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Parallel and High Performance Computing
  • Language: en
  • Pages: 702

Parallel and High Performance Computing

Complex calculations, like training deep learning models or running large-scale simulations, can take an extremely long time. Efficient parallel programming can save hours--or even days--of computing time. Parallel and High Performance Computing shows you how to deliver faster run-times, greater scalability, and increased energy efficiency to your programs by mastering parallel techniques for multicore processor and GPU hardware. about the technology Modern computing hardware comes equipped with multicore CPUs and GPUs that can process numerous instruction sets simultaneously. Parallel computing takes advantage of this now-standard computer architecture to execute multiple operations at the ...

Scientific Programming and Computer Architecture
  • Language: en
  • Pages: 625

Scientific Programming and Computer Architecture

  • Type: Book
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  • Published: 2017-07-28
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  • Publisher: MIT Press

A variety of programming models relevant to scientists explained, with an emphasis on how programming constructs map to parts of the computer. What makes computer programs fast or slow? To answer this question, we have to get behind the abstractions of programming languages and look at how a computer really works. This book examines and explains a variety of scientific programming models (programming models relevant to scientists) with an emphasis on how programming constructs map to different parts of the computer's architecture. Two themes emerge: program speed and program modularity. Throughout this book, the premise is to "get under the hood," and the discussion is tied to specific progr...

Cultural Selection
  • Language: en
  • Pages: 332

Cultural Selection

1. INTRODUCTION This book describes a new interdisciplinary theory for explaining cultural change. In contrast to traditional evolutionist theories, the present theory stresses the fact that a culture can evolve in different directions depending on its life conditions. Cultural selection theory explains why certain cultures or cultural ele ments spread, possibly at the expense of other cultures or cultural elements which then disappear. Cultural elements include social structure, traditions, religion, rituals, art, norms, morals, ideologies, ideas, inventions, knowledge, technology, etc. This theory is inspired by Charles Darwin's idea of natural selection, because cultural elements are seen as analogous to genes in the sense that they may be reproduced from generation to generation and they may undergo change. A culture may evolve because certain cultural elements are more likely to spread and be reproduced than others, analogously to a species evolving because individuals possessing certain traits are more fit than others to reproduce and transmit these traits to their offspring.

Signs, Solidarities, & Sociology
  • Language: en
  • Pages: 316

Signs, Solidarities, & Sociology

Signs, Solidarities, & Sociology addresses the formation and fragmentation of identity in today's postmodern world. Informed by the conceptual convergence in the theories of Durkheim, Peirce, Mead, and Lacan, this book surveys the range of twentieth-century sociology to deconstruct those favored nostrums of subjective meaning, personal power, and autonomous selfhood that comprise its semantics of agency. Revealed beneath this semantic screen is the triad of pragmatic codes—premodern affiliation, modern calibration, and postmodern globalization—that govern the social construction of the self. While the ill-comprehended confluence of these three signification codes in the present world situation can indeed fragment personal identity, their formal structural linkages, as shown in this book, may inform a truly postmodern, globally applicable science of culture.

Parallel and High Performance Computing
  • Language: en
  • Pages: 664

Parallel and High Performance Computing

EduGorilla Publication is a trusted name in the education sector, committed to empowering learners with high-quality study materials and resources. Specializing in competitive exams and academic support, EduGorilla provides comprehensive and well-structured content tailored to meet the needs of students across various streams and levels.

The Art of 64-Bit Assembly, Volume 1
  • Language: en
  • Pages: 1034

The Art of 64-Bit Assembly, Volume 1

A new assembly language programming book from a well-loved master. Art of 64-bit Assembly Language capitalizes on the long-lived success of Hyde's seminal The Art of Assembly Language. Randall Hyde's The Art of Assembly Language has been the go-to book for learning assembly language for decades. Hyde's latest work, Art of 64-bit Assembly Language is the 64-bit version of this popular text. This book guides you through the maze of assembly language programming by showing how to write assembly code that mimics operations in High-Level Languages. This leverages your HLL knowledge to rapidly understand x86-64 assembly language. This new work uses the Microsoft Macro Assembler (MASM), the most po...

Optimization of Power Flow Computation Methods
  • Language: en
  • Pages: 203

Optimization of Power Flow Computation Methods

Power flow computations are a cornerstone of many simulations regarding the electric grid. This thesis evaluates the landscape of power flow computation methods with a focus on practical computational performance in large-scale simulations, as they occur in modern distribution grid planning. The investigation involves various model assumptions, different algorithms, implementation details, and unconventional computational optimization methods. As a result, the implementations devised in this thesis are up to a thousand times faster for large scale grid simulations than established solutions.

Introduction to Random Signals, Estimation Theory, and Kalman Filtering
  • Language: en
  • Pages: 489
Advances in Information and Intelligent Systems
  • Language: en
  • Pages: 353

Advances in Information and Intelligent Systems

The College of Computing and Informatics (CCI) at UNC-Charlotte has three departments: Computer Science, Software and Information Systems, and Bioinformatics and Genomics. The Department of Computer Science offers study in a variety of specialized computing areas such as database design, knowledge systems, computer graphics, artificial intelligence, computer networks, game design, visualization, computer vision, and virtual reality. The Department of Software and Information Systems is primarily focused on the study of technologies and methodologies for information system architecture, design, implementation, integration, and management with particular emphasis on system security. The Depart...

Essential Mathematics for Games and Interactive Applications
  • Language: en
  • Pages: 706

Essential Mathematics for Games and Interactive Applications

  • Categories: Art
  • Type: Book
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  • Published: 2008-05-19
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  • Publisher: CRC Press

Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform nature. Programmers will find more concrete examples included in this edition, as well as additional information on tuning, optimization and robustness. The book has a companion CD-ROM with exercises and a test bank for the academic secondary market, and for main market: code examples built around a shared code base, including a math library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and interaction.