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A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in th...
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A striking analysis of popular board games’ roots in imperialist reasoning—and why the future of play depends on reckoning with it. Board games conjure up images of innocuously enriching entertainment: family game nights, childhood pastimes, cooperative board games centered around resource management and strategic play. Yet in Playing Oppression, Mary Flanagan and Mikael Jakobsson apply the incisive frameworks of postcolonial theory to a broad historical survey of board games to show how these seemingly benign entertainments reinforce the logic of imperialism. Through this lens, the commercialized version of Snakes and Ladders takes shape as the British Empire’s distortion of Gyan Chau...
A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play.
TRASH is part of a threesome of Southeast Asian urban anthologies. The other two are called HEAT and FLESH. It features stories about Malaysia, Singapore, the Philippines and Indonesia. The writers have sorted through the ‘trash’ and found things that can be valued as still useful, things that deserve to be salvaged, and recycled, or reused, but they also point unflinchingly at structures, strictures, and modes of thought that have clearly served their time and must be discarded. Writers: Zedeck Siew, Raymond G. Falgui, Lyana Shah, Dipika Mukherjee, Timothy Marsh, Richard Calayeg Cornelio, Ted Mahsun, Eliza Vitri Handayani, Michael Aaron Gomez, Tilon Sagulu, Alexander Marcos Osias, Nin Harris, Francis Paolo Quina, M. SHANmughalingam and Victor Fernando R. Ocampo (Fixi Novo) (Buku Fixi)
HEAT is part of a threesome of Southeast Asian urban anthologies. The other two are called FLESH and TRASH. You’ll find plenty of heat in this collection of stories, gathered from six different Southeast Asian nations: Indonesia, Malaysia, Thailand, Vietnam, the Philippines, and Singapore. As part of our selection process, we’ve tried to select the more unexpected, thoughtful and risk-taking from the available pool of writing, forging from them a compendium of twisted, tender visions of our region. Writers: Gabriela Lee, Zed Adam Idris, Vina Jie-Min Prasad, Rewat Panpipat (translated by Marcel Barang), Nikki Alfar, Joseph Ng, O Thiam Chin, Christine V. Lao, Alexander Marcos Osias, Catalina Rembuyan, Hồn Du Mục, Maf Deparis & Ivery del Campo, Diyana Mohamad, Peter Zaragoza Mayshle, Lee Ee Leen, Zedeck Siew, Bonnie Etherington and Julie Koh. (Fixi Novo) (Buku Fixi)
Cyberpunk as you've never seen it before… Science fiction is all about outrageous ideas. Nice Malay girls breaking the rules. Censorship. Brain drain. Moral policing. Migrant exploitation. All the stuff of fiction, obviously. But these 14 short stories take it one step further. The nice Malay girls are cyborgs. The spambots are people. The brains have drained into cyberspace, and the censorship is inside your head. Welcome to Cyberpunk: Malaysia. (Contents in this ebook are exactly the same as the print version, just with a different cover.) Line-Up: Underneath Her Tudung / Angeline Woon Codes / Anna Tan Personal / Sharmilla Ganesan Attack of The Spambots / Terence Toh ONE HUNDRED YEARS: Machine / Rafil Elyas What the Andromaid Reads at Night / Ted Mahsun KAKAK / William Tham Wai Liang The Wall That Wasn’t a Wall / Kris Williamson The Twins / Adiwijaya Iskandar October 11 / Chin Ai-May Undercover in Tanah Firdaus / Tina Isaacs Unusual Suspects / Tariq Kamal The White Mask / Zedeck Siew Extracts from DMZINE #13 (January 2115) / Foo Sek Han (Buku Fixi) (Fixi Novo)
Inviting readers to explore the process of form-making through art, this book delves into how artists transform events and objects into narratives that evoke moments in history. The curatorial essay examines the concept of "figuring"—embodying art and its significance in the world. Unfolding across various episodes, natural elements become conduits for grasping social forms. From a fruit tree sculpted into its own likeness to a fire birthing a metropolis, the essay examines the intricate relationship between art and society.
Since 2000, more than twenty countries around the world have held elections in which parties that espouse a political agenda based on an Islamic worldview have competed for legislative seats. Islamist Parties and Political Normalization in the Muslim World examines the impact these parties have had on the political process in two different areas of the world with large Muslim populations: the Middle East and Asia. The book's contributors examine major cases of Islamist party evolution and participation in democratic and semidemocratic systems in Turkey, Morocco, Yemen, Indonesia, Malaysia, and Bangladesh. Collectively they articulate a theoretical framework to understand the strategic behavi...