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Towards Practical Brain-Computer Interfaces
  • Language: en
  • Pages: 423

Towards Practical Brain-Computer Interfaces

Brain-computer interfaces (BCIs) are devices that enable people to communicate via thought alone. Brain signals can be directly translated into messages or commands. Until recently, these devices were used primarily to help people who could not move. However, BCIs are now becoming practical tools for a wide variety of people, in many different situations. What will BCIs in the future be like? Who will use them, and why? This book, written by many of the top BCI researchers and developers, reviews the latest progress in the different components of BCIs. Chapters also discuss practical issues in an emerging BCI enabled community. The book is intended both for professionals and for interested laypeople who are not experts in BCI research.

The Engineering of Mixed Reality Systems
  • Language: en
  • Pages: 448

The Engineering of Mixed Reality Systems

An increasing number of systems are exploiting mixed reality but to date there are no systematic methods, techniques or guidelines for the development of such systems. In bringing together contributions on a broad range of mixed reality development issues this book provides a sound theoretical foundation for a disciplined approach to mixed reality engineering. Divided into three parts: interaction design, software design and implementation, the first section covers generic and specific mixed reality design elements and provides an overview of the design method; Part 2 addresses technical solutions for interaction techniques, development tools and a global view of the mixed reality software development process. The final section contains detailed case studies to highlight the application of mixed reality in a variety of fields including aviation, architecture, emergency management, games, and healthcare.

Narration and Spectatorship in Moving Images
  • Language: en
  • Pages: 281

Narration and Spectatorship in Moving Images

Philosophers and students of the arts have wondered since the time of Aristotle about the nature of aesthetic experience, and how this experience can seemingly be evoked by works of art. For more than a century producers and directors of motion pictures have made decisions about how to craft them based upon assumptions about complex stylistic devices and the effects such patterns of organization have on viewers. Over the past few years film scholars have made considerable progress in analyzing the manifold connections that exist between stylistic patterns and aesthetic effects for moving images of all kinds. In doing so, they have increasingly drawn upon insights and methodologies derived fr...

MICAI 2008: Advances in Artificial Intelligence
  • Language: en
  • Pages: 1036

MICAI 2008: Advances in Artificial Intelligence

  • Type: Book
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  • Published: 2008-10-17
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  • Publisher: Springer

The Mexican International Conference on Artificial Intelligence (MICAI), a yearly international conference series organized by the Mexican Society for Artificial Intel- gence (SMIA), is a major international AI forum and the main event in the academic life of the country’s growing AI community. In 2008 Mexico celebrates the 50th an- versary of development of computer science in the country: in 1958 the first computer was installed at the National Autonomous University of Mexico (UNAM). Nowadays, computer science is the country’s fastest growing research area. The proceedings of the previous MICAI events were published by Springer in its Lecture Notes in Artificial Intelligence (LNAI) ser...

Digital Economy. Emerging Technologies and Business Innovation
  • Language: en
  • Pages: 297

Digital Economy. Emerging Technologies and Business Innovation

This book constitutes the proceedings of the 6th International Conference on Digital Economy, ICDEc 2021. The conference was held during July 15-17, 2021. It was initially planned to take place in Tallin, Estonia, but changed to a virtual event due to the COVID-19 pandemic. The 18 papers presented in this volume were carefully reviewed and selected from 51 submissions. They were organized in topical sections as follows: Digital strategies; virtual communities; digital assets and blockchain technology; artificial intelligence and data science; online education; digital transformation; and augmented reality and IOT.

The Neural Bases of Multisensory Processes
  • Language: en
  • Pages: 800

The Neural Bases of Multisensory Processes

  • Type: Book
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  • Published: 2011-08-25
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  • Publisher: CRC Press

It has become accepted in the neuroscience community that perception and performance are quintessentially multisensory by nature. Using the full palette of modern brain imaging and neuroscience methods, The Neural Bases of Multisensory Processes details current understanding in the neural bases for these phenomena as studied across species, stages of development, and clinical statuses. Organized thematically into nine sub-sections, the book is a collection of contributions by leading scientists in the field. Chapters build generally from basic to applied, allowing readers to ascertain how fundamental science informs the clinical and applied sciences. Topics discussed include: Anatomy, essent...

Magician of Sound
  • Language: en
  • Pages: 301

Magician of Sound

French composer Maurice Ravel was described by critics as a magician, conjurer, and illusionist. Scholars have been aware of this historical curiosity, but none so far have explained why Ravel attracted such critiques or what they might tell us about how to interpret his music. Magician of Sound examines Ravel's music through the lens of illusory experience, considering how timbre, orchestral effects, figure/ground relationships, and impressions of motion and stasis might be experienced as if they were conjuring tricks. Applying concepts from music theory, psychology, philosophy, and the history of magic, Jessie Fillerup develops an approach to musical illusion that newly illuminates Ravel's...

Fundamentals of NeuroIS
  • Language: en
  • Pages: 115

Fundamentals of NeuroIS

  • Type: Book
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  • Published: 2015-11-30
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  • Publisher: Springer

This authored volume presents the fundamentals of NeuroIS, which is an emerging subfield within the Information Systems discipline that makes use of neuroscience and neurophysiological tools and knowledge to better understand the development, use, and impact of information and communication technologies. This book is an initial guide to this new research domain. The target audience primarily comprises PhD students and researchers, but the book may also be beneficial for graduate students and practitioners.

Film, Art, and the Third Culture
  • Language: en
  • Pages: 313

Film, Art, and the Third Culture

  • Categories: Art

In the mid-1950s C.P. Snow began his campaign against the 'two cultures' - the debilitating divide, as he saw it, between traditional 'literary intellectual' culture, and the culture of the sciences, urging in its place a 'third culture' which would draw upon and integrate the resources of disciplines spanning the natural and social sciences, the arts and the humanities. Murray Smith argues that, with the ever-increasing influence of evolutionary theory and neuroscience, and the pervasive presence of digital technologies, Snow's challenge is more relevant than ever. Working out how the 'scientific' and everyday images of the world 'hang' together is no simple matter. In Film, Art, and the Th...