  • Pages: 233

Grid and Services Evolution

Grids are a crucial enabling technology for scientific and industrial development. Grid and Services Evolution, the 11th edited volume of the CoreGRID series, was based on The CoreGRID Middleware Workshop, held in Barcelona, Spain, June 5-6, 2008. Grid and Services Evolution provides a bridge between the application community and the developers of middleware services, especially in terms of parallel computing. This edited volume brings together a critical mass of well-established researchers worldwide, from forty-two institutions active in the fields of distributed systems and middleware, programming models, algorithms, tools and environments. Grid and Services Evolution is designed for a professional audience composed of researchers and practitioners within the Grid community industry. This volume is also suitable for advanced-level students in computer science.

Parallel Computational Fluid Dynamics 2000
  • Language: en
  • Pages: 601

Parallel Computational Fluid Dynamics 2000

Parallel CFD 2000, the Twelfth in an International series of meetings featuring computational fluid dynamics research on parallel computers, was held May 22-25, 2000 in Trondheim, Norway.Following the trend of the past conferences, areas such as numerical schemes and algorithms, tools and environments, load balancing, as well as interdisciplinary topics and various kinds of industrial applications were all well represented in the work presented. In addition, for the first time in the Parallel CFD conference series, the organizing committee chose to draw special attention to certain subject areas by organizing a number of special sessions.We feel the emphasis of the papers presented at the co...

Physically Based Rendering
  • Language: en
  • Pages: 1201

Physically Based Rendering

This updated edition describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. Through the ideas and software in this book, designers will learn to design and employ a full-featured rendering system for creating stunning imagery. Includes a companion site complete with source code for the rendering system described in the book, with support for Windows, OS X, and Linux.