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Panorama da Expressão Gráfica
  • Language: pt-BR
  • Pages: 206

Panorama da Expressão Gráfica

  • Type: Book
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  • Published: 2017-03-28
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  • Publisher: Editora IFPB

O livro Panorama da Expressão Gráfica: o ensino integrado em um ambiente sociointeracionista, de Aarão Pereira de Araujo Junior, é resultado da pesquisa realizada por esse educador em seu Curso de Doutorado, sob a orientação do professor Luiz Pereira de Lima Junior. A pesquisa compreendeu a continuidade de suas investigações do Mestrado, sob nossa orientação, traduzindo reflexões teóricas acerca das práticas que vem desenvolvendo como professor, ao longo de mais de 20 anos. As reflexões do autor ajudam-nos a entender a evolução desse recurso, seu uso e seu ensino atuais, e as necessidades de mudança, considerando aspectos teóricos essenciais voltados à formação de nossos estudantes, futuros profissionais, com qualidade. - Link do e-book no site da editora: http://editora.ifpb.edu.br/ifpb/catalog/book/4

Design de Interiores: Da Teoria à Prática
  • Language: pt-BR
  • Pages: 252

Design de Interiores: Da Teoria à Prática

  • Type: Book
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  • Published: 2017-03-08
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  • Publisher: Editora IFPB

Organizados em 11 capítulos, os textos abordam temas diversos, que demonstram a pluralidade inserida em nosso curso, partindo de inserções teóricas que, em sua maioria, buscam a construção de um ambiente propício às características exigidas pelo cliente, para que essa possa definir-se verdadeiramente como um projeto de Design de Interiores.

Human Systems Engineering and Design
  • Language: en
  • Pages: 1152

Human Systems Engineering and Design

  • Type: Book
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  • Published: 2018-10-16
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  • Publisher: Springer

This book focuses on novel design and systems engineering approaches, including theories and best practices, for promoting a better integration of people and engineering systems. It covers a range of hot topics related to: development of activity-centered and user-centered systems; interface design and human-computer interaction; usability and user experience; cooperative, participatory and contextual models; emergent properties of human behavior; innovative materials in manufacturing, and many more. Particular emphasis is placed on applications in sports, healthcare, and medicine. The book, which gathers selected papers presented at the 1st International Conference on Human Systems Engineering and Design: Future Trends and Applications (IHSED 2018), held on October 25-27, 2018, at CHU-Université de Reims Champagne-Ardenne, France, provides researchers, practitioners and program managers with a snapshot of the state-of-the-art and current challenges in the field of human systems engineering and design.

The Case for Marriage
  • Language: en
  • Pages: 274

The Case for Marriage

  • Type: Book
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  • Published: 2002-03-05
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  • Publisher: Crown

A groundbreaking look at marriage, one of the most basic and universal of all human institutions, which reveals the emotional, physical, economic, and sexual benefits that marriage brings to individuals and society as a whole. The Case for Marriage is a critically important intervention in the national debate about the future of family. Based on the authoritative research of family sociologist Linda J. Waite, journalist Maggie Gallagher, and a number of other scholars, this book’s findings dramatically contradict the anti-marriage myths that have become the common sense of most Americans. Today a broad consensus holds that marriage is a bad deal for women, that divorce is better for childr...

Baixa-Verde
  • Language: pt-BR
  • Pages: 164

Baixa-Verde

  • Type: Book
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  • Published: 1990
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  • Publisher: Unknown

None

Diversity of Play
  • Language: en
  • Pages: 112

Diversity of Play

The early days when digital games were new, harmless, and a niche are long gone. Today's games can simulate battlefields, predict disaster, and crash markets. We are faced with a diversity of play and the ubiquity of games, making them not only a popular medium, but the leading medium of our contemporary society. Based on the keynote lectures held at DiGRA2015, "Diversity of Play" provides a critical view on the current stage of digital games from a theoretic, artistic, and practical perspective by pointing towards the uncanny, the power of "unnatural" narratives, and the exceptions and uncertainties of digital ludic environments. With an interview with Karen Palmer and essays by Astrid Ensslin, Mathias Fuchs, Tanya Krzywinska, and Markus Rautzenberg. This work was published by Saint Philip Street Press pursuant to a Creative Commons license permitting commercial use. All rights not granted by the work's license are retained by the author or authors.

Design, User Experience, and Usability: Users, Contexts and Case Studies
  • Language: en
  • Pages: 783

Design, User Experience, and Usability: Users, Contexts and Case Studies

  • Type: Book
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  • Published: 2018-07-10
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  • Publisher: Springer

The three-volume set LNCS 10918, 10919, and 10290 constitutes the proceedings of the 7th International Conference on Design, User Experience, and Usability, DUXU 2018, held as part of the 20th International Conference on Human-Computer Interaction, HCII 2018, in Las Vegas, NV, USA in July 2018. The total of 1171 papers presented at the HCII 2018 conferences were carefully reviewed and selected from 4346 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of applications areas. The total of 165 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set. The 60 papers included in this volume are organized in topical sections on emotion, motivation, and persuasion design, DUXU and children, DUXU in automotive and transport, and DUXU in culture and art.

Annuario
  • Language: pt-BR
  • Pages: 1412

Annuario

  • Type: Book
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  • Published: 1897
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  • Publisher: Unknown

None

Deep Learning
  • Language: en
  • Pages: 801

Deep Learning

  • Type: Book
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  • Published: 2016-11-10
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  • Publisher: MIT Press

An introduction to a broad range of topics in deep learning, covering mathematical and conceptual background, deep learning techniques used in industry, and research perspectives. “Written by three experts in the field, Deep Learning is the only comprehensive book on the subject.” —Elon Musk, cochair of OpenAI; cofounder and CEO of Tesla and SpaceX Deep learning is a form of machine learning that enables computers to learn from experience and understand the world in terms of a hierarchy of concepts. Because the computer gathers knowledge from experience, there is no need for a human computer operator to formally specify all the knowledge that the computer needs. The hierarchy of concep...

Research Anthology on Agile Software, Software Development, and Testing
  • Language: en
  • Pages: 2164

Research Anthology on Agile Software, Software Development, and Testing

  • Type: Book
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  • Published: 2021-11-26
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  • Publisher: IGI Global

Software development continues to be an ever-evolving field as organizations require new and innovative programs that can be implemented to make processes more efficient, productive, and cost-effective. Agile practices particularly have shown great benefits for improving the effectiveness of software development and its maintenance due to their ability to adapt to change. It is integral to remain up to date with the most emerging tactics and techniques involved in the development of new and innovative software. The Research Anthology on Agile Software, Software Development, and Testing is a comprehensive resource on the emerging trends of software development and testing. This text discusses the newest developments in agile software and its usage spanning multiple industries. Featuring a collection of insights from diverse authors, this research anthology offers international perspectives on agile software. Covering topics such as global software engineering, knowledge management, and product development, this comprehensive resource is valuable to software developers, software engineers, computer engineers, IT directors, students, managers, faculty, researchers, and academicians.