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Your Wish is My Command
  • Language: en
  • Pages: 443

Your Wish is My Command

  • Type: Book
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  • Published: 2001-03-12
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  • Publisher: Elsevier

As user interface designers, software developers, and yes-as users, we all know the frustration that comes with using "one size fits all" software from off the shelf. Repeating the same commands over and over again, putting up with an unfriendly graphical interface, being unable to program a new application that you thought of yourself-these are all common complaints. The inflexibility of today's computer interfaces makes many people feel like they are slaves to their computers. Shouldn't it be the other way around? Why can't technology give us more "custom-fitting" software? On the horizon is a new technology that promises to give ordinary users the power to create and modify their own prog...

Improving Learning with Information Technology
  • Language: en
  • Pages: 85

Improving Learning with Information Technology

In spring 2000, representatives from the U.S. Department of Education (DOEd) and senior staff at the National Research Council (NRC) recognized a common frustration: that the potential of information technology to transform K-12 education remains unrealized. In fall 2000 the U.S. DOEd formally requested that the National Academies undertake an interdisciplinary project called Improving Learning with Information Technology (ILIT). The project was launched with a symposium on January 24-25, 2001. This report summarizes the proceedings of the symposium and is intended for people interested in considering better strategies for using information technology in the educational arena. While it offer...

The demolition
  • Language: en
  • Pages: 1152

The demolition

After "Corona" comes the war! Suddenly it becomes clear that Europe has been fooling itself for years with the hope of "change through trade". And while there is intense debate about arms deliveries - yes or no, or maybe just 5000 helmets - the war reveals another problem: the collapse of the supply chain cycle! The supply of grain and vegetable oils is decreasing dramatically. Ukraine exported over 16 million tons of grain annually, mostly to North Africa and the Middle East. And while heated debates continue over the approval of Nord Stream 2, Russian gas continues to flow to Europe via Nord Stream 1, indirectly financing Putin's war. And while possible arms deliveries continue to be debated, we lurch into the next crisis.

End-User Development
  • Language: en
  • Pages: 321

End-User Development

  • Type: Book
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  • Published: 2013-06-05
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  • Publisher: Springer

This book constitutes the refereed proceedings of the Fourth International Symposium on End-User Development, IS-EUD 2013, held in Copenhagen, Denmark, in June 2013. The 13 full papers (45% acceptance rate) and 11 short papers (50% acceptance rate) have been presented at the event. In addition the volume contains two keynote speeches, three doctoral consortia papers, and information on 2 workshops. The papers provide a broad overview of the current state of End-User Development research.

The Algorithmic Composer
  • Language: en
  • Pages: 320

The Algorithmic Composer

Accompanying disc contains Melody Predictor (a program), Compose (a program), Fun, Déjà vu (a program), Backtalk, some tutorials, Alice (an interactive program), recorded performances of many of the works presented in the text, and MIDI performances of most of the music in the figures.

Handbook of Research on Integrating Computer Science and Computational Thinking in K-12 Education
  • Language: en
  • Pages: 385

Handbook of Research on Integrating Computer Science and Computational Thinking in K-12 Education

  • Type: Book
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  • Published: 2019-12-13
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  • Publisher: IGI Global

As technology continues to develop and prove its importance in modern society, certain professions are acclimating. Aspects such as computer science and computational thinking are becoming essential areas of study. Implementing these subject areas into teaching practices is necessary for younger generations to adapt to the developing world. There is a critical need to examine the pedagogical implications of these technological skills and implement them into the global curriculum. The Handbook of Research on Integrating Computer Science and Computational Thinking in K-12 Education is a collection of innovative research on the methods and applications of computer science curriculum development within primary and secondary education. While highlighting topics including pedagogical implications, comprehensive techniques, and teacher preparation models, this book is ideally designed for teachers, IT consultants, curriculum developers, instructional designers, educational software developers, higher education faculty, administrators, policymakers, researchers, and graduate students.

Introductions to ijCSCL
  • Language: en
  • Pages: 352

Introductions to ijCSCL

  • Type: Book
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  • Published: 2010-09-24
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  • Publisher: Lulu.com

The interdisciplinary field of Computer-Supported Collaborative Learning (CSCL) explores ways of making learning more engaging, stimulating, and effective by promoting collaboration among learners through the use of computer networking, simulations, and computational support. This volume reproduces the editorial introductions to the International Journal of Computer-Supported Collaborative Learning (ijCSCL) since its beginning in 2006. The introductions situate the articles in each quarterly issue within current CSCL research activity and highlight the unique perspectives and important contributions of the included papers. The introductions also present reflections on topics of CSCL theory and methodology, providing concise contributions of their own. Written in different styles, the introductions as an ensemble provide a lively, stimulating introduction to the CSCL research field as it has grown over the years.

Educating Learning Technology Designers
  • Language: en
  • Pages: 371

Educating Learning Technology Designers

What knowledge and skills do designers of learning technologies need? What is the best way to train them to create high-quality educational technologies? Distilling the wisdom of expert instructors and designers, this cutting-edge guide offers a clear, accessible balance of theory and practical examples. This cutting-edge guide: synthesizes learning, instructional design, and educational technology perspectives on learning-centered technology — highlighting how interdisciplinary work is driving the fields of the learning sciences and technology design and development offers helpful resources for both faculty and students — including descriptions of a variety of successful courses in lear...

Displacement, Environments, and Photo-Politics in the Mediterranean
  • Language: en
  • Pages: 225

Displacement, Environments, and Photo-Politics in the Mediterranean

Focusing on the Mediterranean region from 2015 onwards, this volume explores photography’s engagement with displacement, a process that denotes the environmental and social breakdown of places and the forced mobility of people. The ongoing proliferation of photography of the displaced plays a crucial role in shaping opinions, by sensitising the public to the despair of displacement and hardening them to the trope through repeated exposure. Through a range of images by both established and amateur photographers, as well as ethnographic notes that draw from interviews with actors who are either displaced or working with the displaced, Parvati Nair questions the extent to which photography op...

Women and Video Game Modding
  • Language: en
  • Pages: 217

Women and Video Game Modding

  • Type: Book
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  • Published: 2020-02-07
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  • Publisher: McFarland

The world of video games has long revolved around a subset of its player base: straight, white males aged 18-25. Highly gendered marketing in the late 1990s and early 2000s widened the gap between this perceived base and the actual diverse group who buy video games. Despite reports from the Entertainment Software Association that nearly half of gamers identify as female, many developers continue to produce content reflecting this imaginary audience. Many female gamers are in turn modifying the games. "Modders" alter the appearance of characters, rewrite scenes and epilogues, enhance or add love scenes and create fairy tale happy endings. This is a collection of new essays on the phenomenon of women and modding, focusing on such titles as Skyrim, Dragon Age, Mass Effect and The Sims. Topics include the relationship between modders and developers, the history of modding, and the relationship between modding and disability, race, sexuality and gender identity.