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A LOCUS AWARD FINALIST FOR BEST FIRST NOVEL! The Guardian's Pick for Best Science Fiction Book of the Year! A timely and uncanny portrait of a world in the wake of fake news, diminished privacy, and a total shutdown of the Internet BEFORE: In Bristol’s center lies the Croft, a digital no-man’s-land cut off from the surveillance, Big Data dependence, and corporate-sponsored, globally hegemonic aspirations that have overrun the rest of the world. Ten years in, it’s become a center of creative counterculture. But it’s fraying at the edges, radicalizing from inside. How will it fare when its chief architect, Rushdi Mannan, takes off to meet his boyfriend in New York City—now the apothe...
"In an era of "post-cyberpunk" science fiction, Maughan is firmly cyberpunk - or maybe "cyberpunk++," a genre that captures all the grit and glory of technology with a higher degree of plausibility and respect for real computers and networks than the genre had in its glory days...Maughan has a keen eye for the fictional possibilities of technology, a good hand with the what if/ten seconds in the future mode of storytelling, and he's quite adept at filling his work with hyper-cool eyeball kicks. These stories are fun and thought-provoking, a great combination." - Cory Doctorow, author of Down and Out in the Magic Kingdom and Little Brother "In our hothouse present, where technology is little ...
From the author of Infinite Detail, The Guardian's Pick for Best Science Fiction Book of 2019! Three short stories set in the near-future dystopia of Infinite Detail After an act of anonymous cyberterrorism has permanently switched off the internet, causing global trade, travel, and communication to collapse and modern luxuries to become scarce, life in the Croft and beyond . . . carries on. In “Ghost Hardware,” we meet Anika, an artist who uses VR to uncover layers of street art in pursuit of the work of another elusive artist. In a desolate future, she is chasing the past. “Limited Edition” takes us to a time before the crash to introduce us to Grids, College, and Melody—a tight-...
An existential odyssey weaving together lived experience and theoretical insight, this startling autobiographical hyperfiction surveys and dissects a world where everything connects and global technological delirium is the norm. The mediascapes of late capitalism reconfigure erotic responses and trigger primal aggression; under constant surveillance, we occupy simulations of ourselves, private estates on a hyperconnected globe; fictions reprogram reality, memories are rewritten by the future… Fleeing the excesses of 1990s cyberculture, a young researcher sets out to systematically analyse the obsessively reiterated themes of a writer who prophesied the disorienting future we now inhabit. T...
'A labour of undiluted love and enthusiasm' Daily Telegraph As Daniel Hardcastle careers towards thirty, he looks back on what has really made him happy in life: the friends, the romances... the video games. Told through encounters with the most remarkable – and the most mind-boggling – games of the last thirty-odd years, Fuck Yeah, Video Games is also a love letter to the greatest hobby in the world. From God of War to Tomb Raider, Pokémon to The Sims, Daniel relives each game with countless in-jokes, obscure references and his signature wit, as well as intricate, original illustrations by Rebecca Maughan. Alongside this march of merriment are chapters dedicated to the hardware behind the games: a veritable history of Sony, Nintendo, Sega and Atari consoles. Joyous, absurd, personal and at times sweary, Daniel's memoir is a celebration of the sheer brilliance of video games.
Augmented Reality: Innovative Perspectives Across Art, Industry, and Academia includes a mix of critical/theoretical essays from humanities scholars, augmented reality (AR) artwork (with accompanying reflections) by leading digital artists, and interviews with AR software developers and other industry insiders. Augmented Reality is used in the design of the printed book, effectively linking appropriate pages to relevant digital materials on the Web or physical spaces. Contributors bring critical reflection and artistic ingenuity into conversation with current design thinking and project development across the AR industry.
The most significant architectural spaces in the world are now entirely empty of people. The data centres, telecommunications networks, distribution warehouses, unmanned ports and industrialised agriculture that define the very nature of who we are today are at the same time places we can never visit. Instead they are occupied by server stacks and hard drives, logistics bots and mobile shelving units, autonomous cranes and container ships, robot vacuum cleaners and internet-connected toasters, driverless tractors and taxis. This issue is an atlas of sites, architectures and infrastructures that are not built for us, but whose form, materiality and purpose is configured to anticipate the patt...
This book constitutes the thoroughly refereed post-workshop proceedings of the First International Workshop on Patch-based Techniques in Medical Images, Patch-MI 2015, which was held in conjunction with MICCAI 2015, in Munich, Germany, in October 2015. The 25 full papers presented in this volume were carefully reviewed and selected from 35 submissions. The topics covered are such as image segmentation of anatomical structures or lesions; image enhancement; computer-aided prognostic and diagnostic; multi-modality fusion; mono and multi modal image synthesis; image retrieval; dynamic, functional physiologic and anatomic imaging; super-pixel/voxel in medical image analysis; sparse dictionary learning and sparse coding; analysis of 2D, 2D+t, 3D, 3D+t, 4D, and 4D+t data.
An approach to designing health care that explores how social factors and social identity determine health and recovery.
Planet City is a speculation of what might happen if the world collapsed into a new home for 10 billion people, allowing the rest of the world to return to a global wilderness. It is both an extraordinary image of tomorrow and an urgent examination of the environmental questions that face us today.