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In the past three decades Finland's video game industry has become the backbone of Finnish cultural export. Angry Birds and Clash of Clans are dominating sales around the world and the small Nordic nation has become a gaming superpower. Drawing on more than 60 interviews, this book covers the Finnish video game phenomenon as told by the people behind its success. The history of the industry is documented in detail for the first time. Two hundred game reviews are included, presenting the best (and worst) of commercial video games made in Finland.
In this retelling of the critically acclaimed Pokémon Sun and Moon games, it's time to return to the vivid and lush Alola region as a new Pokémon trainer. Like before, your goal is to go on an unforgettable adventure with your Pokémon companions, traveling across the four islands of Alola, while aiming to surpass the Island Trials. The "Ultra" in the games' titles refers to the many new additions and enhancements, such as an expanded Alola Pokédex, new Ultra Beasts, plus brand new minigames such as Mantine Surf and Ultra Warp Ride. Perhaps you may also finally uncover the secrets behind the mysterious Legendary Pokémon Necrozma... Version 1.0 - A full story walkthrough covering every as...
This volume contains the proceedings of a conference on laboratory astrophysics, which gathered a broad interdisciplinary community of astrophysicists, physicists, chemists, and geophysicists. It provides an update on outstanding results in this research field, the presentation of new laboratory developments, and the recent and expected to come space missions and other astronomical observatories with their specific needs for laboratory and theoretical studies.Understanding the interplay between dust, ice, and gas during the star lifecycle as well as in planet forming regions and the Solar System is a vast topic in relation with space exploration and astronomical observations. It also strongly relies on laboratory astrophysics activities and chemical modelling in order to simulate the formation and evolution of matter in space. This book provides researchers and graduate students with a valuable account of the current state of this fascinating discipline.
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From Charles Vess’s personal archive, a breathtaking collection of his illustrations, from sketches to stunning paintings, for the acclaimed masterwork written by Neil Gaiman. Includes an exclusive introduction from Neil Gaiman. An elegant and lavish coffee table book revealing the origins, processes, and brilliant final paintings produced for the award-winning fantasy novel Stardust written by Neil Gaiman. From the moment Gaiman asked Vess to join him on the project, through the layouts, concept illustrations, pen-and-ink drawings, and breath-taking paintings—printed in an oversized format and including works from before they were adjusted to fit the text. Includes work for all of the different editions, and even the ultra-rare portfolio A Fall of Stardust with contributions from many famous cartoonists and illustrators including Mike Mignola (Hellboy), William Stout, Stan Sakai (Usagi Yojimbo), and Sergio Aragones (Mad).
In its 114th year, Billboard remains the world's premier weekly music publication and a diverse digital, events, brand, content and data licensing platform. Billboard publishes the most trusted charts and offers unrivaled reporting about the latest music, video, gaming, media, digital and mobile entertainment issues and trends.
How Nintendo reclaimed its spot at the top of one of the world's most competitive industries Nintendo was once the dominant force in home video gaming--until Sony and Microsoft pummeled them with powerful new consoles. As those two giants battled each other for market share, Nintendo looked dead and buried. Then, true to its secretive, low-profile approach, Nintendo roared back into the market with its revolutionary Wii console and portable Nintendo DS system. Taking a completely different approach to gaming while embracing its creative roots, the company was back at the top of its game. But how did a struggling Japanese family company, with its origins in nineteenth-century playing cards, c...
Ellie Ultra has a lot of responsibilities as a superhero. So when the chance to become Hamster Helper for the class's hamster, Squeak, comes around, Ellie isn't so sure she wants to add another thing to her list. But her name is picked and now it's up to Ellie to make sure Squeak is taken care of. All is fine until a mishap in the lab happens and suddenly Ellie's not so big any more--literally! A tousle with the Ultra Shrinker makes Ellie three-inches-tall. Now she has to take care of Squeak AND grow herself big again before it's too late! And as Ellie soon finds out--it's not easy being small.
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