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A systematic, building block-style plan for mastering the most daunting aspect of learning Chinese--how to remember the meaning of more than 2,000 of the most common characters--is provided in this handbook. Beginning with the simplest of strokes, such as those for numbers, scepter, and earth, and progressing to the extremely complex, such as destroy, insert, and mouse, this manual presents a methodology employing memory techniques to associate meanings with the characters' visual components. A sequence of numbered panels displays each character in two font styles, and a notation in the adjacent margin describes the character's pinyin pronunciation. Graphics that identify the components or characters from which the featured characters are drawn, and a listing of both the names of these root components, and the panel numbers that cite their location in the book augment the presentation. Beginners will be best served by using this guide in conjunction with the development of language skills, while those who are familiar with the language will find this book to be a comprehensive reference and refresher.
The pioneering memory technique taught in this book removes the major obstacle to learning modern Mandarin Chinese: how to remember the meanings of more than 2,000 of the most common of traditional Chinese characters--enough to read more than 96 percent of the characters in almost any Chinese text. The lessons included here will help to learn new definitions at a breakneck pace, build up new characters using characters already learned, develop memory tricks to associate meanings with these characters, and fix meanings and characters forever in the mind. This unique manual provides a sure-fire way to master the most challenging and intimidating aspect of learning Chinese, vital for any student of the Chinese language.
An essential new guide for TEX users TEX is a powerful typesetting language and processing environment developed by Professor Donald Knuth at Stanford University in the early 1980s. Its machine-independence has made it a defacto standard for text processing with microcomputers throughout the scientific and engineering communities. While there have been several TEX-based macro packages developed over the years, Modern TEX and its Applications focuses on the original macro package designed by Knuth upon which all other TEX programs are based-Plain TEX. All of the basic topics for understanding the TEX user environment are covered, including fonts and characters, formatting, math mode, macros, terminal and file operations, tables, and foreign language capabilities. A PC-compatible disk containing examples, extra typefaces and even a ready-to-run restricted version of TEX is included with the book. Modern TEX and its Applications is an essential guide for all scientists, engineers, technicians, and support staff who prepare technical text and documents using a version of TEX.
The Handbook of Software for Engineers and Scientists is a single-volume, ready reference for the practicing engineer and scientist in industry, government, and academia as well as the novice computer user. It provides the most up-to-date information in a variety of areas such as common platforms and operating systems, applications programs, networking, and many other problem-solving tools necessary to effectively use computers on a daily basis. Specific platforms and environments thoroughly discussed include MS-DOS®, Microsoft® WindowsTM, the Macintosh® and its various systems, UNIXTM, DEC VAXTM, IBM® mainframes, OS/2®, WindowsTM NT, and NeXTSTEPTM. Word processing, desktop publishing,...
The era of ASCII characters on green screens is long gone. Industry leaders such as Apple, HP, IBM, Microsoft, and Oracle have adopted the Unicode Worldwide Character Standard. This book explains information on fonts and typography that software and web developers need to know to get typography and fonts to work properly.
LaTeX is the premier software system used for presenting scientific and technical information on the printed page, being the system of choice for writers in mathematics, the sciences, computer science, and engineering. It is also increasingly used by nontechnical writers interested in superior printing and document presentation. Authors wishing to take full advantage of this powerful software often have questions that go beyond how to use the basic style files or commands. For example, how can you integrate any of the high quality commercial fonts that are available? How can you typeset mathematics in anything other than the original TeX fonts? How can you generate complex graphics for use in a LaTeX document? What Internet resources are available to a LaTeX author? How can you connect TeX and LaTeX to everyday office software? In general, writers need clear, accurate, and concise instructions, solutions, and explanations for common problems and situations. This unique book provides this assistance, containing many examples and summaries of procedures to follow. TeX Unbound will be the reference of choice for every writer wishing to express technical information.
Dive into adventure in the last unknown territory on Earth - the sea. Join Robby Hoenig and a cast of characters as unusual as any ever met on a distant planet . . . In the second Robby Hoenig adventure, Secret Under Antarctica, a scientific expedition becomes a race to stop a terrorist plot for world-wide disaster, buried beneath the ice of the South Pole . . . Gordon R. Dickson's Robby Hoenig adventures are timeless young adult stories in the tradition of Arthur C. Clarke's Dolphin Island.
Complementing The LaTeX Companion, this new graphics companion addresses one of the most common needs among users of the LaTeX typesetting system: the incorporation of graphics into text. It provides the first full description of the standard LaTeX color and graphics packages, and shows how you can combine TeX and PostScript capabilities to produce beautifully illustrated pages. You will learn how to incorporate graphic files into a LaTeX document, program technical diagrams using several different languages, and achieve special effects with fragments of embedded PostScript. Furthermore, you'll find detailed descriptions of important packages like Xy-pic, PSTricks, and METAPOST; the dvips dvi to PostScript driver; and Ghostscript.
Dive into adventure in the last unknown territory on Earth - the sea. Join Robby Hoenig and a cast of characters as unusual as any ever met on a distant planet . . . In the third Robby Hoenig adventure, Secret Under the Caribbean, the key to a baffling puzzle - and the truth about a mysterious monster - are locked inside a sunken Spanish ship . . . Gordon R. Dickson's Robby Hoenig adventures are timeless young adult stories in the tradition of Arthur C. Clarke's Dolphin Island.
In the first Robby Hoenig adventure, Secret Under the Sea, an aquatic visitor from another world is threatened by a criminal gang. In the second Robby Hoenig adventure, Secret Under Antarctica, a scientific expedition becomes a race to stop a terrorist plot for world-wide disaster, buried beneath the ice of the South Pole. In the third Robby Hoenig adventure, Secret Under the Caribbean, the key to a baffling puzzle - and the truth about a mysterious monster - are locked inside a sunken Spanish ship.