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Jenny Lives with Eric and Martin
  • Language: en
  • Pages: 51

Jenny Lives with Eric and Martin

It can never be wrong to live with someone you are fond of. 5-year-old Jenny lives happily with her dad Martin and his partner Eric. From celebrating birthdays and eating breakfast in bed to playing board games and reading bedtime stories, their weekends are spent the same way as everyone else's. Well-received in Denmark, ́Jenny Lives with Eric and Martin ́ sparked a major debate when it was published in Britain two years later, resulting in a ban that prohibited teaching school children about homosexuality. Therefore, it is the ideal book for early readers as it serves as great educational material for those interested in learning about family structures that differ from their own. A beau...

The Infinite Board Game
  • Language: en

The Infinite Board Game

Infinite games, infinite fun, infinite possibilities. The Infinite Board Game—meticulously edited and curated by W. Eric Martin, a widely respected figure in the gaming world—combines a complete, custom-designed 56-part piecepack system with a full-color book containing instructions for 50 of the liveliest games to play. Designed by James Kyle to be for board games what a deck of cards is for card games, the piecepack system is a 56-piece gaming set that can be used to play hundreds and hundreds of board games, both classic and newly created. A piecepack includes dice, pawns, tiles, and coins and is already an online phenomenon among gamers. It’s the perfect kit for game night with fri...

The Complete Idiot's Guide to Starting And Running A Coffeebar
  • Language: en
  • Pages: 340

The Complete Idiot's Guide to Starting And Running A Coffeebar

  • Type: Book
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  • Published: 2005-10-04
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  • Publisher: Penguin

Brew up your own business. This is a step-by-step guide to realizing what for many people is a cherished dream: opening a successful coffee bar. The Complete idiot's Guide to Starting and Running a Coffee Bar includes the dirt on what it's really like to work behind the counter and information of everything from how to build a business plan, to how to make the drinks and how to price them. - Only series book of its kind - The specialty coffee business is still growing - Small businesses create 7 out of 10 new jobs in America - Susan Gilbert has started and run five successful coffee bars

Only Death is Real
  • Language: en

Only Death is Real

Combines hundreds of unseen early Hellhammer and Celtic Frost photos with a vast treasure trove of artwork and memorabilia. A substantial written component by Fischer details his upbringing on the outskirts of Zurich and the hardships and triumphs he faced bringing his groundbreaking death metal bands Hellhammer and Celtic Frost to reality. In addition, the book includes an introduction by Nocturno Culto of Norwegian black metal act Darkthrone and a foreword by noted British author Joel McIver.

Martin - God's Court Jester
  • Language: en
  • Pages: 309

Martin - God's Court Jester

"In the sea of Luther studies, this volume stands out as one of the best available in English. It is a condensed retrospective of the most significant Reformation research of the last decade, and it is clearly written with verve, insight, and humor."-- CHOICE"Gritsch has provided us with a full-scale, one-volume biography of Luther. The work is meticulously documented and the bibliography at the end will alone warrant the price of the book."-- Roland H. Bainton"This book will be an invaluable source of information for students of the Lutheran Reformation. Ecumenists will find in its pages a great resource in their efforts to deal with issues that have been church - divisive."-- Carl J. Peter, Catholic University of America

Martin Eden
  • Language: en
  • Pages: 412

Martin Eden

First published in 1909, “Martin Eden” is a novel by American writer Jack London. The story revolves around a young lower-class autodidact named Martin Eden and her struggle to become a writer in the face of great adversity. John Griffith London (1876 – 1916), commonly known as Jack London, was an American journalist, social activist, and novelist. He was an early pioneer of commercial magazine fiction, becoming one of the first globally-famous celebrity writers who were able to earn a large amount of money from their writing. Other notable works by this author include: “The Cruise of the Dazzler” (1902), “The Kempton-Wace Letters” (1903), and “The Call of the Wild” (1903). Many vintage books such as this are increasingly scarce and expensive. We are republishing this volume now in an affordable, modern, high-quality edition complete with a specially-commissioned new biography of the author.

Keep It Fake
  • Language: en
  • Pages: 241

Keep It Fake

Shoot straight from the hip. Tell it like it is. Keep it real. We love these commands, especially in America, because they appeal to what we want to believe: that there's an authentic self to which we can be true. But while we mock Tricky Dick and Slick Willie, we're inventing identities on Facebook, paying thousands for plastic surgeries, and tuning in to news that simply verifies our opinions. Reality bites, after all, and becoming disillusioned is a downer. In his new book Keep It Fake: Inventing an Authentic Life, Eric G. Wilson investigates this phenomenon. Hedraws on neuroscience, psychology, sociology, philosophy, art, film, literature, and his own life to explore the possibility that...

Ready, Aim, Specialize!
  • Language: en
  • Pages: 240

Ready, Aim, Specialize!

Offering established and novice freelancers suggestions on specializing, this handbook guides writers towards more successful careers. As this analysis demonstrates, when freelancers concentrate on one type of writing rather than being a general freelancer, they discover a lucrative niche in the writing market. Using the advice supplied in this reference, writers will be able to make more money, focus their careers, and learn a more effective way of freelancing. The book lays out the basics of 10 key markets--including health, parenting, and home and garden--and provides a series of interactive exercises to help discover which is the writer's best fit. Published writers and unpublished hopefuls alike will benefit from this valuable and informed guidebook.

New Arcadia
  • Language: en

New Arcadia

  • Type: Book
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  • Published: 2021-03-02
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  • Publisher: Unknown

New Arcadia: Stage One is an epic journey back to the year 199X, an ancient era where you must use your fists, your wits, and your pager to survive.In real life, the year is 2023, and life is not great. John Chambers is a middle-aged man in a dead-end job, trapped in his home in the desert. But in the virtual world of New Arcadia, John becomes Blaze, a young urban fighter in a retro beat 'em up city. Blaze has incredible speed and strength, and absolutely zero lower back pain.John / Blaze must team up with Kevin (aka Iceman), to save Jessica (aka Jessica) from the Spankers, a violent street gang in their gritty new neighborhood of Satan's Pantry. But Jessica is not nearly as helpless as they believe.Together, these loners must learn to come together and stop the deadly Drug X from taking over the city. Meanwhile, in the real world, game creator Lucas Dekker must battle enemies of his own - including game-breaking bugs.If they succeed, they just may save New Arcadia?and the real world, too.Strap on your fanny pack, and get ready for the fight of your life.

Unboxed
  • Language: en
  • Pages: 307

Unboxed

  • Type: Book
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  • Published: 2022-10-04
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  • Publisher: MIT Press

An in-depth exploration of the experience of playing board games and how game designers shape that experience. In Unboxed, Gordon Calleja explores the experience of playing board games and how game designers shape that experience. Calleja examines key aspects of board game experience—the nature of play, attention, rules, sociality, imagination, narrative, materiality, and immersion—to offer a theory of board game experience and a model for understanding game involvement that is relevant to the analysis, criticism, and design of board games. Drawing on interviews with thirty-two leading board game designers and critics, Calleja—himself a board game designer—provides the set of concept...