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In the span of one generation, the nation witnessed the rapid modernisation, following the discovery of oil, from a scattered tribal land with a primitive economic structure to the regional and global economic powerhouse the UAE became by the late twentieth century. Through interviews from those who steered and experienced the changes, The First Barrel of Fortune explores the development of not only the economy but also the changes on Emirati society’s three pillars – the tribe, Islam and the family. “He who does not know his past cannot make the best of his present and future, for it is from the past that we learn.” – Sheikh Zayed bin Sultan Al Nahyan
Research on general video game playing aims at designing agents or content generators that can perform well in multiple video games, possibly without knowing the game in advance and with little to no specific domain knowledge. The general video game AI framework and competition propose a challenge in which researchers can test their favorite AI methods with a potentially infinite number of games created using the Video Game Description Language. The open-source framework has been used since 2014 for running a challenge. Competitors around the globe submit their best approaches that aim to generalize well across games. Additionally, the framework has been used in AI modules by many higher-edu...
A disgruntled federal worker with top-secret clearance decides to get even with his bosses by selling critical security data to America's enemies, resulting in horrifying consequences to the U.S. Government. It also brings into play Omar Husain, a faceless, nameless master terrorist, known only by the FBI code-name Saladin. Consumed by hatred the day he lost his entire family including Kamilah, his fianceé, in southern Lebanon during the '82 Arab-Israeli war, he commits himself to the Jihad. Out of the ruins of his life, he carries a relic of his love for Kamilah whose mother is a Christian--a copy of the Holy Bible. A quarter of a century before, Sister Caterina, an Italian nun on a missio...
Directory of foreign diplomatic officers in Washington.
The field research and associated laboratory analyses reported in this volume represent more than 24 years of investigation in Upper and Middle Egypt by the Belgian Middle Egypt Prehistoric Project of Leuven University. During the course of these years, the project excavated 29 sites with clear evidence of living surfaces. "Palaeolithic living sites in Upper and Middle Egypt" serves to present the results of these investigations, which span in time from the oldest known human presence in the Egyptian Nile valley, estimated to be some 400,000 years ago, to the Epipalaeolithic era, approximately 6,000 years ago. The excavation data of the sites are illustrated by numerous plans, profiles and artefact drawings. Thus, work reported herein spans the known Palaeolithic era of the Egyptian Nile valley.
This book covers the history of the World Federation of Neurology (WFN), the international society for the clinical neurosciences, from its founding in Brussels in 1957 to the present day
2011 Updated Reprint. Updated Annually. Qatar Ecology & Nature Protection Handbook
This book surveys current and future approaches to generating video game content with machine learning or Procedural Content Generation via Machine Learning (PCGML). Machine learning is having a major impact on many industries, including the video game industry. PCGML addresses the use of computers to generate new types of content for video games (game levels, quests, characters, etc.) by learning from existing content. The authors illustrate how PCGML is poised to transform the video games industry and provide the first ever beginner-focused guide to PCGML. This book features an accessible introduction to machine learning topics, and readers will gain a broad understanding of currently employed PCGML approaches in academia and industry. The authors provide guidance on how best to set up a PCGML project and identify open problems appropriate for a research project or thesis. This book is written with machine learning and games novices in mind and includes discussions of practical and ethical considerations along with resources and guidance for starting a new PCGML project.