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For over 40 years, Aardman has entertained and charmed the world, creating memorable stories and timeless animated characters that have gone on to become household names – including Wallace and Gromit, Shaun the Sheep and Morph. But how did two teenagers experimenting with animation on an old kitchen table go on to create a world-class studio that conquered Hollywood? This is an intimate, revealing and funny behind-the-scenes story of Aardman, told in their own words by co-founders Peter Lord and David Sproxton and featuring Nick Park. The colourful account follows Peter and David’s extraordinary journey from their humble beginnings as penniless students, teaching themselves the craft of...
Aardman Animations was founded in 1972 by Peter Lord and David Sproxton. Joined by animator Nick Park in 1985, Aardman pioneered a quirky, lovable style of stop-motion animation and is behind a string of unforgettable award-winning hits including Chicken Run, the highest-grossing stop-animated film of all time, and the Wallace & Gromit series. With A Grand Success , Lord, Sproxton, and Park tell the inside story of the over 40-year history of Aardman. From their first short films, made on a lark on their kitchen table, to advertisements and music videos, A Grand Success recounts the adventures and challenges of developing their own unique style, growing their business, working with famous actors, and working with Hollywood, all while animating at 24 painstaking moves per second. This is a charming and insightful must-read for all fans of animation.
See the iconic, energetic art of Aardman Animations like never before! The Art of Aardman takes readers on an unforgettable, behind-the-scenes journey through the studio's archives. This collection features original character sketches and never-before-seen concept art, offering a unique look inside the studio that created Chicken Run, Morph, and, of course, Wallace & Gromit. Kicking things off with forewords from founders Peter Lord and David Sproxton, this celebration of all-things Aardman is a must-have for all animation fans.
To make great animation, you need to know how to control a whole world: how to make a character, how to make that character live and be happy or sad. You need to create four walls around them, a landscape, the sun and moon - a whole life for them. You have to get inside that puppet and first make it live, then make it perform. Susannah Shaw provides the first truly practical introduction to the craft skills of model animation. This is a vital book in the development of model animation which, following the success of Aardman's first full-length film 'Chicken Run',is now at the forefront of modern animation. Illustrated in full colour throughout you are shown step by step how to create successful model animation. Starting with some basic exercises, readers will learn about developing a story, making models, creating sets and props, the mechanics of movement, filming, post production and how to set about finding that elusive first job in a modern studio.
The Aardman Studio in Bristol is one of the biggest successes in the new wave of British animation. This book sets Aardman's achievements and the history of the studio within the context of the tradition of 3-D animation. The studio's initial success with Morph was followed with an Oscar for Creature Comforts and nominations for Adam and A Grand Day Out. Nick Park at Aardman has received two Oscars for his Wallace and Gromit stories, The Wrong Trousers and A Close Shave.
The Bristol-based animation company Aardman is best known for its most famous creations Wallace and Gromit and Shaun the Sheep. But despite the quintessentially British aesthetic and tone of its movies, this very British studio continues to enjoy international box office success with movies such as Shaun the Sheep Movie, Flushed Away and Wallace and Gromit: Curse of the Were-Rabbit. Aardman has always been closely linked with one of its key animators, Nick Park, and its stop motion, Plasticine-modelled family films, but it has more recently begun to experiment with modern digital filmmaking effects that either emulate 'Claymation' methods or form a hybrid animation style. This unique volume brings together leading film and animation scholars with children's media/animation professionals to explore the production practices behind Aardman's creativity, its history from its early shorts to contemporary hits, how its films fit within traditions of British animation, social realism and fantasy cinema, the key personalities who have formed its ethos, its representations of 'British-ness' on screen and the implications of traditional animation methods in a digital era.
The Bristol-based animation company Aardman is best known for its most famous creations Wallace and Gromit and Shaun the Sheep. But despite the quintessentially British aesthetic and tone of its movies, this very British studio continues to enjoy international box office success with movies such as Shaun the Sheep Movie, Flushed Away and Wallace and Gromit: Curse of the Were-Rabbit. Aardman has always been closely linked with one of its key animators, Nick Park, and its stop motion, Plasticine-modelled family films, but it has more recently begun to experiment with modern digital filmmaking effects that either emulate 'Claymation' methods or form a hybrid animation style. This unique volume brings together leading film and animation scholars with children's media/animation professionals to explore the production practices behind Aardman's creativity, its history from its early shorts to contemporary hits, how its films fit within traditions of British animation, social realism and fantasy cinema, the key personalities who have formed its ethos, its representations of 'British-ness' on screen and the implications of traditional animation methods in a digital era.
The fascinating and funny behind-the-scenes story of claymation experts Aardman Animations, from humble beginnings to Hollywood, told in their own words by Peter Lord, David Sproxton, Nick Park and Richard Starzak.
Alexandro Jodorowsky steps up to the challenge of the short graphic novel story format by collaborating with an international panoply of artists.
In 50 BCE, Morrigan, the goddess of war, has become restless as a long-lasting peace settles over Ireland. Deciding the time of peace must end, she chooses Setanta, the nephew of the king of the north, to become her ward. After a young Setanta slays the demon-hound of Cullan, he becomes known as Cú Cullan—The Hound of Cullan. As Cú Cullan grows older, it is apparent that an extraordinary power lies within him . . . and a great darkness. When he chooses the quiet life of a farmer over the sword, Morrigan, angry at the betrayal, instigates an invasion of his homeland and Cú Cullan must challenge fate itself to keep the goddess at bay. This exciting, ancient tale is retold for a contemporary audience by master storytellers Paul J. Bolger (Cool World, The Land Before Time, The Pirates! In an Adventure with Scientists!), Barry Devlin (Horslips: The Táin, U2: Making of Rattle & Hum, A Man of No Importance), and Dee Cunniffe (The Paybacks, Redneck).