You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.
Richard Lindner, a German-born refugee from Nazi oppression who settled in New York, created a deeply disturbing body of work completely at odds with that city's vanguard of the 1950s. A former commercial artist, Lindner drew on personal iconography and his European cultural heritage to fashion bright, bizarre images of imaginary figures. Grotesque children, automaton couples, and denizens of the urban underworld populate his canvases. Often hailed as a precursor of Pop Art, Lindner insisted that his was the art of an outsider, that he was a "man born between generations; between the Dadaists and the more recent generation of Americans." The situation of the emigre inspired Lindner's paintings, which speak to the alienation and moral crises of this century and evoke the absurdity of the human condition. Although best known for his striking images of intimidating femmes fatales, Lindner consistently denied that his art was either erotic or misogynistic in intent. The elusive character of his symbolism presents a challenge to conventional art criticism and historical scholarship.
Now in its second edition: the trailblazing introduction and textbook on construction includes a new section on translucent materials and an article on the use of glass.
This richly illustrated book details the wide-ranging construction and urban planning projects launched across Germany after the Nazi Party seized power. The authors show that it was an intentional program to thoroughly reorganize the country's economic, cultural, and political landscapes in order to create a dramatically new Germany, saturated with Nazi ideology.
10 years of extensive research went into this catalogue raisonne. It provides a detailed look at the vast oeuvre of a fascinating artist.
The story of video games is often told as the successive rise of computers and consoles from famous names like Atari, Commodore, Nintendo, Sega, Sony and Microsoft. But beyond this familiar tale, there’s a whole world of weird and wonderful gaming machines that seldom get talked about. Curious Video Game Machines reveals the fascinating stories behind a bevy of rare and unusual consoles, computers and coin-ops – like Kimtanktics, a 1970s wargame computer made out of calculator parts, or the suite of Korea-exclusive consoles made by car manufacturer Daewoo. Then there’s the Casio Loopy, a 1990s console that doubled up as a sticker printer, the RDI Halcyon, a 1985 LaserDisc-based machine...
Published in Association with the German Historical Institute, Washington, D.C. Hitler's autobahn was more than just the pet project of an infrastructure-friendly dictator. It was supposed to revolutionize the transportation sector in Germany, connect the metropoles with the countryside, and encourage motorization. The propaganda machinery of the Third Reich turned the autobahn into a hyped-up icon of the dictatorship. One of the claims was that the roads would reconcile nature and technology. Rather than destroying the environment, they would embellish the landscape. Many historians have taken this claim at face value and concluded that the Nazi regime harbored an inbred love of nature. In this book, the author argues that such conclusions are misleading. Based on rich archival research, the book provides the first scholarly account of the landscape of the autobahn.