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Most of the 26 papers are research reports on probability, statistics, gambling, game theory, Markov decision processes, set theory, and logic. But they also include reviews on comparing experiments, games of timing, merging opinions, associated memory models, and SPLIF's; historical views of Carnap, von Mises, and the Berkeley Statistics Department; and a brief history, appreciation, and bibliography of Berkeley professor Blackwell. A sampling of titles turns up The Hamiltonian Cycle Problem and Singularly Perturbed Markov Decision Process, A Pathwise Approach to Dynkin Games, The Redistribution of Velocity: Collision and Transformations, Casino Winnings at Blackjack, and Randomness and the Foundations of Probability. No index. Annotation copyrighted by Book News, Inc., Portland, OR
This volume is based on lectures given at the NATO Advanced Study Institute on "Stochastic Games and Applications," which took place at Stony Brook, NY, USA, July 1999. It gives the editors great pleasure to present it on the occasion of L.S. Shapley's eightieth birthday, and on the fiftieth "birthday" of his seminal paper "Stochastic Games," with which this volume opens. We wish to thank NATO for the grant that made the Institute and this volume possible, and the Center for Game Theory in Economics of the State University of New York at Stony Brook for hosting this event. We also wish to thank the Hebrew University of Jerusalem, Israel, for providing continuing financial support, without wh...
Wireless video communications encompass a broad range of issues and opportunities that serve as the catalyst for technical innovations. To disseminate the most recent advances in this challenging yet exciting field, Advanced Video Communications over Wireless Networks provides an in-depth look at the fundamentals, recent technical achievements, challenges, and emerging trends in mobile and wireless video communications. The editors have carefully selected a panel of researchers with expertise in diverse aspects of wireless video communication to cover a wide spectrum of topics, including the underlying theoretical fundamentals associated with wireless video communications, the transmission s...
During the last decade I have explored the consequences of what I have chosen to call the 'consistent preferences' approach to deductive reasoning in games. To a great extent this work has been done in coop eration with my co-authors Martin Dufwenberg, Andres Perea, and Ylva Sovik, and it has lead to a series of journal articles. This book presents the results of this research program. Since the present format permits a more extensive motivation for and presentation of the analysis, it is my hope that the content will be of interest to a wider audience than the corresponding journal articles can reach. In addition to active researcher in the field, it is intended for graduate students and ot...
The theory of dynamic games is very rich in nature and very much alive! If the reader does not already agree with this statement, I hope he/she will surely do so after having consulted the contents of the current volume. The activities which fall under the heading of 'dynamic games' cannot easily be put into one scientific discipline. On the theoretical side one deals with differential games, difference games (the underlying models are described by differential, respec tively difference equations) and games based on Markov chains, with determin istic and stochastic games, zero-sum and nonzero-sum games, two-player and many-player games - all under various forms of equilibria. On the practica...
Recent years have witnessed a surge of activity in the field of dynamic both theory and applications. Theoretical as well as practical games, in problems in zero-sum and nonzero-sum games, continuous time differential and discrete time multistage games, and deterministic and stochastic games games are currently being investigated by researchers in diverse disciplines, such as engineering, mathematics, biology, economics, management science, and political science. This surge of interest has led to the formation of the International Society of Dynamic Games (ISDG) in 1990, whose primary goal is to foster the development of advanced research and applications in the field of game theory. One imp...
This book focuses on research in linear algebra, statistics, matrices, graphs and their applications. Many chapters in the book feature new findings due to applications of matrix and graph methods. The book also discusses rediscoveries of the subject by using new methods. Dedicated to Prof. Calyampudi Radhakrishna Rao (C.R. Rao) who has completed 100 years of legendary life and continues to inspire us all and Prof. Arbind K. Lal who has sadly departed us too early, it has contributions from collaborators, students, colleagues and admirers of Professors Rao and Lal. With many chapters on generalized inverses, matrix analysis, matrices and graphs, applied probability and statistics, and the history of ancient mathematics, this book offers a diverse array of mathematical results, techniques and applications. The book promises to be especially rewarding for readers with an interest in the focus areas of applied linear algebra, probability and statistics.
This chapter is organized as follows. The economic problem on which this book focuses is motivated in Section 1. The two tools used to study this economic problem, which are real options theory and game theory, are discussed in Sections 2 and 3, respectively. Section 4 surveys the contents of this book. In Section 5 some promising extensions of the research presented in this book are listed. 1. TECHNOLOGY INVESTMENT Investment expenditures of companies govern economic growth. Es pecially investments in new and more efficient technologies are an impor tant determinant. In particular, in the last two decades an increasing part of the investment expenditures concerns investments in informa tion...
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