You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.
The Workshop on Approximation and Online Algorithms (WAOA 2003) focused on the design and analysis of algorithms for online and computationally hard problems. Both kinds of problems have a large number of applications ar- ing from a variety of ?elds. The workshop also covered experimental research on approximation and online algorithms. WAOA 2003 took place in Budapest, Hungary, from September 16 to September 18. The workshop was part of the ALGO 2003 event, which also hosted ESA 2003, WABI 2003, and ATMOS 2003. TopicsofinterestforWAOA2003were:competitiveanalysis,inapproximab- ityresults,randomizationtechniques,approximationclasses,scheduling,coloring and partitioning, cuts and connectivity,...
The 2nd Workshop on Approximation and Online Algorithms (WAOA 2004) focused on the design and analysis of algorithms for online and computationally hard problems. Both kinds of problems have a large number of applications arising from a variety of ?elds. WAOA 2004 took place in Bergen, Norway, from September 14 to September 16, 2004. The workshop was part of the ALGO 2004 event which also hosted ESA, WABI, IWPEC, and ATMOS. TopicsofinterestsforWAOA2004were:applicationstogametheory,appr- imation classes, coloring and partitioning, competitive analysis, computational ?nance, cuts and connectivity, geometric problems, inapproximability results, mechanism design, network design, routing, packing...
This book constitutes the refereed proceedings of the 9th Annual European Symposium on Algorithms, ESA 2001, held in Aarhus, Denmark, in August 2001. The 41 revised full papers presented together with three invited contributions were carefully reviewed and selected from 102 submissions. The papers are organized in topical sections on caching and prefetching, online algorithms, data structures, optimization and approximation, sequences, scheduling, shortest paths, geometry, distributed algorithms, graph algorithms, pricing, broadcasting and multicasting, graph labeling and graph drawing, and graphs.
This book constitutes the refereed proceedings of the 7th Scandinavian Workshop on Algorithm Theory, SWAT 2000, held in Bergen, Norway, in July 2000. The 43 revised full papers presented together with 3 invited contributions were carefully reviewed and selected from a total of 105 submissions. The papers are organized in sections on data structures, dynamic partitions, graph algorithms, online algorithms, approximation algorithms, matchings, network design, computational geometry, strings and algorithm engineering, external memory algorithms, optimization, and distributed and fault-tolerant computing.
This book constitutes the refereed proceedings of the 21st Annual Symposium on Theoretical Aspects of Computer Science, STACS 2004, held in Montpellier, France, in March 2004. The 54 revised full papers presented together with two invited contributions were carefully reviewed and selected from more than 200 submissions. The papers are organized in topical sections on structural complexity, graph algorithms, quantum computing, satisfiability - constraint satisfaction problems, scheduling, algorithms, networks, automata theory and words, path algorithms, cryptography, logic and formal languages, game theory and complexity, and algorithmic information.
This book constitutes the refereed proceedings of the 23rd Annual European Symposium on Algorithms, ESA 2015, held in Patras, Greece, in September 2015, as part of ALGO 2015. The 86 revised full papers presented together with two invited lectures were carefully reviewed and selected from 320 initial submissions: 71 out of 261 in Track A, Design and Analysis, and 15 out of 59 in Track B, Engineering and Applications. The papers present real-world applications, engineering, and experimental analysis of algorithms.
This book constitutes the refereed proceedings of the 28th International Symposium on Mathematical Foundations of Computer Science, MFCS 2003, held in Bratislava, Slovakia in August 2003. The 55 revised full papers presented together with 7 invited papers were carefully reviewed and selected from 137 submissions. All current aspects in theoretical computer science are addressed, ranging from discrete mathematics, combinatorial optimization, graph theory, networking, algorithms, and complexity to programming theory, formal methods, and mathematical logic.
This book constitutes the refereed proceedings of the Third International Workshop on Approximation Algorithms for Combinatorial Optimization Problems, APPROX 2000, held in Saarbrcken, Germany in September 2000. The 22 revised full papers presented together with four invited contributions were carefully reviewed and selected from 68 submissions. The topics dealt with include design and analysis of approximation algorithms, inapproximibility results, on-line problems, randomization techniques, average-case analysis, approximation classes, scheduling problems, routing and flow problems, coloring and partitioning, cuts and connectivity, packing and covering, geometric problems, network design, and various applications.
This book constitutes the thoroughly refereed post workshop proceedings of the 5th International Workshop on Approximation and Online Algorithms, WAOA 2007, held in Eilat, Israel, in October 2007 as part of the ALGO 2007 conference event. The 22 revised full papers presented were carefully reviewed and selected from 56 submissions. The workshop covered areas such as algorithmic game theory, approximation classes, coloring and partitioning, competitive analysis, computational finance, cuts and connectivity, geometric problems, inapproximability results, mechanism design, network design, packing and covering, paradigms for design and analysis of approximation and online algorithms, randomization techniques, real-world applications, and scheduling problems.
The two-volume set LNCS 4051 and LNCS 4052 constitutes the refereed proceedings of the 33rd International Colloquium on Automata, Languages and Programming, ICALP 2006, held in Venice, Italy, July 2006. In all, these volumes present more 100 papers and lectures. Volume I (4051) presents 61 revised full papers together with 1 invited lecture, focusing on algorithms, automata, complexity and games, on topics including graph theory, quantum computing, and more.